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export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = {
surginglava: {
accuracy: true,
basePower: 0,
category: "Status",
shortDesc: "Raises the user's SpA & Spe by 1 stage.",
name: "Surging Lava",
pp: 20,
priority: 0,
flags: { snatch: 1, metronome: 1 },
onPrepareHit(target, source, move) {
this.attrLastMove('[still]');
this.add('-anim', source, "Morning Sun", target);
},
boosts: {
spa: 1,
spe: 1,
},
secondary: null,
target: "self",
type: "Fire",
zMove: { effect: 'clearnegativeboost' },
contestType: "Cool",
},
// Unedited moves
stealthrock: {
num: 446,
accuracy: true,
basePower: 0,
category: "Status",
name: "Stealth Rock",
pp: 20,
priority: 0,
flags: { reflectable: 1, snatch: 1 },
sideCondition: 'stealthrock',
condition: {
// this is a side condition
onSideStart(side) {
this.add('-sidestart', side, 'move: Stealth Rock');
},
onSwitchIn(pokemon) {
if (pokemon.hasItem('heavydutyboots') || pokemon.hasAbility('magmaticentrance') || pokemon.hasAbility('hover')) return;
const typeMod = this.clampIntRange(pokemon.runEffectiveness(this.dex.getActiveMove('stealthrock')), -6, 6);
this.damage(pokemon.maxhp * (2 ** typeMod) / 8);
},
},
secondary: null,
target: "foeSide",
type: "Rock",
zMove: { boost: { def: 1 } },
contestType: "Cool",
},
spikes: {
num: 191,
accuracy: true,
basePower: 0,
category: "Status",
name: "Spikes",
pp: 20,
priority: 0,
flags: { reflectable: 1, nonsky: 1, mustpressure: 1, snatch: 1 },
sideCondition: 'spikes',
condition: {
// this is a side condition
onSideStart(side) {
this.add('-sidestart', side, 'Spikes');
this.effectState.layers = 1;
},
onSideRestart(side) {
if (this.effectState.layers >= 3) return false;
this.add('-sidestart', side, 'Spikes');
this.effectState.layers++;
},
onSwitchIn(pokemon) {
if (!pokemon.isGrounded()) return;
if (pokemon.hasItem('heavydutyboots') || pokemon.hasAbility('magmaticentrance')) return;
const damageAmounts = [0, 3, 4, 6]; // 1/8, 1/6, 1/4
this.damage(damageAmounts[this.effectState.layers] * pokemon.maxhp / 24);
},
},
secondary: null,
target: "foeSide",
type: "Ground",
zMove: { boost: { def: 1 } },
contestType: "Clever",
},
};