"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var scripts_exports = {}; __export(scripts_exports, { PSEUDO_WEATHERS: () => PSEUDO_WEATHERS, Scripts: () => Scripts, changeMoves: () => changeMoves, changeSet: () => changeSet, enemyStaff: () => enemyStaff, getName: () => getName, getRoomauth: () => getRoomauth }); module.exports = __toCommonJS(scripts_exports); var import_lib = require("../../../lib"); var import_dex_data = require("../../../sim/dex-data"); const usergroups = {}; const usergroupData = (0, import_lib.FS)("config/usergroups.csv").readIfExistsSync().split("\n"); for (const row of usergroupData) { if (!(0, import_dex_data.toID)(row)) continue; const cells = row.split(","); if (cells.length > 3) throw new Error(`Invalid entry when parsing usergroups.csv`); usergroups[(0, import_dex_data.toID)(cells[0])] = cells[1].trim() || " "; } const roomauth = {}; function getRoomauth(name, room) { const userid = (0, import_dex_data.toID)(name); const roomid = (0, import_dex_data.toID)(room); if (roomauth[roomid]) return roomauth[roomid][userid] || null; const roomsList = JSON.parse((0, import_lib.FS)("config/chatrooms.json").readIfExistsSync() || "[]"); const roomData = roomsList.find((r) => (0, import_dex_data.toID)(r.title) === roomid); if (!roomData) return null; roomauth[roomid] = roomData.auth; return roomauth[roomid][userid] || null; } function getName(name) { const userid = (0, import_dex_data.toID)(name); if (!userid) throw new Error("No/Invalid name passed to getSymbol"); let group = usergroups[userid] || " "; if (name === "Artemis") group = "@"; if (name === "Jeopard-E" || name === "Ice Kyubs") group = "*"; return `${Math.floor(Date.now() / 1e3)}|${group}${name}`; } function enemyStaff(pokemon) { const foePokemon = pokemon.side.foe.active[0]; if (foePokemon.illusion) return foePokemon.illusion.name; return foePokemon.name; } function changeSet(context, pokemon, newSet, changeAbility = false) { if (pokemon.transformed) return; const evs = { hp: newSet.evs?.hp || 0, atk: newSet.evs?.atk || 0, def: newSet.evs?.def || 0, spa: newSet.evs?.spa || 0, spd: newSet.evs?.spd || 0, spe: newSet.evs?.spe || 0 }; const ivs = { hp: newSet.ivs?.hp || 31, atk: newSet.ivs?.atk || 31, def: newSet.ivs?.def || 31, spa: newSet.ivs?.spa || 31, spd: newSet.ivs?.spd || 31, spe: newSet.ivs?.spe || 31 }; pokemon.set.evs = evs; pokemon.set.ivs = ivs; if (newSet.nature) pokemon.set.nature = Array.isArray(newSet.nature) ? context.sample(newSet.nature) : newSet.nature; const oldGender = pokemon.set.gender; if (pokemon.set.gender !== newSet.gender && !Array.isArray(newSet.gender)) { pokemon.set.gender = newSet.gender; pokemon.gender = newSet.gender; } const oldShiny = pokemon.set.shiny; pokemon.set.shiny = typeof newSet.shiny === "number" ? context.randomChance(1, newSet.shiny) : !!newSet.shiny; let percent = pokemon.hp / pokemon.baseMaxhp; if (newSet.species === "Shedinja") percent = 1; pokemon.formeChange(newSet.species, context.effect, true); if (!pokemon.terastallized && newSet.teraType) { const allTypes = context.dex.types.names(); pokemon.teraType = newSet.teraType === "Any" ? context.sample(allTypes) : Array.isArray(newSet.teraType) ? context.sample(newSet.teraType) : newSet.teraType; } const details = pokemon.getUpdatedDetails(); if (oldShiny !== pokemon.set.shiny || oldGender !== pokemon.gender) context.add("replace", pokemon, details); if (changeAbility) pokemon.setAbility(newSet.ability, void 0, true); pokemon.baseMaxhp = pokemon.species.name === "Shedinja" ? 1 : Math.floor(Math.floor( 2 * pokemon.species.baseStats.hp + pokemon.set.ivs.hp + Math.floor(pokemon.set.evs.hp / 4) + 100 ) * pokemon.level / 100 + 10); const newMaxHP = pokemon.baseMaxhp; pokemon.hp = Math.round(newMaxHP * percent); pokemon.maxhp = newMaxHP; context.add("-heal", pokemon, pokemon.getHealth, "[silent]"); if (pokemon.item) { let item = newSet.item; if (typeof item !== "string") item = item[context.random(item.length)]; if (context.toID(item) !== (pokemon.item || pokemon.lastItem)) pokemon.setItem(item); } if (!pokemon.m.datacorrupt) { const newMoves = changeMoves(context, pokemon, newSet.moves.concat(newSet.signatureMove)); pokemon.moveSlots = newMoves; pokemon.baseMoveSlots = newMoves; } pokemon.canMegaEvo = context.actions.canMegaEvo(pokemon); pokemon.canUltraBurst = context.actions.canUltraBurst(pokemon); pokemon.canTerastallize = pokemon.canTerastallize === null ? null : context.actions.canTerastallize(pokemon); context.add("message", `${pokemon.name} changed form!`); } const PSEUDO_WEATHERS = [ // Normal pseudo weathers "fairylock", "gravity", "iondeluge", "magicroom", "mudsport", "trickroom", "watersport", "wonderroom", // SSB pseudo weathers "anfieldatmosphere" ]; function changeMoves(context, pokemon, newMoves) { const carryOver = pokemon.moveSlots.slice().map((m) => m.pp / m.maxpp); while (carryOver.length < 4) { carryOver.push(1); } const result = []; let slot = 0; for (const newMove of newMoves) { const moveName = Array.isArray(newMove) ? newMove[context.random(newMove.length)] : newMove; const move = context.dex.moves.get(context.toID(moveName)); if (!move.id) continue; const moveSlot = { move: move.name, id: move.id, pp: Math.floor((move.noPPBoosts ? move.pp : move.pp * 8 / 5) * carryOver[slot]), maxpp: move.noPPBoosts ? move.pp : move.pp * 8 / 5, target: move.target, disabled: false, disabledSource: "", used: false }; result.push(moveSlot); slot++; } return result; } const Scripts = { gen: 9, inherit: "gen9", boost(boost, target, source, effect, isSecondary, isSelf) { if (this.event) { if (!target) target = this.event.target; if (!source) source = this.event.source; if (!effect) effect = this.effect; } if (!target?.hp) return 0; if (!target.isActive) return false; if (this.gen > 5 && !target.side.foePokemonLeft()) return false; boost = this.runEvent("ChangeBoost", target, source, effect, { ...boost }); boost = target.getCappedBoost(boost); boost = this.runEvent("TryBoost", target, source, effect, { ...boost }); let success = null; let boosted = isSecondary; let boostName; if (target.set.name === "phoopes") { if (boost.spa) { boost.spd = boost.spa; } if (boost.spd) { boost.spa = boost.spd; } } for (boostName in boost) { const currentBoost = { [boostName]: boost[boostName] }; let boostBy = target.boostBy(currentBoost); let msg = "-boost"; if (boost[boostName] < 0 || target.boosts[boostName] === -6) { msg = "-unboost"; boostBy = -boostBy; } if (boostBy) { success = true; switch (effect?.id) { case "bellydrum": case "angerpoint": this.add("-setboost", target, "atk", target.boosts["atk"], "[from] " + effect.fullname); break; case "bellydrum2": this.add(msg, target, boostName, boostBy, "[silent]"); this.hint("In Gen 2, Belly Drum boosts by 2 when it fails."); break; case "zpower": this.add(msg, target, boostName, boostBy, "[zeffect]"); break; default: if (!effect) break; if (effect.effectType === "Move") { this.add(msg, target, boostName, boostBy); } else if (effect.effectType === "Item") { this.add(msg, target, boostName, boostBy, "[from] item: " + effect.name); } else { if (effect.effectType === "Ability" && !boosted) { this.add("-ability", target, effect.name, "boost"); boosted = true; } this.add(msg, target, boostName, boostBy); } break; } this.runEvent("AfterEachBoost", target, source, effect, currentBoost); } else if (effect?.effectType === "Ability") { if (isSecondary || isSelf) this.add(msg, target, boostName, boostBy); } else if (!isSecondary && !isSelf) { this.add(msg, target, boostName, boostBy); } } this.runEvent("AfterBoost", target, source, effect, boost); if (success) { if (Object.values(boost).some((x) => x > 0)) target.statsRaisedThisTurn = true; if (Object.values(boost).some((x) => x < 0)) target.statsLoweredThisTurn = true; } return success; }, getActionSpeed(action) { if (action.choice === "move") { let move = action.move; if (action.zmove) { const zMoveName = this.actions.getZMove(action.move, action.pokemon, true); if (zMoveName) { const zMove = this.dex.getActiveMove(zMoveName); if (zMove.exists && zMove.isZ) { move = zMove; } } } if (action.maxMove) { const maxMoveName = this.actions.getMaxMove(action.maxMove, action.pokemon); if (maxMoveName) { const maxMove = this.actions.getActiveMaxMove(action.move, action.pokemon); if (maxMove.exists && maxMove.isMax) { move = maxMove; } } } const target = this.getTarget(action.pokemon, action.move, action.targetLoc); let priority = this.dex.moves.get(move.id).priority; priority = this.singleEvent("ModifyPriority", move, null, action.pokemon, target, null, priority); priority = this.runEvent("ModifyPriority", action.pokemon, target, move, priority); action.priority = priority + action.fractionalPriority; if (this.gen > 5) action.move.priority = priority; } if (!action.pokemon) { action.speed = 1; } else { action.speed = action.pokemon.getActionSpeed(); } }, // For some god forsaken reason removing the boolean declarations causes the "battles dont end automatically" bug // I don't know why but in any case please don't touch this unless you know how to fix this faintMessages(lastFirst = false, forceCheck = false, checkWin = true) { if (this.ended) return; const length = this.faintQueue.length; if (!length) { if (forceCheck && this.checkWin()) return true; return false; } if (lastFirst) { this.faintQueue.unshift(this.faintQueue[this.faintQueue.length - 1]); this.faintQueue.pop(); } let faintQueueLeft, faintData; while (this.faintQueue.length) { faintQueueLeft = this.faintQueue.length; faintData = this.faintQueue.shift(); const pokemon = faintData.target; if (!pokemon.fainted && this.runEvent("BeforeFaint", pokemon, faintData.source, faintData.effect)) { if (!pokemon.isActive) { this.add("message", `${pokemon.name} was killed by ${pokemon.side.name}!`); } else { this.add("faint", pokemon); } if (pokemon.side.pokemonLeft) pokemon.side.pokemonLeft--; if (pokemon.side.totalFainted < 100) pokemon.side.totalFainted++; this.runEvent("Faint", pokemon, faintData.source, faintData.effect); this.singleEvent("End", pokemon.getAbility(), pokemon.abilityState, pokemon); pokemon.clearVolatile(false); pokemon.fainted = true; pokemon.illusion = null; pokemon.isActive = false; pokemon.isStarted = false; delete pokemon.terastallized; pokemon.side.faintedThisTurn = pokemon; if (this.faintQueue.length >= faintQueueLeft) checkWin = true; } } if (this.gen <= 1) { this.queue.clear(); for (const pokemon of this.getAllActive()) { if (pokemon.volatiles["bide"]?.damage) { pokemon.volatiles["bide"].damage = 0; this.hint("Desync Clause Mod activated!"); this.hint("In Gen 1, Bide's accumulated damage is reset to 0 when a Pokemon faints."); } } } else if (this.gen <= 3 && this.gameType === "singles") { for (const pokemon of this.getAllActive()) { if (this.gen <= 2) { this.queue.cancelMove(pokemon); } else { this.queue.cancelAction(pokemon); } } } if (checkWin && this.checkWin(faintData)) return true; if (faintData && length) { this.runEvent("AfterFaint", faintData.target, faintData.source, faintData.effect, length); } return false; }, checkMoveMakesContact(move, attacker, defender, announcePads) { if (move.flags["contact"] && attacker.hasItem("protectivepads")) { if (announcePads) { this.add("-activate", defender, this.effect.fullname); this.add("-activate", attacker, "item: Protective Pads"); } return false; } if (move.id === "wonderwing") return false; return !!move.flags["contact"]; }, // Fake switch needed for HiZo's Scapegoat runAction(action) { const pokemonOriginalHP = action.pokemon?.hp; let residualPokemon = []; switch (action.choice) { case "start": { for (const side of this.sides) { if (side.pokemonLeft) side.pokemonLeft = side.pokemon.length; } this.add("start"); for (const pokemon of this.getAllPokemon()) { let rawSpecies = null; if (pokemon.species.id === "zacian" && pokemon.item === "rustedsword") { rawSpecies = this.dex.species.get("Zacian-Crowned"); } else if (pokemon.species.id === "zamazenta" && pokemon.item === "rustedshield") { rawSpecies = this.dex.species.get("Zamazenta-Crowned"); } if (!rawSpecies) continue; const species = pokemon.setSpecies(rawSpecies); if (!species) continue; pokemon.baseSpecies = rawSpecies; pokemon.details = pokemon.getUpdatedDetails(); const behemothMove = { "Zacian-Crowned": "behemothblade", "Zamazenta-Crowned": "behemothbash" }; const ironHead = pokemon.baseMoves.indexOf("ironhead"); if (ironHead >= 0) { const move = this.dex.moves.get(behemothMove[rawSpecies.name]); pokemon.baseMoveSlots[ironHead] = { move: move.name, id: move.id, pp: move.noPPBoosts ? move.pp : move.pp * 8 / 5, maxpp: move.noPPBoosts ? move.pp : move.pp * 8 / 5, target: move.target, disabled: false, disabledSource: "", used: false }; pokemon.moveSlots = pokemon.baseMoveSlots.slice(); } } if (this.format.onBattleStart) this.format.onBattleStart.call(this); for (const rule of this.ruleTable.keys()) { if ("+*-!".includes(rule.charAt(0))) continue; const subFormat = this.dex.formats.get(rule); if (subFormat.onBattleStart) subFormat.onBattleStart.call(this); } for (const side of this.sides) { for (let i = 0; i < side.active.length; i++) { if (!side.pokemonLeft) { side.active[i] = side.pokemon[i]; side.active[i].fainted = true; side.active[i].hp = 0; } else { this.actions.switchIn(side.pokemon[i], i); } } } for (const pokemon of this.getAllPokemon()) { this.singleEvent("Start", this.dex.conditions.getByID(pokemon.species.id), pokemon.speciesState, pokemon); } this.midTurn = true; break; } case "move": if (!action.pokemon.isActive) return false; if (action.pokemon.fainted) return false; this.actions.runMove(action.move, action.pokemon, action.targetLoc, { sourceEffect: action.sourceEffect, zMove: action.zmove, maxMove: action.maxMove, originalTarget: action.originalTarget }); break; case "megaEvo": this.actions.runMegaEvo(action.pokemon); break; case "runDynamax": action.pokemon.addVolatile("dynamax"); action.pokemon.side.dynamaxUsed = true; if (action.pokemon.side.allySide) action.pokemon.side.allySide.dynamaxUsed = true; break; case "terastallize": this.actions.terastallize(action.pokemon); break; case "beforeTurnMove": if (!action.pokemon.isActive) return false; if (action.pokemon.fainted) return false; this.debug("before turn callback: " + action.move.id); const target = this.getTarget(action.pokemon, action.move, action.targetLoc); if (!target) return false; if (!action.move.beforeTurnCallback) throw new Error(`beforeTurnMove has no beforeTurnCallback`); action.move.beforeTurnCallback.call(this, action.pokemon, target); break; case "priorityChargeMove": if (!action.pokemon.isActive) return false; if (action.pokemon.fainted) return false; this.debug("priority charge callback: " + action.move.id); if (!action.move.priorityChargeCallback) throw new Error(`priorityChargeMove has no priorityChargeCallback`); action.move.priorityChargeCallback.call(this, action.pokemon); break; case "event": this.runEvent(action.event, action.pokemon); break; case "team": if (action.index === 0) { action.pokemon.side.pokemon = []; } action.pokemon.side.pokemon.push(action.pokemon); action.pokemon.position = action.index; return; case "pass": return; case "instaswitch": case "switch": if (action.choice === "switch" && action.pokemon.status) { this.singleEvent("CheckShow", this.dex.abilities.getByID("naturalcure"), null, action.pokemon); } if (this.actions.switchIn(action.target, action.pokemon.position, action.sourceEffect) === "pursuitfaint") { if (this.gen <= 4) { this.hint("Previously chosen switches continue in Gen 2-4 after a Pursuit target faints."); action.priority = -101; this.queue.unshift(action); break; } else { this.hint("A Pokemon can't switch between when it runs out of HP and when it faints"); break; } } break; case "revivalblessing": action.pokemon.side.pokemonLeft++; if (action.target.position < action.pokemon.side.active.length) { this.queue.addChoice({ choice: "instaswitch", pokemon: action.target, target: action.target }); } action.target.fainted = false; action.target.faintQueued = false; action.target.subFainted = false; action.target.status = ""; action.target.hp = 1; action.target.sethp(action.target.maxhp / 2); this.add("-heal", action.target, action.target.getHealth, "[from] move: Revival Blessing"); action.pokemon.side.removeSlotCondition(action.pokemon, "revivalblessing"); break; case "scapegoat": action = action; const percent = action.target.hp / action.target.baseMaxhp * 100; action.target.faint(); if (percent > 66) { this.add("message", `Your courage will be greatly rewarded.`); this.boost({ atk: 3, spa: 3, spe: 3 }, action.pokemon, action.pokemon, this.dex.moves.get("scapegoat")); } else if (percent > 33) { this.add("message", `Your offering was accepted.`); this.boost({ atk: 2, spa: 2, spe: 2 }, action.pokemon, action.pokemon, this.dex.moves.get("scapegoat")); } else { this.add("message", `Coward.`); this.boost({ atk: 1, spa: 1, spe: 1 }, action.pokemon, action.pokemon, this.dex.moves.get("scapegoat")); } this.add(`c:|${getName((action.pokemon.illusion || action.pokemon).name)}|Don't worry, if this plan fails we can just blame ${action.target.name}`); action.pokemon.side.removeSlotCondition(action.pokemon, "scapegoat"); break; case "runSwitch": this.actions.runSwitch(action.pokemon); break; case "shift": if (!action.pokemon.isActive) return false; if (action.pokemon.fainted) return false; this.swapPosition(action.pokemon, 1); break; case "beforeTurn": this.eachEvent("BeforeTurn"); break; case "residual": this.add(""); this.clearActiveMove(true); this.updateSpeed(); residualPokemon = this.getAllActive().map((pokemon) => [pokemon, pokemon.getUndynamaxedHP()]); this.fieldEvent("Residual"); this.add("upkeep"); break; } for (const side of this.sides) { for (const pokemon of side.active) { if (pokemon.forceSwitchFlag) { if (pokemon.hp) this.actions.dragIn(pokemon.side, pokemon.position); pokemon.forceSwitchFlag = false; } } } this.clearActiveMove(); this.faintMessages(); if (this.ended) return true; if (!this.queue.peek() || this.gen <= 3 && ["move", "residual"].includes(this.queue.peek().choice)) { this.checkFainted(); } else if (action.choice === "megaEvo" && this.gen === 7) { this.eachEvent("Update"); for (const [i, queuedAction] of this.queue.list.entries()) { if (queuedAction.pokemon === action.pokemon && queuedAction.choice === "move") { this.queue.list.splice(i, 1); queuedAction.mega = "done"; this.queue.insertChoice(queuedAction, true); break; } } return false; } else if (this.queue.peek()?.choice === "instaswitch") { return false; } if (this.gen >= 5 && action.choice !== "start") { this.eachEvent("Update"); for (const [pokemon, originalHP] of residualPokemon) { const maxhp = pokemon.getUndynamaxedHP(pokemon.maxhp); if (pokemon.hp && pokemon.getUndynamaxedHP() <= maxhp / 2 && originalHP > maxhp / 2) { this.runEvent("EmergencyExit", pokemon); } } } if (action.choice === "runSwitch") { const pokemon = action.pokemon; if (pokemon.hp && pokemon.hp <= pokemon.maxhp / 2 && pokemonOriginalHP > pokemon.maxhp / 2) { this.runEvent("EmergencyExit", pokemon); } } const switches = this.sides.map( (side) => side.active.some((pokemon) => pokemon && !!pokemon.switchFlag) ); for (let i = 0; i < this.sides.length; i++) { let reviveSwitch = false; if (switches[i] && !this.canSwitch(this.sides[i])) { for (const pokemon of this.sides[i].active) { if (this.sides[i].slotConditions[pokemon.position]["revivalblessing"] || this.sides[i].slotConditions[pokemon.position]["scapegoat"]) { reviveSwitch = true; continue; } pokemon.switchFlag = false; } if (!reviveSwitch) switches[i] = false; } else if (switches[i]) { for (const pokemon of this.sides[i].active) { if (pokemon.hp && pokemon.switchFlag && pokemon.switchFlag !== "revivalblessing" && pokemon.switchFlag !== "scapegoat" && !pokemon.skipBeforeSwitchOutEventFlag) { this.runEvent("BeforeSwitchOut", pokemon); pokemon.skipBeforeSwitchOutEventFlag = true; this.faintMessages(); if (this.ended) return true; if (pokemon.fainted) { switches[i] = this.sides[i].active.some((sidePokemon) => sidePokemon && !!sidePokemon.switchFlag); } } } } } for (const playerSwitch of switches) { if (playerSwitch) { this.makeRequest("switch"); return true; } } if (this.gen < 5) this.eachEvent("Update"); if (this.gen >= 8 && (this.queue.peek()?.choice === "move" || this.queue.peek()?.choice === "runDynamax")) { this.updateSpeed(); for (const queueAction of this.queue.list) { if (queueAction.pokemon) this.getActionSpeed(queueAction); } this.queue.sort(); } return false; }, actions: { terastallize(pokemon) { if (pokemon.illusion && ["Ogerpon", "Terapagos"].includes(pokemon.illusion.species.baseSpecies)) { this.battle.singleEvent("End", this.dex.abilities.get("Illusion"), pokemon.abilityState, pokemon); } const type = pokemon.teraType; this.battle.add("-terastallize", pokemon, type); pokemon.terastallized = type; for (const ally of pokemon.side.pokemon) { ally.canTerastallize = null; } pokemon.addedType = ""; pokemon.knownType = true; pokemon.apparentType = type; if (pokemon.species.baseSpecies === "Ogerpon") { const tera = pokemon.species.id === "ogerpon" ? "tealtera" : "tera"; pokemon.formeChange(pokemon.species.id + tera, null, true); } if (pokemon.species.name === "Terapagos-Terastal" && type === "Stellar") { pokemon.formeChange("Terapagos-Stellar", null, true); pokemon.baseMaxhp = Math.floor(Math.floor( 2 * pokemon.species.baseStats["hp"] + pokemon.set.ivs["hp"] + Math.floor(pokemon.set.evs["hp"] / 4) + 100 ) * pokemon.level / 100 + 10); const newMaxHP = pokemon.baseMaxhp; pokemon.hp = newMaxHP - (pokemon.maxhp - pokemon.hp); pokemon.maxhp = newMaxHP; this.battle.add("-heal", pokemon, pokemon.getHealth, "[silent]"); } if (!pokemon.illusion && pokemon.name === "Neko") { this.battle.add(`c:|${getName("Neko")}|Possible thermal failure if operation continues (Meow on fire ?)`); } this.battle.runEvent("AfterTerastallization", pokemon); }, modifyDamage(baseDamage, pokemon, target, move, suppressMessages) { const tr = this.battle.trunc; if (!move.type) move.type = "???"; const type = move.type; baseDamage += 2; if (move.spreadHit) { const spreadModifier = move.spreadModifier || (this.battle.gameType === "freeforall" ? 0.5 : 0.75); this.battle.debug(`Spread modifier: ${spreadModifier}`); baseDamage = this.battle.modify(baseDamage, spreadModifier); } else if (move.multihitType === "parentalbond" && move.hit > 1) { const bondModifier = this.battle.gen > 6 && !pokemon.hasAbility("Almost Frosty") ? 0.25 : 0.5; this.battle.debug(`Parental Bond modifier: ${bondModifier}`); baseDamage = this.battle.modify(baseDamage, bondModifier); } baseDamage = this.battle.runEvent("WeatherModifyDamage", pokemon, target, move, baseDamage); const isCrit = target.getMoveHitData(move).crit; if (isCrit) { baseDamage = tr(baseDamage * (move.critModifier || (this.battle.gen >= 6 ? 1.5 : 2))); } else { if (move.id === "megidolaon") delete move.volatileStatus; } baseDamage = this.battle.randomizer(baseDamage); if (type !== "???") { let stab = 1; const isSTAB = move.forceSTAB || pokemon.hasType(type) || pokemon.getTypes(false, true).includes(type); if (isSTAB) { stab = 1.5; } if (pokemon.terastallized === "Stellar") { if (!pokemon.stellarBoostedTypes.includes(type)) { stab = isSTAB ? 2 : [4915, 4096]; if (!(pokemon.species.name === "Terapagos-Stellar" || pokemon.species.baseSpecies === "Meloetta")) { pokemon.stellarBoostedTypes.push(type); } } } else { if (pokemon.terastallized === type && pokemon.getTypes(false, true).includes(type)) { stab = 2; } stab = this.battle.runEvent("ModifySTAB", pokemon, target, move, stab); } baseDamage = this.battle.modify(baseDamage, stab); } let typeMod = target.runEffectiveness(move); typeMod = this.battle.clampIntRange(typeMod, -6, 6); target.getMoveHitData(move).typeMod = typeMod; if (typeMod > 0) { if (!suppressMessages) this.battle.add("-supereffective", target); for (let i = 0; i < typeMod; i++) { baseDamage *= 2; } } if (typeMod < 0) { if (!suppressMessages) this.battle.add("-resisted", target); for (let i = 0; i > typeMod; i--) { baseDamage = tr(baseDamage / 2); } } if (isCrit && !suppressMessages) this.battle.add("-crit", target); if (pokemon.status === "brn" && move.category === "Physical" && !pokemon.hasAbility(["guts", "fortifiedmetal"])) { if (this.battle.gen < 6 || move.id !== "facade") { baseDamage = this.battle.modify(baseDamage, 0.5); } } if (this.battle.gen === 5 && !baseDamage) baseDamage = 1; baseDamage = this.battle.runEvent("ModifyDamage", pokemon, target, move, baseDamage); if (move.isZOrMaxPowered && target.getMoveHitData(move).zBrokeProtect) { baseDamage = this.battle.modify(baseDamage, 0.25); this.battle.add("-zbroken", target); } if (this.battle.gen !== 5 && !baseDamage) return 1; return tr(baseDamage, 16); }, switchIn(pokemon, pos, sourceEffect, isDrag) { if (!pokemon || pokemon.isActive) { this.battle.hint("A switch failed because the Pok\xE9mon trying to switch in is already in."); return false; } const side = pokemon.side; if (pos >= side.active.length) { throw new Error(`Invalid switch position ${pos} / ${side.active.length}`); } const oldActive = side.active[pos]; const unfaintedActive = oldActive?.hp ? oldActive : null; if (unfaintedActive) { oldActive.beingCalledBack = true; let switchCopyFlag = false; if (sourceEffect && typeof sourceEffect.selfSwitch === "string") { switchCopyFlag = sourceEffect.selfSwitch; } if (!oldActive.skipBeforeSwitchOutEventFlag && !isDrag) { this.battle.runEvent("BeforeSwitchOut", oldActive); if (this.battle.gen >= 5) { this.battle.eachEvent("Update"); } } oldActive.skipBeforeSwitchOutEventFlag = false; if (!this.battle.runEvent("SwitchOut", oldActive)) { return false; } if (!oldActive.hp) { return "pursuitfaint"; } oldActive.illusion = null; this.battle.singleEvent("End", oldActive.getAbility(), oldActive.abilityState, oldActive); this.battle.queue.cancelAction(oldActive); let newMove = null; if (this.battle.gen === 4 && sourceEffect) { newMove = oldActive.lastMove; } if (switchCopyFlag) { pokemon.copyVolatileFrom(oldActive, switchCopyFlag); } if (newMove) pokemon.lastMove = newMove; oldActive.clearVolatile(); } if (oldActive) { oldActive.isActive = false; oldActive.isStarted = false; oldActive.usedItemThisTurn = false; oldActive.statsRaisedThisTurn = false; oldActive.statsLoweredThisTurn = false; delete oldActive.m.usedPleek; delete oldActive.m.usedPlagiarism; oldActive.position = pokemon.position; pokemon.position = pos; side.pokemon[pokemon.position] = pokemon; side.pokemon[oldActive.position] = oldActive; } pokemon.isActive = true; side.active[pos] = pokemon; pokemon.activeTurns = 0; pokemon.activeMoveActions = 0; for (const moveSlot of pokemon.moveSlots) { moveSlot.used = false; } this.battle.runEvent("BeforeSwitchIn", pokemon); if (sourceEffect) { this.battle.add(isDrag ? "drag" : "switch", pokemon, pokemon.getFullDetails, `[from] ${sourceEffect}`); } else { this.battle.add(isDrag ? "drag" : "switch", pokemon, pokemon.getFullDetails); } pokemon.abilityState.effectOrder = this.battle.effectOrder++; pokemon.itemState.effectOrder = this.battle.effectOrder++; if (isDrag && this.battle.gen === 2) pokemon.draggedIn = this.battle.turn; pokemon.previouslySwitchedIn++; if (isDrag && this.battle.gen >= 5) { this.runSwitch(pokemon); } else { this.battle.queue.insertChoice({ choice: "runSwitch", pokemon }); } return true; }, canTerastallize(pokemon) { if (pokemon.terastallized || pokemon.species.isMega || pokemon.species.isPrimal || pokemon.species.forme === "Ultra" || pokemon.getItem().zMove || pokemon.canMegaEvo || pokemon.side.canDynamaxNow() || this.dex.gen !== 9) { return null; } if (pokemon.baseSpecies.id === "arceus") return null; return pokemon.teraType; }, // 1 mega per pokemon runMegaEvo(pokemon) { const speciesid = pokemon.canMegaEvo || pokemon.canUltraBurst; if (!speciesid) return false; if (speciesid === "Trapinch" && pokemon.name === "Arya") { this.battle.add(`c:|${getName("Arya")}|Oh yeaaaaah!!!!! Finally??!! I can finally Mega-Evolve!!! Vamossss`); } pokemon.formeChange(speciesid, pokemon.getItem(), true); if (pokemon.canMegaEvo) { pokemon.canMegaEvo = null; } else { pokemon.canUltraBurst = null; } this.battle.runEvent("AfterMega", pokemon); if (["Arya"].includes(pokemon.name) && !pokemon.illusion) { this.battle.add("-start", pokemon, "typechange", pokemon.getTypes(true).join("/"), "[silent]"); } this.battle.add("-ability", pokemon, `${pokemon.getAbility().name}`); return true; }, // Modded for Mega Rayquaza canMegaEvo(pokemon) { const species = pokemon.baseSpecies; const altForme = species.otherFormes && this.dex.species.get(species.otherFormes[0]); const item = pokemon.getItem(); if (altForme?.isMega && altForme?.requiredMove && pokemon.baseMoves.includes(this.battle.toID(altForme.requiredMove)) && !item.zMove) { return altForme.name; } if (item.megaEvolves === species.baseSpecies && item.megaStone !== species.name) { return item.megaStone; } return null; }, // 1 Z per pokemon canZMove(pokemon) { if (pokemon.m.zMoveUsed || pokemon.transformed && (pokemon.species.isMega || pokemon.species.isPrimal || pokemon.species.forme === "Ultra")) return; const item = pokemon.getItem(); if (!item.zMove) return; if (item.itemUser && !item.itemUser.includes(pokemon.species.name)) return; let atLeastOne = false; let mustStruggle = true; const zMoves = []; for (const moveSlot of pokemon.moveSlots) { if (moveSlot.pp <= 0) { zMoves.push(null); continue; } if (!moveSlot.disabled) { mustStruggle = false; } const move = this.dex.moves.get(moveSlot.move); let zMoveName = this.getZMove(move, pokemon, true) || ""; if (zMoveName) { const zMove = this.dex.moves.get(zMoveName); if (!zMove.isZ && zMove.category === "Status") zMoveName = "Z-" + zMoveName; zMoves.push({ move: zMoveName, target: zMove.target }); } else { zMoves.push(null); } if (zMoveName) atLeastOne = true; } if (atLeastOne && !mustStruggle) return zMoves; }, getZMove(move, pokemon, skipChecks) { const item = pokemon.getItem(); if (!skipChecks) { if (pokemon.m.zMoveUsed) return; if (!item.zMove) return; if (item.itemUser && !item.itemUser.includes(pokemon.species.name)) return; const moveData = pokemon.getMoveData(move); if (!moveData?.pp) return; } if (move.name === item.zMoveFrom) { return item.zMove; } else if (item.zMove === true && move.type === item.zMoveType) { if (move.category === "Status") { return move.name; } else if (move.zMove?.basePower) { return this.Z_MOVES[move.type]; } } }, hitStepAccuracy(targets, pokemon, move) { const hitResults = []; for (const [i, target] of targets.entries()) { this.battle.activeTarget = target; let accuracy = move.accuracy; if (move.ohko) { if (!target.isSemiInvulnerable()) { accuracy = 30; if (move.ohko === "Ice" && this.battle.gen >= 7 && !pokemon.hasType("Ice")) { accuracy = 20; } if (!target.volatiles["dynamax"] && pokemon.level >= target.level && (move.ohko === true || !target.hasType(move.ohko))) { accuracy += pokemon.level - target.level; } else { this.battle.add("-immune", target, "[ohko]"); hitResults[i] = false; continue; } } } else { accuracy = this.battle.runEvent("ModifyAccuracy", target, pokemon, move, accuracy); if (accuracy !== true) { let boost = 0; if (!move.ignoreAccuracy) { const boosts = this.battle.runEvent("ModifyBoost", pokemon, null, null, { ...pokemon.boosts }); boost = this.battle.clampIntRange(boosts["accuracy"], -6, 6); } if (!move.ignoreEvasion) { const boosts = this.battle.runEvent("ModifyBoost", target, null, null, { ...target.boosts }); boost = this.battle.clampIntRange(boost - boosts["evasion"], -6, 6); } if (boost > 0) { accuracy = this.battle.trunc(accuracy * (3 + boost) / 3); } else if (boost < 0) { accuracy = this.battle.trunc(accuracy * 3 / (3 - boost)); } } } if (move.alwaysHit || move.id === "toxic" && this.battle.gen >= 8 && pokemon.hasType("Poison") || move.target === "self" && move.category === "Status" && !target.isSemiInvulnerable()) { accuracy = true; } else { accuracy = this.battle.runEvent("Accuracy", target, pokemon, move, accuracy); } if (accuracy !== true && !this.battle.randomChance(accuracy, 100)) { if (move.smartTarget) { move.smartTarget = false; } else { if (pokemon.hasAbility("misspelled")) { const typoedMove = move.name.charAt(0) + move.name.charAt(2) + move.name.charAt(1) + move.name.slice(3); const logEntries = this.battle.log[this.battle.lastMoveLine].split("|"); logEntries[3] = typoedMove; this.battle.log[this.battle.lastMoveLine] = logEntries.join("|"); this.battle.attrLastMove("[still]"); this.battle.add("-message", `But it was misspelled!`); } else { if (!move.spreadHit) this.battle.attrLastMove("[miss]"); this.battle.add("-miss", pokemon, target); } } if (!move.ohko && pokemon.hasItem("blunderpolicy") && pokemon.useItem()) { this.battle.boost({ spe: 2 }, pokemon); } hitResults[i] = false; continue; } hitResults[i] = true; } return hitResults; }, runMove(moveOrMoveName, pokemon, targetLoc, options) { pokemon.activeMoveActions++; const zMove = options?.zMove; const maxMove = options?.maxMove; const externalMove = options?.externalMove; const originalTarget = options?.originalTarget; let sourceEffect = options?.sourceEffect; let target = this.battle.getTarget(pokemon, maxMove || zMove || moveOrMoveName, targetLoc, originalTarget); let baseMove = this.dex.getActiveMove(moveOrMoveName); const priority = baseMove.priority; const pranksterBoosted = baseMove.pranksterBoosted; if (baseMove.id !== "struggle" && !zMove && !maxMove && !externalMove) { const changedMove = this.battle.runEvent("OverrideAction", pokemon, target, baseMove); if (changedMove && changedMove !== true) { baseMove = this.dex.getActiveMove(changedMove); baseMove.priority = priority; if (pranksterBoosted) baseMove.pranksterBoosted = pranksterBoosted; target = this.battle.getRandomTarget(pokemon, baseMove); } } let move = baseMove; if (zMove) { move = this.getActiveZMove(baseMove, pokemon); } else if (maxMove) { move = this.getActiveMaxMove(baseMove, pokemon); } move.isExternal = externalMove; this.battle.setActiveMove(move, pokemon, target); const willTryMove = this.battle.runEvent("BeforeMove", pokemon, target, move); if (!willTryMove) { this.battle.runEvent("MoveAborted", pokemon, target, move); this.battle.clearActiveMove(true); pokemon.moveThisTurnResult = willTryMove; return; } if (move.beforeMoveCallback) { if (move.beforeMoveCallback.call(this.battle, pokemon, target, move)) { this.battle.clearActiveMove(true); pokemon.moveThisTurnResult = false; return; } } pokemon.lastDamage = 0; let lockedMove; if (!externalMove) { lockedMove = this.battle.runEvent("LockMove", pokemon); if (lockedMove === true) lockedMove = false; if (!lockedMove) { if (!pokemon.deductPP(baseMove, null, target) && move.id !== "struggle") { this.battle.add("cant", pokemon, "nopp", move); this.battle.clearActiveMove(true); pokemon.moveThisTurnResult = false; return; } } else { sourceEffect = this.dex.conditions.get("lockedmove"); } pokemon.moveUsed(move, targetLoc); } const noLock = externalMove && !pokemon.volatiles["lockedmove"]; if (zMove) { if (pokemon.illusion) { this.battle.singleEvent("End", this.dex.abilities.get("Illusion"), pokemon.abilityState, pokemon); } this.battle.add("-zpower", pokemon); pokemon.m.zMoveUsed = true; } const oldActiveMove = move; const moveDidSomething = this.useMove(baseMove, pokemon, { target, sourceEffect, zMove, maxMove }); this.battle.lastSuccessfulMoveThisTurn = moveDidSomething ? this.battle.activeMove && this.battle.activeMove.id : null; if (this.battle.activeMove) move = this.battle.activeMove; this.battle.singleEvent("AfterMove", move, null, pokemon, target, move); this.battle.runEvent("AfterMove", pokemon, target, move); if (move.flags["dance"] && moveDidSomething && !move.isExternal) { const dancers = []; for (const currentPoke of this.battle.getAllActive()) { if (pokemon === currentPoke) continue; if (currentPoke.hasAbility(["dancer", "virtualidol"]) && !currentPoke.isSemiInvulnerable()) { dancers.push(currentPoke); } } dancers.sort( (a, b) => -(b.storedStats["spe"] - a.storedStats["spe"]) || b.abilityState.effectOrder - a.abilityState.effectOrder ); const targetOf1stDance = this.battle.activeTarget; for (const dancer of dancers) { if (this.battle.faintMessages()) break; if (dancer.fainted) continue; this.battle.add("-activate", dancer, "ability: " + dancer.getAbility().name); const dancersTarget = !targetOf1stDance.isAlly(dancer) && pokemon.isAlly(dancer) ? targetOf1stDance : pokemon; const dancersTargetLoc = dancer.getLocOf(dancersTarget); this.runMove(move.id, dancer, dancersTargetLoc, { sourceEffect: dancer.getAbility(), externalMove: true }); } } if (noLock && pokemon.volatiles["lockedmove"]) delete pokemon.volatiles["lockedmove"]; this.battle.faintMessages(); this.battle.checkWin(); if (this.battle.gen <= 4) { this.battle.activeMove = oldActiveMove; } }, useMoveInner(moveOrMoveName, pokemon, options) { let target = options?.target; let sourceEffect = options?.sourceEffect; const zMove = options?.zMove; const maxMove = options?.maxMove; if (!sourceEffect && this.battle.effect.id) sourceEffect = this.battle.effect; if (sourceEffect && ["instruct", "custapberry"].includes(sourceEffect.id)) sourceEffect = null; let move = this.dex.getActiveMove(moveOrMoveName); pokemon.lastMoveUsed = move; if (move.id === "weatherball" && zMove) { this.battle.singleEvent("ModifyType", move, null, pokemon, target, move, move); if (move.type !== "Normal") sourceEffect = move; } if (zMove || move.category !== "Status" && sourceEffect && sourceEffect.isZ) { move = this.getActiveZMove(move, pokemon); } if (maxMove && move.category !== "Status") { this.battle.singleEvent("ModifyType", move, null, pokemon, target, move, move); this.battle.runEvent("ModifyType", pokemon, target, move, move); } if (maxMove || move.category !== "Status" && sourceEffect && sourceEffect.isMax) { move = this.getActiveMaxMove(move, pokemon); } if (this.battle.activeMove) { move.priority = this.battle.activeMove.priority; if (!move.hasBounced) move.pranksterBoosted = this.battle.activeMove.pranksterBoosted; } const baseTarget = move.target; let targetRelayVar = { target }; targetRelayVar = this.battle.runEvent("ModifyTarget", pokemon, target, move, targetRelayVar, true); if (targetRelayVar.target !== void 0) target = targetRelayVar.target; if (target === void 0) target = this.battle.getRandomTarget(pokemon, move); if (move.target === "self" || move.target === "allies") { target = pokemon; } if (sourceEffect) { move.sourceEffect = sourceEffect.id; move.ignoreAbility = sourceEffect.ignoreAbility; } let moveResult = false; this.battle.setActiveMove(move, pokemon, target); this.battle.singleEvent("ModifyType", move, null, pokemon, target, move, move); this.battle.singleEvent("ModifyMove", move, null, pokemon, target, move, move); if (baseTarget !== move.target) { target = this.battle.getRandomTarget(pokemon, move); } move = this.battle.runEvent("ModifyType", pokemon, target, move, move); move = this.battle.runEvent("ModifyMove", pokemon, target, move, move); if (baseTarget !== move.target) { target = this.battle.getRandomTarget(pokemon, move); } if (!move || pokemon.fainted) { return false; } let attrs = ""; let movename = move.name; if (move.id === "hiddenpower") movename = "Hidden Power"; if (sourceEffect) attrs += `|[from]${sourceEffect.fullname}`; if (zMove && move.isZ === true) { attrs = "|[anim]" + movename + attrs; movename = "Z-" + movename; } this.battle.addMove("move", pokemon, movename, `${target}${attrs}`); if (zMove) this.runZPower(move, pokemon); if (!target) { this.battle.attrLastMove("[notarget]"); this.battle.add(this.battle.gen >= 5 ? "-fail" : "-notarget", pokemon); return false; } const { targets, pressureTargets } = pokemon.getMoveTargets(move, target); if (targets.length) { target = targets[targets.length - 1]; } const pursuitClones = ["pursuit", "trivialpursuit", "attackofopportunity"]; const callerMoveForPressure = sourceEffect && sourceEffect.pp ? sourceEffect : null; if (!sourceEffect || callerMoveForPressure || pursuitClones.includes(sourceEffect.id)) { let extraPP = 0; for (const source of pressureTargets) { const ppDrop = this.battle.runEvent("DeductPP", source, pokemon, move); if (ppDrop !== true) { extraPP += ppDrop || 0; } } if (extraPP > 0) { pokemon.deductPP(callerMoveForPressure || moveOrMoveName, extraPP); } } if (!this.battle.singleEvent("TryMove", move, null, pokemon, target, move) || !this.battle.runEvent("TryMove", pokemon, target, move)) { move.mindBlownRecoil = false; return false; } this.battle.singleEvent("UseMoveMessage", move, null, pokemon, target, move); if (move.ignoreImmunity === void 0) { move.ignoreImmunity = move.category === "Status"; } if (this.battle.gen !== 4 && move.selfdestruct === "always") { this.battle.faint(pokemon, pokemon, move); } let damage = false; if (move.target === "all" || move.target === "foeSide" || move.target === "allySide" || move.target === "allyTeam") { damage = this.tryMoveHit(targets, pokemon, move); if (damage === this.battle.NOT_FAIL) pokemon.moveThisTurnResult = null; if (damage || damage === 0 || damage === void 0) moveResult = true; } else { if (!targets.length) { this.battle.attrLastMove("[notarget]"); this.battle.add(this.battle.gen >= 5 ? "-fail" : "-notarget", pokemon); return false; } if (this.battle.gen === 4 && move.selfdestruct === "always") { this.battle.faint(pokemon, pokemon, move); } moveResult = this.trySpreadMoveHit(targets, pokemon, move); } if (move.selfBoost && moveResult) this.moveHit(pokemon, pokemon, move, move.selfBoost, false, true); if (!pokemon.hp) { this.battle.faint(pokemon, pokemon, move); } if (!moveResult) { this.battle.singleEvent("MoveFail", move, null, target, pokemon, move); return false; } if (!move.negateSecondary && !(move.hasSheerForce && pokemon.hasAbility("sheerforce")) && !move.flags["futuremove"]) { const originalHp = pokemon.hp; this.battle.singleEvent("AfterMoveSecondarySelf", move, null, pokemon, target, move); this.battle.runEvent("AfterMoveSecondarySelf", pokemon, target, move); if (pokemon && pokemon !== target && move.category !== "Status") { if (pokemon.hp <= pokemon.maxhp / 2 && originalHp > pokemon.maxhp / 2) { this.battle.runEvent("EmergencyExit", pokemon, pokemon); } } } return true; }, hitStepMoveHitLoop(targets, pokemon, move) { let damage = []; for (const i of targets.keys()) { damage[i] = 0; } move.totalDamage = 0; pokemon.lastDamage = 0; let targetHits = move.multihit || 1; if (Array.isArray(targetHits)) { if (targetHits[0] === 2 && targetHits[1] === 5) { if (this.battle.gen >= 5) { targetHits = this.battle.sample([2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 5, 5, 5]); if (targetHits < 4 && pokemon.hasItem("loadeddice")) { targetHits = 5 - this.battle.random(2); } } else { targetHits = this.battle.sample([2, 2, 2, 3, 3, 3, 4, 5]); } } else { targetHits = this.battle.random(targetHits[0], targetHits[1] + 1); } } if (targetHits === 10 && pokemon.hasItem("loadeddice")) targetHits -= this.battle.random(7); targetHits = Math.floor(targetHits); let nullDamage = true; let moveDamage = []; const isSleepUsable = move.sleepUsable || this.dex.moves.get(move.sourceEffect).sleepUsable; let targetsCopy = targets.slice(0); let hit; for (hit = 1; hit <= targetHits; hit++) { if (damage.includes(false)) break; if (hit > 1 && pokemon.status === "slp" && (!isSleepUsable || this.battle.gen === 4)) break; if (targets.every((target2) => !target2?.hp)) break; move.hit = hit; if (move.smartTarget && targets.length > 1) { targetsCopy = [targets[hit - 1]]; damage = [damage[hit - 1]]; } else { targetsCopy = targets.slice(0); } const target = targetsCopy[0]; if (target && typeof move.smartTarget === "boolean") { if (hit > 1) { this.battle.addMove("-anim", pokemon, move.name, target); } else { this.battle.retargetLastMove(target); } } if (target && move.multiaccuracy && hit > 1) { let accuracy = move.accuracy; const boostTable = [1, 4 / 3, 5 / 3, 2, 7 / 3, 8 / 3, 3]; if (accuracy !== true) { if (!move.ignoreAccuracy) { const boosts = this.battle.runEvent("ModifyBoost", pokemon, null, null, { ...pokemon.boosts }); const boost = this.battle.clampIntRange(boosts["accuracy"], -6, 6); if (boost > 0) { accuracy *= boostTable[boost]; } else { accuracy /= boostTable[-boost]; } } if (!move.ignoreEvasion) { const boosts = this.battle.runEvent("ModifyBoost", target, null, null, { ...target.boosts }); const boost = this.battle.clampIntRange(boosts["evasion"], -6, 6); if (boost > 0) { accuracy /= boostTable[boost]; } else if (boost < 0) { accuracy *= boostTable[-boost]; } } } accuracy = this.battle.runEvent("ModifyAccuracy", target, pokemon, move, accuracy); if (!move.alwaysHit) { accuracy = this.battle.runEvent("Accuracy", target, pokemon, move, accuracy); if (accuracy !== true && !this.battle.randomChance(accuracy, 100)) break; } } const moveData = move; if (!moveData.flags) moveData.flags = {}; let moveDamageThisHit; [moveDamageThisHit, targetsCopy] = this.spreadMoveHit(targetsCopy, pokemon, move, moveData); if (move.smartTarget) { moveDamage.push(...moveDamageThisHit); } else { moveDamage = moveDamageThisHit; } if (!moveDamage.some((val) => val !== false)) break; nullDamage = false; for (const [i, md] of moveDamage.entries()) { if (move.smartTarget && i !== hit - 1) continue; damage[i] = md === true || !md ? 0 : md; move.totalDamage += damage[i]; } if (move.mindBlownRecoil) { const hpBeforeRecoil = pokemon.hp; this.battle.damage(Math.round(pokemon.maxhp / 2), pokemon, pokemon, this.dex.conditions.get(move.id), true); move.mindBlownRecoil = false; if (pokemon.hp <= pokemon.maxhp / 2 && hpBeforeRecoil > pokemon.maxhp / 2) { this.battle.runEvent("EmergencyExit", pokemon, pokemon); } } this.battle.eachEvent("Update"); if (!pokemon.hp && targets.length === 1) { hit++; break; } } if (hit === 1) return damage.fill(false); if (nullDamage) damage.fill(false); this.battle.faintMessages(false, false, !pokemon.hp); if (move.multihit && typeof move.smartTarget !== "boolean") { this.battle.add("-hitcount", targets[0], hit - 1); } if ((move.recoil || move.id === "chloroblast") && move.totalDamage) { const hpBeforeRecoil = pokemon.hp; this.battle.damage(this.calcRecoilDamage(move.totalDamage, move, pokemon), pokemon, pokemon, "recoil"); if (pokemon.hp <= pokemon.maxhp / 2 && hpBeforeRecoil > pokemon.maxhp / 2) { this.battle.runEvent("EmergencyExit", pokemon, pokemon); } } if (move.struggleRecoil) { const hpBeforeRecoil = pokemon.hp; let recoilDamage; if (this.dex.gen >= 5) { recoilDamage = this.battle.clampIntRange(Math.round(pokemon.baseMaxhp / 4), 1); } else { recoilDamage = this.battle.clampIntRange(this.battle.trunc(pokemon.maxhp / 4), 1); } this.battle.directDamage(recoilDamage, pokemon, pokemon, { id: "strugglerecoil" }); if (pokemon.hp <= pokemon.maxhp / 2 && hpBeforeRecoil > pokemon.maxhp / 2) { this.battle.runEvent("EmergencyExit", pokemon, pokemon); } } if (move.smartTarget) { targetsCopy = targets.slice(0); } for (const [i, target] of targetsCopy.entries()) { if (target && pokemon !== target) { target.gotAttacked(move, moveDamage[i], pokemon); if (typeof moveDamage[i] === "number") { target.timesAttacked += move.smartTarget ? 1 : hit - 1; } } } if (move.ohko && !targets[0].hp) this.battle.add("-ohko"); if (!damage.some((val) => !!val || val === 0)) return damage; this.battle.eachEvent("Update"); this.afterMoveSecondaryEvent(targetsCopy.filter((val) => !!val), pokemon, move); if (!move.negateSecondary && !(move.hasSheerForce && pokemon.hasAbility("sheerforce"))) { for (const [i, d] of damage.entries()) { const curDamage = targets.length === 1 ? move.totalDamage : d; if (typeof curDamage === "number" && targets[i].hp) { const targetHPBeforeDamage = (targets[i].hurtThisTurn || 0) + curDamage; if (targets[i].hp <= targets[i].maxhp / 2 && targetHPBeforeDamage > targets[i].maxhp / 2) { this.battle.runEvent("EmergencyExit", targets[i], pokemon); } } } } return damage; }, hitStepTryImmunity(targets, pokemon, move) { const hitResults = []; for (const [i, target] of targets.entries()) { if (this.battle.gen >= 6 && move.flags["powder"] && target !== pokemon && !this.dex.getImmunity("powder", target)) { this.battle.debug("natural powder immunity"); this.battle.add("-immune", target); hitResults[i] = false; } else if (!this.battle.singleEvent("TryImmunity", move, {}, target, pokemon, move)) { this.battle.add("-immune", target); hitResults[i] = false; } else if (this.battle.gen >= 7 && move.pranksterBoosted && (pokemon.hasAbility("prankster") || pokemon.hasAbility("youkaiofthedusk") || pokemon.volatiles["irpachuza"] || pokemon.hasAbility("neverendingfhunt")) && !targets[i].isAlly(pokemon) && !this.dex.getImmunity("prankster", target)) { this.battle.debug("natural prankster immunity"); if (!target.illusion) this.battle.hint("Since gen 7, Dark is immune to Prankster moves."); this.battle.add("-immune", target); hitResults[i] = false; } else { hitResults[i] = true; } } return hitResults; }, spreadMoveHit(targets, pokemon, moveOrMoveName, hitEffect, isSecondary, isSelf) { const target = targets[0]; let damage = []; for (const i of targets.keys()) { damage[i] = true; } const move = this.dex.getActiveMove(moveOrMoveName); let hitResult = true; const moveData = hitEffect || move; if (!moveData.flags) moveData.flags = {}; if (move.target === "all" && !isSelf) { hitResult = this.battle.singleEvent("TryHitField", moveData, {}, target || null, pokemon, move); } else if ((move.target === "foeSide" || move.target === "allySide" || move.target === "allyTeam") && !isSelf) { hitResult = this.battle.singleEvent("TryHitSide", moveData, {}, target || null, pokemon, move); } else if (target) { hitResult = this.battle.singleEvent("TryHit", moveData, {}, target, pokemon, move); } if (!hitResult) { if (hitResult === false) { this.battle.add("-fail", pokemon); this.battle.attrLastMove("[still]"); } return [[false], targets]; } if (!isSecondary && !isSelf) { if (move.target !== "all" && move.target !== "allyTeam" && move.target !== "allySide" && move.target !== "foeSide") { damage = this.tryPrimaryHitEvent(damage, targets, pokemon, move, moveData, isSecondary); } } for (const i of targets.keys()) { if (damage[i] === this.battle.HIT_SUBSTITUTE) { damage[i] = true; targets[i] = null; } if (targets[i] && isSecondary && !moveData.self) { damage[i] = true; } if (!damage[i]) targets[i] = false; } damage = this.getSpreadDamage(damage, targets, pokemon, move, moveData, isSecondary, isSelf); for (const i of targets.keys()) { if (damage[i] === false) targets[i] = false; } damage = this.battle.spreadDamage(damage, targets, pokemon, move); for (const i of targets.keys()) { if (damage[i] === false) targets[i] = false; } damage = this.runMoveEffects(damage, targets, pokemon, move, moveData, isSecondary, isSelf); for (const i of targets.keys()) { if (!damage[i] && damage[i] !== 0) targets[i] = false; } const activeTarget = this.battle.activeTarget; if (moveData.self && !move.selfDropped) this.selfDrops(targets, pokemon, move, moveData, isSecondary); if (moveData.secondaries) this.secondaries(targets, pokemon, move, moveData, isSelf); this.battle.activeTarget = activeTarget; if (moveData.forceSwitch) damage = this.forceSwitch(damage, targets, pokemon, move); for (const i of targets.keys()) { if (!damage[i] && damage[i] !== 0) targets[i] = false; } const damagedTargets = []; const damagedDamage = []; for (const [i, t] of targets.entries()) { if (typeof damage[i] === "number" && t) { damagedTargets.push(t); damagedDamage.push(damage[i]); } } const pokemonOriginalHP = pokemon.hp; if (damagedDamage.length && !isSecondary && !isSelf) { this.battle.runEvent("DamagingHit", damagedTargets, pokemon, move, damagedDamage); if (moveData.onAfterHit) { for (const t of damagedTargets) { this.battle.singleEvent("AfterHit", moveData, {}, t, pokemon, move); } } if (pokemon.hp && pokemon.hp <= pokemon.maxhp / 2 && pokemonOriginalHP > pokemon.maxhp / 2) { this.battle.runEvent("EmergencyExit", pokemon); } } return [damage, targets]; } }, pokemon: { isGrounded(negateImmunity) { if ("gravity" in this.battle.field.pseudoWeather) return true; if ("ingrain" in this.volatiles && this.battle.gen >= 4) return true; if ("smackdown" in this.volatiles) return true; const item = this.ignoringItem() ? "" : this.item; if (item === "ironball") return true; if (!negateImmunity && this.hasType("Flying") && !(this.hasType("???") && "roost" in this.volatiles)) return false; if (this.hasAbility("levitate") && !this.battle.suppressingAbility(this)) return null; if ("magnetrise" in this.volatiles) return false; if ("riseabove" in this.volatiles) return false; if ("telekinesis" in this.volatiles) return false; return item !== "airballoon"; }, effectiveWeather() { const weather = this.battle.field.effectiveWeather(); switch (weather) { case "sunnyday": case "raindance": case "desolateland": case "primordialsea": case "stormsurge": if (this.hasItem("utilityumbrella")) return ""; } return weather; }, getMoveTargets(move, target) { let targets = []; switch (move.target) { case "all": case "foeSide": case "allySide": case "allyTeam": if (!move.target.startsWith("foe")) { targets.push(...this.alliesAndSelf()); } if (!move.target.startsWith("ally")) { targets.push(...this.foes(true)); } if (targets.length && !targets.includes(target)) { this.battle.retargetLastMove(targets[targets.length - 1]); } break; case "allAdjacent": targets.push(...this.adjacentAllies()); case "allAdjacentFoes": targets.push(...this.adjacentFoes()); if (targets.length && !targets.includes(target)) { this.battle.retargetLastMove(targets[targets.length - 1]); } break; case "allies": targets = this.alliesAndSelf(); break; default: const selectedTarget = target; if (!target || target.fainted && !target.isAlly(this) && this.battle.gameType !== "freeforall") { const possibleTarget = this.battle.getRandomTarget(this, move); if (!possibleTarget) return { targets: [], pressureTargets: [] }; target = possibleTarget; } if (this.battle.activePerHalf > 1 && !move.tracksTarget) { const isCharging = move.flags["charge"] && !this.volatiles["twoturnmove"] && !(move.id.startsWith("solarb") && ["sunnyday", "desolateland"].includes(this.effectiveWeather())) && !(move.id === "fruitfullongbow" && ["sunnyday", "desolateland"].includes(this.effectiveWeather())) && !(move.id === "praisethemoon" && this.battle.field.getPseudoWeather("gravity")) && !(move.id === "electroshot" && ["stormsurge", "raindance", "primordialsea"].includes(this.effectiveWeather())) && !(this.hasItem("powerherb") && move.id !== "skydrop"); if (!isCharging) { target = this.battle.priorityEvent("RedirectTarget", this, this, move, target); } } if (move.smartTarget) { targets = this.getSmartTargets(target, move); target = targets[0]; } else { targets.push(target); } if (target.fainted && !move.flags["futuremove"]) { return { targets: [], pressureTargets: [] }; } if (selectedTarget !== target) { this.battle.retargetLastMove(target); } } let pressureTargets = targets; if (move.target === "foeSide") { pressureTargets = []; } if (move.flags["mustpressure"]) { pressureTargets = this.foes(); } return { targets, pressureTargets }; } }, side: { getChoice() { if (this.choice.actions.length > 1 && this.choice.actions.every((action) => action.choice === "team")) { return `team ` + this.choice.actions.map((action) => action.pokemon.position + 1).join(", "); } return this.choice.actions.map((action) => { switch (action.choice) { case "move": let details = ``; if (action.targetLoc && this.active.length > 1) details += ` ${action.targetLoc > 0 ? "+" : ""}${action.targetLoc}`; if (action.mega) details += action.pokemon.item === "ultranecroziumz" ? ` ultra` : ` mega`; if (action.zmove) details += ` zmove`; if (action.maxMove) details += ` dynamax`; if (action.terastallize) details += ` terastallize`; return `move ${action.moveid}${details}`; case "switch": case "instaswitch": case "revivalblessing": case "scapegoat": return `switch ${action.target.position + 1}`; case "team": return `team ${action.pokemon.position + 1}`; default: return action.choice; } }).join(", "); }, chooseSwitch(slotText) { if (this.requestState !== "move" && this.requestState !== "switch") { return this.emitChoiceError(`Can't switch: You need a ${this.requestState} response`); } const index = this.getChoiceIndex(); if (index >= this.active.length) { if (this.requestState === "switch") { return this.emitChoiceError(`Can't switch: You sent more switches than Pok\xE9mon that need to switch`); } return this.emitChoiceError(`Can't switch: You sent more choices than unfainted Pok\xE9mon`); } const pokemon = this.active[index]; let slot; if (!slotText) { if (this.requestState !== "switch") { return this.emitChoiceError(`Can't switch: You need to select a Pok\xE9mon to switch in`); } if (this.slotConditions[pokemon.position]["revivalblessing"]) { slot = 0; while (!this.pokemon[slot].fainted) slot++; } else { if (!this.choice.forcedSwitchesLeft) return this.choosePass(); slot = this.active.length; while (this.choice.switchIns.has(slot) || this.pokemon[slot].fainted) slot++; } } else { slot = parseInt(slotText) - 1; } if (isNaN(slot) || slot < 0) { slot = -1; for (const [i, mon] of this.pokemon.entries()) { if (slotText.toLowerCase() === mon.name.toLowerCase() || (0, import_dex_data.toID)(slotText) === mon.species.id) { slot = i; break; } } if (slot < 0) { return this.emitChoiceError(`Can't switch: You do not have a Pok\xE9mon named "${slotText}" to switch to`); } } if (slot >= this.pokemon.length) { return this.emitChoiceError(`Can't switch: You do not have a Pok\xE9mon in slot ${slot + 1} to switch to`); } else if (slot < this.active.length && !this.slotConditions[pokemon.position]["revivalblessing"]) { return this.emitChoiceError(`Can't switch: You can't switch to an active Pok\xE9mon`); } else if (this.choice.switchIns.has(slot)) { return this.emitChoiceError(`Can't switch: The Pok\xE9mon in slot ${slot + 1} can only switch in once`); } const targetPokemon = this.pokemon[slot]; if (this.slotConditions[pokemon.position]["revivalblessing"]) { if (!targetPokemon.fainted) { return this.emitChoiceError(`Can't switch: You have to pass to a fainted Pok\xE9mon`); } this.choice.forcedSwitchesLeft = this.battle.clampIntRange(this.choice.forcedSwitchesLeft - 1, 0); pokemon.switchFlag = false; this.choice.actions.push({ choice: "revivalblessing", pokemon, target: targetPokemon }); return true; } if (targetPokemon.fainted) { return this.emitChoiceError(`Can't switch: You can't switch to a fainted Pok\xE9mon`); } if (this.slotConditions[pokemon.position]["scapegoat"]) { this.choice.forcedSwitchesLeft = this.battle.clampIntRange(this.choice.forcedSwitchesLeft - 1, 0); pokemon.switchFlag = false; this.choice.actions.push({ choice: "scapegoat", pokemon, target: targetPokemon }); return true; } if (this.requestState === "move") { if (pokemon.trapped) { const includeRequest = this.updateRequestForPokemon(pokemon, (req) => { let updated = false; if (req.maybeTrapped) { delete req.maybeTrapped; updated = true; } if (!req.trapped) { req.trapped = true; updated = true; } return updated; }); const status = this.emitChoiceError(`Can't switch: The active Pok\xE9mon is trapped`, includeRequest); if (includeRequest) this.emitRequest(this.activeRequest); return status; } else if (pokemon.maybeTrapped) { this.choice.cantUndo = this.choice.cantUndo || pokemon.isLastActive(); } } else if (this.requestState === "switch") { if (!this.choice.forcedSwitchesLeft) { throw new Error(`Player somehow switched too many Pokemon`); } this.choice.forcedSwitchesLeft--; } this.choice.switchIns.add(slot); this.choice.actions.push({ choice: this.requestState === "switch" ? "instaswitch" : "switch", pokemon, target: targetPokemon }); return true; } }, queue: { resolveAction(action, midTurn) { if (!action) throw new Error(`Action not passed to resolveAction`); if (action.choice === "pass") return []; const actions = [action]; if (!action.side && action.pokemon) action.side = action.pokemon.side; if (!action.move && action.moveid) action.move = this.battle.dex.getActiveMove(action.moveid); if (!action.order) { const orders = { team: 1, start: 2, instaswitch: 3, beforeTurn: 4, beforeTurnMove: 5, revivalblessing: 6, scapegoat: 7, runUnnerve: 100, runSwitch: 101, // runPrimal: 102, switch: 103, megaEvo: 104, runDynamax: 105, terastallize: 106, priorityChargeMove: 107, shift: 200, // default is 200 (for moves) residual: 300 }; if (action.choice in orders) { action.order = orders[action.choice]; } else { action.order = 200; if (!["move", "event"].includes(action.choice)) { throw new Error(`Unexpected orderless action ${action.choice}`); } } } if (!midTurn) { if (action.choice === "move") { if (!action.maxMove && !action.zmove && action.move.beforeTurnCallback) { actions.unshift(...this.resolveAction({ choice: "beforeTurnMove", pokemon: action.pokemon, move: action.move, targetLoc: action.targetLoc })); } if (action.mega && !action.pokemon.isSkyDropped()) { actions.unshift(...this.resolveAction({ choice: "megaEvo", pokemon: action.pokemon })); } if (action.terastallize && !action.pokemon.terastallized) { actions.unshift(...this.resolveAction({ choice: "terastallize", pokemon: action.pokemon })); } if (action.maxMove && !action.pokemon.volatiles["dynamax"]) { actions.unshift(...this.resolveAction({ choice: "runDynamax", pokemon: action.pokemon })); } if (!action.maxMove && !action.zmove && action.move.priorityChargeCallback) { actions.unshift(...this.resolveAction({ choice: "priorityChargeMove", pokemon: action.pokemon, move: action.move })); } action.fractionalPriority = this.battle.runEvent("FractionalPriority", action.pokemon, null, action.move, 0); } else if (["switch", "instaswitch"].includes(action.choice)) { if (typeof action.pokemon.switchFlag === "string") { action.sourceEffect = this.battle.dex.moves.get(action.pokemon.switchFlag); } action.pokemon.switchFlag = false; } } const deferPriority = this.battle.gen === 7 && action.mega && action.mega !== "done"; if (action.move) { let target = null; action.move = this.battle.dex.getActiveMove(action.move); if (!action.targetLoc) { target = this.battle.getRandomTarget(action.pokemon, action.move); if (target) action.targetLoc = action.pokemon.getLocOf(target); } action.originalTarget = action.pokemon.getAtLoc(action.targetLoc); } if (!deferPriority) this.battle.getActionSpeed(action); return actions; } } }; //# sourceMappingURL=scripts.js.map