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| ; | |
| const assert = require('./../../assert'); | |
| const common = require('./../../common'); | |
| let battle; | |
| describe('Sleep Clause Mod', () => { | |
| afterEach(() => battle.destroy()); | |
| it('should prevent players from putting more than one of foe\'s Pokemon to sleep', () => { | |
| battle = common.createBattle({ sleepClause: true }); | |
| battle.setPlayer('p1', { team: [{ species: "Paras", moves: ['spore'] }] }); | |
| battle.setPlayer('p2', { team: [{ species: "Magikarp", moves: ['splash'] }, { species: "Feebas", moves: ['splash'] }] }); | |
| battle.makeChoices('move spore', 'switch 2'); | |
| assert.equal(battle.p2.active[0].status, 'slp'); | |
| battle.makeChoices('move spore', 'switch 2'); | |
| assert.equal(battle.p2.active[0].status, ''); | |
| }); | |
| it('should not prevent Rest', () => { | |
| battle = common.createBattle({ sleepClause: true }); | |
| battle.setPlayer('p1', { team: [{ species: "Paras", moves: ['spore', 'tackle'] }] }); | |
| battle.setPlayer('p2', { team: [{ species: "Feebas", moves: ['rest'] }, { species: "Magikarp", moves: ['splash'] }] }); | |
| battle.makeChoices('move spore', 'switch 2'); | |
| assert.equal(battle.p2.active[0].status, 'slp'); | |
| battle.makeChoices('move tackle', 'switch 2'); | |
| assert.equal(battle.p2.active[0].status, ''); | |
| battle.makeChoices('move tackle', 'move rest'); | |
| assert.equal(battle.p2.active[0].status, 'slp'); | |
| }); | |
| }); | |