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| export const Abilities: import('../../../sim/dex-abilities').ModdedAbilityDataTable = { | |
| mummy: { | |
| inherit: true, | |
| onDamagingHit(damage, target, source, move) { | |
| if (target.ability === 'mummy') { | |
| const sourceAbility = source.getAbility(); | |
| if (sourceAbility.flags['cantsuppress'] || sourceAbility.id === 'mummy') { | |
| return; | |
| } | |
| if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) { | |
| const oldAbility = source.setAbility('mummy', target); | |
| if (oldAbility) { | |
| this.add('-activate', target, 'ability: Mummy', this.dex.abilities.get(oldAbility).name, `[of] ${source}`); | |
| } | |
| } | |
| } else { | |
| const possibleAbilities = [source.ability, ...(source.m.innates || [])] | |
| .filter(val => !this.dex.abilities.get(val).flags['cantsuppress'] && val !== 'mummy'); | |
| if (!possibleAbilities.length) return; | |
| if (this.checkMoveMakesContact(move, source, target, !source.isAlly(target))) { | |
| const abil = this.sample(possibleAbilities); | |
| if (abil === source.ability) { | |
| const oldAbility = source.setAbility('mummy', target); | |
| if (oldAbility) { | |
| this.add('-activate', target, 'ability: Mummy', this.dex.abilities.get(oldAbility).name, `[of] ${source}`); | |
| } | |
| } else { | |
| source.removeVolatile('ability:' + abil); | |
| source.addVolatile('ability:mummy', source); | |
| if (abil) { | |
| this.add('-activate', target, 'ability: Mummy', this.dex.abilities.get(abil).name, `[of] ${source}`); | |
| } | |
| } | |
| } | |
| } | |
| }, | |
| }, | |
| powerofalchemy: { | |
| inherit: true, | |
| onAllyFaint(ally) { | |
| const pokemon = this.effectState.target; | |
| if (!pokemon.hp) return; | |
| const isAbility = pokemon.ability === 'powerofalchemy'; | |
| let possibleAbilities = [ally.ability]; | |
| if (ally.m.innates) possibleAbilities.push(...ally.m.innates); | |
| const additionalBannedAbilities = [pokemon.ability, ...(pokemon.m.innates || [])]; | |
| possibleAbilities = possibleAbilities | |
| .filter(val => !this.dex.abilities.get(val).flags['noreceiver'] && !additionalBannedAbilities.includes(val)); | |
| if (!possibleAbilities.length) return; | |
| const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]); | |
| this.add('-ability', pokemon, ability, '[from] ability: Power of Alchemy', `[of] ${ally}`); | |
| if (isAbility) { | |
| pokemon.setAbility(ability); | |
| } else { | |
| pokemon.removeVolatile("ability:powerofalchemy"); | |
| pokemon.addVolatile(`ability:${ability}`, pokemon); | |
| } | |
| }, | |
| }, | |
| receiver: { | |
| inherit: true, | |
| onAllyFaint(ally) { | |
| const pokemon = this.effectState.target; | |
| if (!pokemon.hp) return; | |
| const isAbility = pokemon.ability === 'receiver'; | |
| let possibleAbilities = [ally.ability]; | |
| if (ally.m.innates) possibleAbilities.push(...ally.m.innates); | |
| const additionalBannedAbilities = [pokemon.ability, ...(pokemon.m.innates || [])]; | |
| possibleAbilities = possibleAbilities | |
| .filter(val => !this.dex.abilities.get(val).flags['noreceiver'] && !additionalBannedAbilities.includes(val)); | |
| if (!possibleAbilities.length) return; | |
| const ability = this.dex.abilities.get(possibleAbilities[this.random(possibleAbilities.length)]); | |
| this.add('-ability', pokemon, ability, '[from] ability: Receiver', `[of] ${ally}`); | |
| if (isAbility) { | |
| pokemon.setAbility(ability); | |
| } else { | |
| pokemon.removeVolatile("ability:receiver"); | |
| pokemon.addVolatile(`ability:${ability}`, pokemon); | |
| } | |
| }, | |
| }, | |
| trace: { | |
| inherit: true, | |
| onUpdate(pokemon) { | |
| if (!this.effectState.seek) return; | |
| const isAbility = pokemon.ability === 'trace'; | |
| const possibleTargets: Pokemon[] = []; | |
| for (const target of pokemon.side.foe.active) { | |
| if (target && !target.fainted) { | |
| possibleTargets.push(target); | |
| } | |
| } | |
| while (possibleTargets.length) { | |
| const rand = this.random(possibleTargets.length); | |
| const target = possibleTargets[rand]; | |
| let possibleAbilities = [target.ability]; | |
| if (target.m.innates) possibleAbilities.push(...target.m.innates); | |
| const additionalBannedAbilities = [pokemon.ability, ...(pokemon.m.innates || [])]; | |
| possibleAbilities = possibleAbilities | |
| .filter(val => !this.dex.abilities.get(val).flags['notrace'] && !additionalBannedAbilities.includes(val)); | |
| if (!possibleAbilities.length) { | |
| possibleTargets.splice(rand, 1); | |
| continue; | |
| } | |
| const ability = this.dex.abilities.get(this.sample(possibleAbilities)); | |
| this.add('-ability', pokemon, ability, '[from] ability: Trace', `[of] ${target}`); | |
| if (isAbility) { | |
| pokemon.setAbility(ability); | |
| } else { | |
| pokemon.removeVolatile("ability:trace"); | |
| pokemon.addVolatile(`ability:${ability}`, pokemon); | |
| } | |
| return; | |
| } | |
| }, | |
| }, | |
| }; | |