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| /** | |
| * Teams | |
| * Pokemon Showdown - http://pokemonshowdown.com/ | |
| * | |
| * Functions for converting and generating teams. | |
| * | |
| * @license MIT | |
| */ | |
| import { Dex, toID } from './dex'; | |
| import type { PRNG, PRNGSeed } from './prng'; | |
| export interface PokemonSet { | |
| /** | |
| * Nickname. Should be identical to its base species if not specified | |
| * by the player, e.g. "Minior". | |
| */ | |
| name: string; | |
| /** | |
| * Species name (including forme if applicable), e.g. "Minior-Red". | |
| * This should always be converted to an id before use. | |
| */ | |
| species: string; | |
| /** | |
| * This can be an id, e.g. "whiteherb" or a full name, e.g. "White Herb". | |
| * This should always be converted to an id before use. | |
| */ | |
| item: string; | |
| /** | |
| * This can be an id, e.g. "shieldsdown" or a full name, | |
| * e.g. "Shields Down". | |
| * This should always be converted to an id before use. | |
| */ | |
| ability: string; | |
| /** | |
| * Each move can be an id, e.g. "shellsmash" or a full name, | |
| * e.g. "Shell Smash" | |
| * These should always be converted to ids before use. | |
| */ | |
| moves: string[]; | |
| /** | |
| * This can be an id, e.g. "adamant" or a full name, e.g. "Adamant". | |
| * This should always be converted to an id before use. | |
| */ | |
| nature: string; | |
| gender: string; | |
| /** | |
| * Effort Values, used in stat calculation. | |
| * These must be between 0 and 255, inclusive. | |
| * | |
| * Also used to store AVs for Let's Go | |
| */ | |
| evs: StatsTable; | |
| /** | |
| * Individual Values, used in stat calculation. | |
| * These must be between 0 and 31, inclusive. | |
| * | |
| * These are also used as DVs, or determinant values, in Gens | |
| * 1 and 2, which are represented as even numbers from 0 to 30. | |
| * | |
| * In Gen 2-6, these must match the Hidden Power type. | |
| * | |
| * In Gen 7+, Bottle Caps means these can either match the | |
| * Hidden Power type or 31. | |
| */ | |
| ivs: StatsTable; | |
| /** | |
| * This is usually between 1 and 100, inclusive, | |
| * but the simulator supports levels up to 9999 for testing purposes. | |
| */ | |
| level: number; | |
| /** | |
| * While having no direct competitive effect, certain Pokemon cannot | |
| * be legally obtained as shiny, either as a whole or with certain | |
| * event-only abilities or moves. | |
| */ | |
| shiny?: boolean; | |
| /** | |
| * This is technically "Friendship", but the community calls this | |
| * "Happiness". | |
| * | |
| * It's used to calculate the power of the moves Return and Frustration. | |
| * This value must be between 0 and 255, inclusive. | |
| */ | |
| happiness?: number; | |
| /** | |
| * The pokeball this Pokemon is in. Like shininess, this property | |
| * has no direct competitive effects, but has implications for | |
| * event legality. For example, any Rayquaza that knows V-Create | |
| * must be sent out from a Cherish Ball. | |
| * | |
| * TODO: actually support this in the validator, switching animations, | |
| * and the teambuilder. | |
| */ | |
| pokeball?: string; | |
| /** | |
| * Hidden Power type. Optional in older gens, but used in Gen 7+ | |
| * because `ivs` contain post-Battle-Cap values. | |
| */ | |
| hpType?: string; | |
| /** | |
| * Dynamax Level. Affects the amount of HP gained when Dynamaxed. | |
| * This value must be between 0 and 10, inclusive. | |
| */ | |
| dynamaxLevel?: number; | |
| gigantamax?: boolean; | |
| /** | |
| * Tera Type | |
| */ | |
| teraType?: string; | |
| } | |
| export const Teams = new class Teams { | |
| pack(team: PokemonSet[] | null): string { | |
| if (!team) return ''; | |
| function getIv(ivs: StatsTable, s: keyof StatsTable): string { | |
| return ivs[s] === 31 || ivs[s] === undefined ? '' : ivs[s].toString(); | |
| } | |
| let buf = ''; | |
| for (const set of team) { | |
| if (buf) buf += ']'; | |
| // name | |
| buf += (set.name || set.species); | |
| // species | |
| const id = this.packName(set.species || set.name); | |
| buf += `|${this.packName(set.name || set.species) === id ? '' : id}`; | |
| // item | |
| buf += `|${this.packName(set.item)}`; | |
| // ability | |
| buf += `|${this.packName(set.ability)}`; | |
| // moves | |
| buf += '|' + set.moves.map(this.packName).join(','); | |
| // nature | |
| buf += `|${set.nature || ''}`; | |
| // evs | |
| let evs = '|'; | |
| if (set.evs) { | |
| evs = `|${set.evs['hp'] || ''},${set.evs['atk'] || ''},${set.evs['def'] || ''},` + | |
| `${set.evs['spa'] || ''},${set.evs['spd'] || ''},${set.evs['spe'] || ''}`; | |
| } | |
| if (evs === '|,,,,,') { | |
| buf += '|'; | |
| } else { | |
| buf += evs; | |
| } | |
| // gender | |
| if (set.gender) { | |
| buf += `|${set.gender}`; | |
| } else { | |
| buf += '|'; | |
| } | |
| // ivs | |
| let ivs = '|'; | |
| if (set.ivs) { | |
| ivs = `|${getIv(set.ivs, 'hp')},${getIv(set.ivs, 'atk')},${getIv(set.ivs, 'def')},` + | |
| `${getIv(set.ivs, 'spa')},${getIv(set.ivs, 'spd')},${getIv(set.ivs, 'spe')}`; | |
| } | |
| if (ivs === '|,,,,,') { | |
| buf += '|'; | |
| } else { | |
| buf += ivs; | |
| } | |
| // shiny | |
| if (set.shiny) { | |
| buf += '|S'; | |
| } else { | |
| buf += '|'; | |
| } | |
| // level | |
| if (set.level && set.level !== 100) { | |
| buf += `|${set.level}`; | |
| } else { | |
| buf += '|'; | |
| } | |
| // happiness | |
| if (set.happiness !== undefined && set.happiness !== 255) { | |
| buf += `|${set.happiness}`; | |
| } else { | |
| buf += '|'; | |
| } | |
| if (set.pokeball || set.hpType || set.gigantamax || | |
| (set.dynamaxLevel !== undefined && set.dynamaxLevel !== 10) || set.teraType) { | |
| buf += `,${set.hpType || ''}`; | |
| buf += `,${this.packName(set.pokeball || '')}`; | |
| buf += `,${set.gigantamax ? 'G' : ''}`; | |
| buf += `,${set.dynamaxLevel !== undefined && set.dynamaxLevel !== 10 ? set.dynamaxLevel : ''}`; | |
| buf += `,${set.teraType || ''}`; | |
| } | |
| } | |
| return buf; | |
| } | |
| unpack(buf: string): PokemonSet[] | null { | |
| if (!buf) return null; | |
| if (typeof buf !== 'string') return buf; | |
| if (buf.startsWith('[') && buf.endsWith(']')) { | |
| try { | |
| buf = this.pack(JSON.parse(buf)); | |
| } catch { | |
| return null; | |
| } | |
| } | |
| const team = []; | |
| let i = 0; | |
| let j = 0; | |
| // limit to 24 | |
| for (let count = 0; count < 24; count++) { | |
| const set: PokemonSet = {} as PokemonSet; | |
| team.push(set); | |
| // name | |
| j = buf.indexOf('|', i); | |
| if (j < 0) return null; | |
| set.name = buf.substring(i, j); | |
| i = j + 1; | |
| // species | |
| j = buf.indexOf('|', i); | |
| if (j < 0) return null; | |
| set.species = this.unpackName(buf.substring(i, j), Dex.species) || set.name; | |
| i = j + 1; | |
| // item | |
| j = buf.indexOf('|', i); | |
| if (j < 0) return null; | |
| set.item = this.unpackName(buf.substring(i, j), Dex.items); | |
| i = j + 1; | |
| // ability | |
| j = buf.indexOf('|', i); | |
| if (j < 0) return null; | |
| const ability = buf.substring(i, j); | |
| const species = Dex.species.get(set.species); | |
| set.ability = ['', '0', '1', 'H', 'S'].includes(ability) ? | |
| species.abilities[ability as '0' || '0'] || (ability === '' ? '' : '!!!ERROR!!!') : | |
| this.unpackName(ability, Dex.abilities); | |
| i = j + 1; | |
| // moves | |
| j = buf.indexOf('|', i); | |
| if (j < 0) return null; | |
| set.moves = buf.substring(i, j).split(',', 24).map(name => this.unpackName(name, Dex.moves)); | |
| i = j + 1; | |
| // nature | |
| j = buf.indexOf('|', i); | |
| if (j < 0) return null; | |
| set.nature = this.unpackName(buf.substring(i, j), Dex.natures); | |
| i = j + 1; | |
| // evs | |
| j = buf.indexOf('|', i); | |
| if (j < 0) return null; | |
| if (j !== i) { | |
| const evs = buf.substring(i, j).split(',', 6); | |
| set.evs = { | |
| hp: Number(evs[0]) || 0, | |
| atk: Number(evs[1]) || 0, | |
| def: Number(evs[2]) || 0, | |
| spa: Number(evs[3]) || 0, | |
| spd: Number(evs[4]) || 0, | |
| spe: Number(evs[5]) || 0, | |
| }; | |
| } | |
| i = j + 1; | |
| // gender | |
| j = buf.indexOf('|', i); | |
| if (j < 0) return null; | |
| if (i !== j) set.gender = buf.substring(i, j); | |
| i = j + 1; | |
| // ivs | |
| j = buf.indexOf('|', i); | |
| if (j < 0) return null; | |
| if (j !== i) { | |
| const ivs = buf.substring(i, j).split(',', 6); | |
| set.ivs = { | |
| hp: ivs[0] === '' ? 31 : Number(ivs[0]) || 0, | |
| atk: ivs[1] === '' ? 31 : Number(ivs[1]) || 0, | |
| def: ivs[2] === '' ? 31 : Number(ivs[2]) || 0, | |
| spa: ivs[3] === '' ? 31 : Number(ivs[3]) || 0, | |
| spd: ivs[4] === '' ? 31 : Number(ivs[4]) || 0, | |
| spe: ivs[5] === '' ? 31 : Number(ivs[5]) || 0, | |
| }; | |
| } | |
| i = j + 1; | |
| // shiny | |
| j = buf.indexOf('|', i); | |
| if (j < 0) return null; | |
| if (i !== j) set.shiny = true; | |
| i = j + 1; | |
| // level | |
| j = buf.indexOf('|', i); | |
| if (j < 0) return null; | |
| if (i !== j) set.level = parseInt(buf.substring(i, j)); | |
| i = j + 1; | |
| // happiness | |
| j = buf.indexOf(']', i); | |
| let misc; | |
| if (j < 0) { | |
| if (i < buf.length) misc = buf.substring(i).split(',', 6); | |
| } else { | |
| if (i !== j) misc = buf.substring(i, j).split(',', 6); | |
| } | |
| if (misc) { | |
| set.happiness = (misc[0] ? Number(misc[0]) : 255); | |
| set.hpType = misc[1] || ''; | |
| set.pokeball = this.unpackName(misc[2] || '', Dex.items); | |
| set.gigantamax = !!misc[3]; | |
| set.dynamaxLevel = (misc[4] ? Number(misc[4]) : 10); | |
| set.teraType = misc[5]; | |
| } | |
| if (j < 0) break; | |
| i = j + 1; | |
| } | |
| return team; | |
| } | |
| /** Very similar to toID but without the lowercase conversion */ | |
| packName(this: void, name: string | undefined | null) { | |
| if (!name) return ''; | |
| return name.replace(/[^A-Za-z0-9]+/g, ''); | |
| } | |
| /** Will not entirely recover a packed name, but will be a pretty readable guess */ | |
| unpackName(name: string, dexTable?: { get: (name: string) => AnyObject }) { | |
| if (!name) return ''; | |
| if (dexTable) { | |
| const obj = dexTable.get(name); | |
| if (obj.exists) return obj.name; | |
| } | |
| return name.replace(/([0-9]+)/g, ' $1 ').replace(/([A-Z])/g, ' $1').replace(/[ ][ ]/g, ' ').trim(); | |
| } | |
| /** | |
| * Exports a team in human-readable PS export format | |
| */ | |
| export(team: PokemonSet[], options?: { hideStats?: boolean }) { | |
| let output = ''; | |
| for (const set of team) { | |
| output += this.exportSet(set, options) + `\n`; | |
| } | |
| return output; | |
| } | |
| exportSet(set: PokemonSet, { hideStats }: { hideStats?: boolean } = {}) { | |
| let out = ``; | |
| // core | |
| if (set.name && set.name !== set.species) { | |
| out += `${set.name} (${set.species})`; | |
| } else { | |
| out += set.species; | |
| } | |
| if (set.gender === 'M') out += ` (M)`; | |
| if (set.gender === 'F') out += ` (F)`; | |
| if (set.item) out += ` @ ${set.item}`; | |
| out += ` \n`; | |
| if (set.ability) { | |
| out += `Ability: ${set.ability} \n`; | |
| } | |
| // details | |
| if (set.level && set.level !== 100) { | |
| out += `Level: ${set.level} \n`; | |
| } | |
| if (set.shiny) { | |
| out += `Shiny: Yes \n`; | |
| } | |
| if (typeof set.happiness === 'number' && set.happiness !== 255 && !isNaN(set.happiness)) { | |
| out += `Happiness: ${set.happiness} \n`; | |
| } | |
| if (set.pokeball) { | |
| out += `Pokeball: ${set.pokeball} \n`; | |
| } | |
| if (set.hpType) { | |
| out += `Hidden Power: ${set.hpType} \n`; | |
| } | |
| if (typeof set.dynamaxLevel === 'number' && set.dynamaxLevel !== 10 && !isNaN(set.dynamaxLevel)) { | |
| out += `Dynamax Level: ${set.dynamaxLevel} \n`; | |
| } | |
| if (set.gigantamax) { | |
| out += `Gigantamax: Yes \n`; | |
| } | |
| if (set.teraType) { | |
| out += `Tera Type: ${set.teraType} \n`; | |
| } | |
| // stats | |
| if (!hideStats) { | |
| if (set.evs) { | |
| const stats = Dex.stats.ids().map( | |
| stat => set.evs[stat] ? | |
| `${set.evs[stat]} ${Dex.stats.shortNames[stat]}` : `` | |
| ).filter(Boolean); | |
| if (stats.length) { | |
| out += `EVs: ${stats.join(" / ")} \n`; | |
| } | |
| } | |
| if (set.nature) { | |
| out += `${set.nature} Nature \n`; | |
| } | |
| if (set.ivs) { | |
| const stats = Dex.stats.ids().map( | |
| stat => (set.ivs[stat] !== 31 && set.ivs[stat] !== undefined) ? | |
| `${set.ivs[stat] || 0} ${Dex.stats.shortNames[stat]}` : `` | |
| ).filter(Boolean); | |
| if (stats.length) { | |
| out += `IVs: ${stats.join(" / ")} \n`; | |
| } | |
| } | |
| } | |
| // moves | |
| for (let move of set.moves) { | |
| if (move.startsWith(`Hidden Power `) && move.charAt(13) !== '[') { | |
| move = `Hidden Power [${move.slice(13)}]`; | |
| } | |
| out += `- ${move} \n`; | |
| } | |
| return out; | |
| } | |
| parseExportedTeamLine(line: string, isFirstLine: boolean, set: PokemonSet, aggressive?: boolean) { | |
| if (isFirstLine) { | |
| let item; | |
| [line, item] = line.split(' @ '); | |
| if (item) { | |
| set.item = item; | |
| if (toID(set.item) === 'noitem') set.item = ''; | |
| } | |
| if (line.endsWith(' (M)')) { | |
| set.gender = 'M'; | |
| line = line.slice(0, -4); | |
| } | |
| if (line.endsWith(' (F)')) { | |
| set.gender = 'F'; | |
| line = line.slice(0, -4); | |
| } | |
| if (line.endsWith(')') && line.includes('(')) { | |
| const [name, species] = line.slice(0, -1).split('('); | |
| set.species = Dex.species.get(species).name; | |
| set.name = name.trim(); | |
| } else { | |
| set.species = Dex.species.get(line).name; | |
| set.name = ''; | |
| } | |
| } else if (line.startsWith('Trait: ')) { | |
| line = line.slice(7); | |
| set.ability = aggressive ? toID(line) : line; | |
| } else if (line.startsWith('Ability: ')) { | |
| line = line.slice(9); | |
| set.ability = aggressive ? toID(line) : line; | |
| } else if (line === 'Shiny: Yes') { | |
| set.shiny = true; | |
| } else if (line.startsWith('Level: ')) { | |
| line = line.slice(7); | |
| set.level = +line; | |
| } else if (line.startsWith('Happiness: ')) { | |
| line = line.slice(11); | |
| set.happiness = +line; | |
| } else if (line.startsWith('Pokeball: ')) { | |
| line = line.slice(10); | |
| set.pokeball = aggressive ? toID(line) : line; | |
| } else if (line.startsWith('Hidden Power: ')) { | |
| line = line.slice(14); | |
| set.hpType = aggressive ? toID(line) : line; | |
| } else if (line.startsWith('Tera Type: ')) { | |
| line = line.slice(11); | |
| set.teraType = aggressive ? line.replace(/[^a-zA-Z0-9]/g, '') : line; | |
| } else if (line === 'Gigantamax: Yes') { | |
| set.gigantamax = true; | |
| } else if (line.startsWith('EVs: ')) { | |
| line = line.slice(5); | |
| const evLines = line.split('/'); | |
| set.evs = { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0 }; | |
| for (const evLine of evLines) { | |
| const [statValue, statName] = evLine.trim().split(' '); | |
| const statid = Dex.stats.getID(statName); | |
| if (!statid) continue; | |
| const value = parseInt(statValue); | |
| set.evs[statid] = value; | |
| } | |
| } else if (line.startsWith('IVs: ')) { | |
| line = line.slice(5); | |
| const ivLines = line.split('/'); | |
| set.ivs = { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 }; | |
| for (const ivLine of ivLines) { | |
| const [statValue, statName] = ivLine.trim().split(' '); | |
| const statid = Dex.stats.getID(statName); | |
| if (!statid) continue; | |
| let value = parseInt(statValue); | |
| if (isNaN(value)) value = 31; | |
| set.ivs[statid] = value; | |
| } | |
| } else if (/^[A-Za-z]+ (N|n)ature/.test(line)) { | |
| let natureIndex = line.indexOf(' Nature'); | |
| if (natureIndex === -1) natureIndex = line.indexOf(' nature'); | |
| if (natureIndex === -1) return; | |
| line = line.substr(0, natureIndex); | |
| if (line !== 'undefined') set.nature = aggressive ? toID(line) : line; | |
| } else if (line.startsWith('-') || line.startsWith('~')) { | |
| line = line.slice(line.charAt(1) === ' ' ? 2 : 1); | |
| if (line.startsWith('Hidden Power [')) { | |
| const hpType = line.slice(14, -1); | |
| line = 'Hidden Power ' + hpType; | |
| if (!set.ivs && Dex.types.isName(hpType)) { | |
| set.ivs = { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 }; | |
| const hpIVs = Dex.types.get(hpType).HPivs || {}; | |
| for (const statid in hpIVs) { | |
| set.ivs[statid as StatID] = hpIVs[statid as StatID]!; | |
| } | |
| } | |
| } | |
| if (line === 'Frustration' && set.happiness === undefined) { | |
| set.happiness = 0; | |
| } | |
| set.moves.push(line); | |
| } | |
| } | |
| /** Accepts a team in any format (JSON, packed, or exported) */ | |
| import(buffer: string, aggressive?: boolean): PokemonSet[] | null { | |
| const sanitize = aggressive ? toID : Dex.getName; | |
| if (buffer.startsWith('[')) { | |
| try { | |
| const team = JSON.parse(buffer); | |
| if (!Array.isArray(team)) throw new Error(`Team should be an Array but isn't`); | |
| for (const set of team) { | |
| set.name = sanitize(set.name); | |
| set.species = sanitize(set.species); | |
| set.item = sanitize(set.item); | |
| set.ability = sanitize(set.ability); | |
| set.gender = sanitize(set.gender); | |
| set.nature = sanitize(set.nature); | |
| const evs = { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0 }; | |
| if (set.evs) { | |
| for (const statid in evs) { | |
| if (typeof set.evs[statid] === 'number') evs[statid as StatID] = set.evs[statid]; | |
| } | |
| } | |
| set.evs = evs; | |
| const ivs = { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 }; | |
| if (set.ivs) { | |
| for (const statid in ivs) { | |
| if (typeof set.ivs[statid] === 'number') ivs[statid as StatID] = set.ivs[statid]; | |
| } | |
| } | |
| set.ivs = ivs; | |
| if (!Array.isArray(set.moves)) { | |
| set.moves = []; | |
| } else { | |
| set.moves = set.moves.map(sanitize); | |
| } | |
| } | |
| return team; | |
| } catch {} | |
| } | |
| const lines = buffer.split("\n"); | |
| const sets: PokemonSet[] = []; | |
| let curSet: PokemonSet | null = null; | |
| while (lines.length && !lines[0]) lines.shift(); | |
| while (lines.length && !lines[lines.length - 1]) lines.pop(); | |
| if (lines.length === 1 && lines[0].includes('|')) { | |
| return this.unpack(lines[0]); | |
| } | |
| for (let line of lines) { | |
| line = line.trim(); | |
| if (line === '' || line === '---') { | |
| curSet = null; | |
| } else if (line.startsWith('===')) { | |
| // team backup format; ignore | |
| } else if (!curSet) { | |
| curSet = { | |
| name: '', species: '', item: '', ability: '', gender: '', | |
| nature: '', | |
| evs: { hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0 }, | |
| ivs: { hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31 }, | |
| level: 100, | |
| moves: [], | |
| }; | |
| sets.push(curSet); | |
| this.parseExportedTeamLine(line, true, curSet, aggressive); | |
| } else { | |
| this.parseExportedTeamLine(line, false, curSet, aggressive); | |
| } | |
| } | |
| return sets; | |
| } | |
| getGenerator(format: Format | string, seed: PRNG | PRNGSeed | null = null) { | |
| let TeamGenerator; | |
| format = Dex.formats.get(format); | |
| const formatID = toID(format); | |
| if (formatID.includes('gen9computergeneratedteams')) { | |
| TeamGenerator = require(Dex.forFormat(format).dataDir + '/cg-teams').default; | |
| } else if (formatID.includes('gen9superstaffbrosultimate')) { | |
| TeamGenerator = require(`../data/mods/gen9ssb/random-teams`).default; | |
| } else if (formatID.includes('gen9babyrandombattle')) { | |
| TeamGenerator = require(`../data/random-battles/gen9baby/teams`).default; | |
| } else if (formatID.includes('gen9randombattle') && format.ruleTable?.has('+pokemontag:cap')) { | |
| TeamGenerator = require(`../data/random-battles/gen9cap/teams`).default; | |
| } else { | |
| TeamGenerator = require(`../data/random-battles/${format.mod}/teams`).default; | |
| } | |
| return new TeamGenerator(format, seed); | |
| } | |
| generate(format: Format | string, options: PlayerOptions | null = null): PokemonSet[] { | |
| return this.getGenerator(format, options?.seed).getTeam(options); | |
| } | |
| }; | |
| export default Teams; | |