'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Eviolite', () => { afterEach(() => { battle.destroy(); }); it(`should multiply the defenses of a Pokemon that can evolve by 1.5`, () => { battle = common.createBattle([[ { species: 'Omanyte', ability: 'shellarmor', item: 'eviolite', moves: ['rest'] }, ], [ { species: 'Cherrim', moves: ['seedbomb', 'megadrain'] }, ]]); battle.makeChoices(); assert.false.fainted(battle.p1.active[0]); battle.makeChoices('auto', 'move megadrain'); assert.false.fainted(battle.p1.active[0]); }); it(`should not multiply the defenses of a Pokemon that cannot evolve by 1.5`, () => { battle = common.createBattle([[ { species: 'Omastar', ability: 'shellarmor', item: 'eviolite', moves: ['rest'] }, { species: 'Omastar', ability: 'shellarmor', item: 'eviolite', moves: ['rest'] }, ], [ { species: 'Sceptile', item: 'meadowplate', moves: ['leafblade', 'megadrain'] }, ]]); battle.makeChoices(); assert.fainted(battle.p1.active[0]); battle.makeChoices(); // switch in the second Omastar battle.makeChoices('auto', 'move megadrain'); assert.fainted(battle.p1.active[0]); }); it(`should multiply the defenses of a National Dex Pokemon that can evolve by 1.5`, () => { battle = common.createBattle([[ { species: 'Geodude', ability: 'shellarmor', item: 'eviolite', moves: ['rest'] }, ], [ { species: 'Roserade', moves: ['seedbomb', 'absorb'] }, ]]); battle.makeChoices(); assert.false.fainted(battle.p1.active[0]); battle.makeChoices('auto', 'move absorb'); assert.false.fainted(battle.p1.active[0]); }); });