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	| export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = { | |
| gastroacid: { | |
| inherit: true, | |
| condition: { | |
| // Ability suppression implemented in Pokemon.ignoringAbility() within sim/pokemon.js | |
| onStart(pokemon) { | |
| this.add('-endability', pokemon); | |
| this.singleEvent('End', pokemon.getAbility(), pokemon.abilityState, pokemon, pokemon, 'gastroacid'); | |
| if (pokemon.m.innates) { | |
| for (const innate of pokemon.m.innates) { | |
| pokemon.removeVolatile("ability" + innate); | |
| } | |
| } | |
| }, | |
| }, | |
| }, | |
| }; | |
