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"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var abilities_exports = {};
__export(abilities_exports, {
Abilities: () => Abilities
});
module.exports = __toCommonJS(abilities_exports);
const Abilities = {
aerilate: {
inherit: true,
onBasePower(basePower, pokemon, target, move) {
if (move.typeChangerBoosted === this.effect)
return this.chainModify([5325, 4096]);
},
rating: 4.5
},
aftermath: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (move.flags["contact"] && !target.hp) {
this.damage(source.baseMaxhp / 4, source, target, null, true);
}
}
},
galewings: {
inherit: true,
onModifyPriority(priority, pokemon, target, move) {
if (move && move.type === "Flying")
return priority + 1;
},
rating: 4
},
ironbarbs: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (move.flags["contact"]) {
this.damage(source.baseMaxhp / 8, source, target, null, true);
}
}
},
liquidooze: {
inherit: true,
onSourceTryHeal(damage, target, source, effect) {
this.debug(`Heal is occurring: ${target} <- ${source} :: ${effect.id}`);
const canOoze = ["drain", "leechseed"];
if (canOoze.includes(effect.id)) {
this.damage(damage, null, null, null, true);
return 0;
}
}
},
magicguard: {
inherit: true,
onDamage(damage, target, source, effect) {
if (effect.effectType !== "Move")
return false;
}
},
normalize: {
inherit: true,
onModifyMovePriority: 1,
onModifyMove(move) {
if (move.id !== "struggle" && this.dex.moves.get(move.id).type !== "Normal") {
move.type = "Normal";
}
},
onBasePower() {
},
rating: -1
},
parentalbond: {
inherit: true,
// Damage modifier implemented in BattleActions#modifyDamage()
rating: 5
},
pixilate: {
inherit: true,
onBasePower(basePower, pokemon, target, move) {
if (move.typeChangerBoosted === this.effect)
return this.chainModify([5325, 4096]);
},
rating: 4.5
},
refrigerate: {
inherit: true,
onBasePower(basePower, pokemon, target, move) {
if (move.typeChangerBoosted === this.effect)
return this.chainModify([5325, 4096]);
},
rating: 4.5
},
roughskin: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (move.flags["contact"]) {
this.damage(source.baseMaxhp / 8, source, target, null, true);
}
}
},
stancechange: {
inherit: true,
onBeforeMovePriority: 11,
onBeforeMove(attacker, defender, move) {
if (attacker.species.baseSpecies !== "Aegislash" || attacker.transformed)
return;
if (move.category === "Status" && move.id !== "kingsshield")
return;
const targetForme = move.id === "kingsshield" ? "Aegislash" : "Aegislash-Blade";
if (attacker.species.name !== targetForme)
attacker.formeChange(targetForme);
},
onModifyMove() {
}
},
symbiosis: {
inherit: true,
onAllyAfterUseItem(item, pokemon) {
const source = this.effectState.target;
const myItem = source.takeItem();
if (!myItem)
return;
if (!this.singleEvent("TakeItem", myItem, source.itemState, pokemon, source, this.effect, myItem) || !pokemon.setItem(myItem)) {
source.item = myItem.id;
return;
}
this.add("-activate", source, "ability: Symbiosis", myItem, `[of] ${pokemon}`);
}
},
weakarmor: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (move.category === "Physical") {
this.boost({ def: -1, spe: 1 }, target, target);
}
},
rating: 0.5
},
zenmode: {
inherit: true,
flags: { failroleplay: 1, noentrain: 1, notrace: 1 }
}
};
//# sourceMappingURL=abilities.js.map
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