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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe('Free-for-all', () => { | |
| afterEach(() => { | |
| battle.destroy(); | |
| }); | |
| it(`should support forfeiting`, () => { | |
| battle = common.createBattle({ gameType: 'freeforall' }, [[ | |
| { species: 'wynaut', moves: ['vitalthrow'] }, | |
| ], [ | |
| { species: 'scyther', moves: ['sleeptalk'] }, | |
| ], [ | |
| { species: 'scyther', moves: ['sleeptalk', 'uturn'] }, | |
| { species: 'wynaut', moves: ['vitalthrow'] }, | |
| ], [ | |
| { species: 'scyther', moves: ['sleeptalk'] }, | |
| ]]); | |
| battle.makeChoices(); | |
| battle.lose('p2'); | |
| assert(battle.p2.activeRequest.wait); | |
| battle.makeChoices('auto', '', 'move uturn 1', 'auto'); | |
| battle.lose('p3'); | |
| battle.makeChoices(); | |
| assert.equal(battle.turn, 4); | |
| }); | |
| }); | |