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"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var abilities_exports = {};
__export(abilities_exports, {
Abilities: () => Abilities
});
module.exports = __toCommonJS(abilities_exports);
const Abilities = {
mummy: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (target.ability === "mummy") {
const sourceAbility = source.getAbility();
if (sourceAbility.flags["cantsuppress"] || sourceAbility.id === "mummy") {
return;
}
if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) {
const oldAbility = source.setAbility("mummy", target);
if (oldAbility) {
this.add("-activate", target, "ability: Mummy", this.dex.abilities.get(oldAbility).name, `[of] ${source}`);
}
}
} else {
const possibleAbilities = [source.ability, ...source.m.innates || []].filter((val) => !this.dex.abilities.get(val).flags["cantsuppress"] && val !== "mummy");
if (!possibleAbilities.length)
return;
if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) {
const abil = this.sample(possibleAbilities);
if (abil === source.ability) {
const oldAbility = source.setAbility("mummy", target);
if (oldAbility) {
this.add("-activate", target, "ability: Mummy", this.dex.abilities.get(oldAbility).name, `[of] ${source}`);
}
} else {
source.removeVolatile("ability:" + abil);
source.addVolatile("ability:mummy", source);
if (abil) {
this.add("-activate", target, "ability: Mummy", this.dex.abilities.get(abil).name, `[of] ${source}`);
}
}
}
}
}
},
powerofalchemy: {
inherit: true,
onAllyFaint(ally) {
const pokemon = this.effectState.target;
if (!pokemon.hp)
return;
const isAbility = pokemon.ability === "powerofalchemy";
let possibleAbilities = [ally.ability];
if (ally.m.innates)
possibleAbilities.push(...ally.m.innates);
const additionalBannedAbilities = [pokemon.ability, ...pokemon.m.innates || []];
possibleAbilities = possibleAbilities.filter((val) => !this.dex.abilities.get(val).flags["noreceiver"] && !additionalBannedAbilities.includes(val));
if (!possibleAbilities.length)
return;
const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]);
this.add("-ability", pokemon, ability, "[from] ability: Power of Alchemy", `[of] ${ally}`);
if (isAbility) {
pokemon.setAbility(ability);
} else {
pokemon.removeVolatile("ability:powerofalchemy");
pokemon.addVolatile(`ability:${ability}`, pokemon);
}
}
},
receiver: {
inherit: true,
onAllyFaint(ally) {
const pokemon = this.effectState.target;
if (!pokemon.hp)
return;
const isAbility = pokemon.ability === "receiver";
let possibleAbilities = [ally.ability];
if (ally.m.innates)
possibleAbilities.push(...ally.m.innates);
const additionalBannedAbilities = [pokemon.ability, ...pokemon.m.innates || []];
possibleAbilities = possibleAbilities.filter((val) => !this.dex.abilities.get(val).flags["noreceiver"] && !additionalBannedAbilities.includes(val));
if (!possibleAbilities.length)
return;
const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]);
this.add("-ability", pokemon, ability, "[from] ability: Receiver", `[of] ${ally}`);
if (isAbility) {
pokemon.setAbility(ability);
} else {
pokemon.removeVolatile("ability:receiver");
pokemon.addVolatile(`ability:${ability}`, pokemon);
}
}
},
trace: {
inherit: true,
onUpdate(pokemon) {
if (!this.effectState.seek)
return;
const isAbility = pokemon.ability === "trace";
const possibleTargets = [];
for (const target of pokemon.side.foe.active) {
if (target && !target.fainted) {
possibleTargets.push(target);
}
}
while (possibleTargets.length) {
const rand = this.random(possibleTargets.length);
const target = possibleTargets[rand];
let possibleAbilities = [target.ability];
if (target.m.innates)
possibleAbilities.push(...target.m.innates);
const additionalBannedAbilities = [pokemon.ability, ...pokemon.m.innates || []];
possibleAbilities = possibleAbilities.filter((val) => !this.dex.abilities.get(val).flags["notrace"] && !additionalBannedAbilities.includes(val));
if (!possibleAbilities.length) {
possibleTargets.splice(rand, 1);
continue;
}
const ability = this.dex.abilities.get(this.sample(possibleAbilities));
this.add("-ability", pokemon, ability, "[from] ability: Trace", `[of] ${target}`);
if (isAbility) {
pokemon.setAbility(ability);
} else {
pokemon.removeVolatile("ability:trace");
pokemon.addVolatile(`ability:${ability}`, pokemon);
}
return;
}
}
}
};
//# sourceMappingURL=abilities.js.map
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