export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = { absorb: { inherit: true, basePower: 40, pp: 15, }, baddybad: { inherit: true, isNonstandard: null, }, bouncybubble: { inherit: true, isNonstandard: null, }, buzzybuzz: { inherit: true, isNonstandard: null, }, doubleironbash: { inherit: true, isNonstandard: null, }, floatyfall: { inherit: true, isNonstandard: null, }, freezyfrost: { inherit: true, isNonstandard: null, }, glitzyglow: { inherit: true, isNonstandard: null, }, megadrain: { inherit: true, basePower: 75, pp: 10, }, metronome: { inherit: true, desc: "A random move that was introduced in gen 1 is selected for use, other than Counter, Mimic, Mirror Move, Struggle, or Transform.", shortDesc: "Picks a random move from gen 1.", onHit(target, source, effect) { const moves = this.dex.moves.all().filter(move => move.gen === 1 && move.flags['metronome']); let randomMove = ''; if (moves.length) { moves.sort((a, b) => a.num - b.num); randomMove = this.sample(moves).id; } if (!randomMove) return false; this.actions.useMove(randomMove, target); }, }, sappyseed: { inherit: true, isNonstandard: null, }, sizzlyslide: { inherit: true, isNonstandard: null, }, solarbeam: { inherit: true, basePower: 200, }, sparklyswirl: { inherit: true, isNonstandard: null, }, splishysplash: { inherit: true, isNonstandard: null, }, skyattack: { inherit: true, basePower: 200, }, teleport: { inherit: true, desc: "If this move is successful and the user has not fainted, the user switches out even if it is trapped and is replaced immediately by a selected party member. The user does not switch out if there are no unfainted party members.", shortDesc: "User switches out.", priority: -6, selfSwitch: true, onTry(source) { return !!this.canSwitch(source.side); }, }, zippyzap: { inherit: true, isNonstandard: null, }, };