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"use strict";
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __export = (target, all) => {
for (var name in all)
__defProp(target, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var abilities_exports = {};
__export(abilities_exports, {
Abilities: () => Abilities
});
module.exports = __toCommonJS(abilities_exports);
const Abilities = {
commander: {
inherit: true,
flags: { failroleplay: 1, noreceiver: 1, noentrain: 1, notrace: 1, failskillswap: 1, notransform: 1 }
},
gulpmissile: {
inherit: true,
flags: { failroleplay: 1, noreceiver: 1, noentrain: 1, notrace: 1, failskillswap: 1, cantsuppress: 1, notransform: 1 }
},
protosynthesis: {
inherit: true,
onWeatherChange(pokemon) {
if (this.field.isWeather("sunnyday")) {
pokemon.addVolatile("protosynthesis");
} else if (!pokemon.volatiles["protosynthesis"]?.fromBooster && this.field.weather !== "sunnyday") {
pokemon.removeVolatile("protosynthesis");
}
},
condition: {
noCopy: true,
onStart(pokemon, source, effect) {
if (effect?.name === "Booster Energy") {
this.effectState.fromBooster = true;
this.add("-activate", pokemon, "ability: Protosynthesis", "[fromitem]");
} else {
this.add("-activate", pokemon, "ability: Protosynthesis");
}
this.effectState.bestStat = pokemon.getBestStat(false, true);
this.add("-start", pokemon, "protosynthesis" + this.effectState.bestStat);
},
onModifyAtkPriority: 5,
onModifyAtk(atk, pokemon) {
if (this.effectState.bestStat !== "atk")
return;
this.debug("Protosynthesis atk boost");
return this.chainModify([5325, 4096]);
},
onModifyDefPriority: 6,
onModifyDef(def, pokemon) {
if (this.effectState.bestStat !== "def")
return;
this.debug("Protosynthesis def boost");
return this.chainModify([5325, 4096]);
},
onModifySpAPriority: 5,
onModifySpA(spa, pokemon) {
if (this.effectState.bestStat !== "spa")
return;
this.debug("Protosynthesis spa boost");
return this.chainModify([5325, 4096]);
},
onModifySpDPriority: 6,
onModifySpD(spd, pokemon) {
if (this.effectState.bestStat !== "spd")
return;
this.debug("Protosynthesis spd boost");
return this.chainModify([5325, 4096]);
},
onModifySpe(spe, pokemon) {
if (this.effectState.bestStat !== "spe")
return;
this.debug("Protosynthesis spe boost");
return this.chainModify(1.5);
},
onEnd(pokemon) {
this.add("-end", pokemon, "Protosynthesis");
}
},
flags: { failroleplay: 1, noreceiver: 1, noentrain: 1, notrace: 1, failskillswap: 1, notransform: 1, cantsuppress: 1 }
},
quarkdrive: {
inherit: true,
condition: {
noCopy: true,
onStart(pokemon, source, effect) {
if (effect?.name === "Booster Energy") {
this.effectState.fromBooster = true;
this.add("-activate", pokemon, "ability: Quark Drive", "[fromitem]");
} else {
this.add("-activate", pokemon, "ability: Quark Drive");
}
this.effectState.bestStat = pokemon.getBestStat(false, true);
this.add("-start", pokemon, "quarkdrive" + this.effectState.bestStat);
},
onModifyAtkPriority: 5,
onModifyAtk(atk, pokemon) {
if (this.effectState.bestStat !== "atk")
return;
this.debug("Quark Drive atk boost");
return this.chainModify([5325, 4096]);
},
onModifyDefPriority: 6,
onModifyDef(def, pokemon) {
if (this.effectState.bestStat !== "def")
return;
this.debug("Quark Drive def boost");
return this.chainModify([5325, 4096]);
},
onModifySpAPriority: 5,
onModifySpA(spa, pokemon) {
if (this.effectState.bestStat !== "spa")
return;
this.debug("Quark Drive spa boost");
return this.chainModify([5325, 4096]);
},
onModifySpDPriority: 6,
onModifySpD(spd, pokemon) {
if (this.effectState.bestStat !== "spd")
return;
this.debug("Quark Drive spd boost");
return this.chainModify([5325, 4096]);
},
onModifySpe(spe, pokemon) {
if (this.effectState.bestStat !== "spe")
return;
this.debug("Quark Drive spe boost");
return this.chainModify(1.5);
},
onEnd(pokemon) {
this.add("-end", pokemon, "Quark Drive");
}
},
flags: { failroleplay: 1, noreceiver: 1, noentrain: 1, notrace: 1, failskillswap: 1, notransform: 1, cantsuppress: 1 }
}
};
//# sourceMappingURL=abilities.js.map