'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Focus Sash', () => { afterEach(() => { battle.destroy(); }); it('should be consumed and allow its user to survive an attack from full HP', () => { battle = common.createBattle(); battle.setPlayer('p1', { team: [{ species: 'Paras', ability: 'dryskin', item: 'focussash', moves: ['sleeptalk'] }] }); battle.setPlayer('p2', { team: [{ species: 'Delphox', ability: 'magician', moves: ['incinerate'] }] }); const holder = battle.p1.active[0]; battle.makeChoices('move sleeptalk', 'move incinerate'); assert.false.holdsItem(holder); assert.false.fainted(holder); assert.equal(holder.hp, 1); }); it(`should be consumed and allow its user to survive a confusion damage hit from full HP`, () => { battle = common.createBattle({ forceRandomChance: true }, [[ { species: 'Shedinja', ability: 'wonderguard', item: 'focussash', moves: ['absorb'] }, ], [ { species: 'Klefki', ability: 'prankster', moves: ['confuseray'] }, ]]); const shedinja = battle.p1.active[0]; battle.makeChoices('move absorb', 'move confuseray'); assert.false.holdsItem(shedinja); assert.false.fainted(shedinja); }); it('should not trigger on recoil damage', () => { battle = common.createBattle(); battle.setPlayer('p1', { team: [{ species: 'Shedinja', ability: 'wonderguard', item: 'focussash', moves: ['doubleedge'] }] }); battle.setPlayer('p2', { team: [{ species: 'Klefki', ability: 'prankster', moves: ['reflect'] }] }); const holder = battle.p1.active[0]; battle.makeChoices('move doubleedge', 'move reflect'); assert.holdsItem(holder); assert.fainted(holder); }); it('should not trigger on residual damage', () => { battle = common.createBattle(); battle.setPlayer('p1', { team: [{ species: 'Shedinja', ability: 'wonderguard', item: 'focussash', moves: ['sleeptalk'] }] }); battle.setPlayer('p2', { team: [{ species: 'Crobat', ability: 'infiltrator', moves: ['toxic'] }] }); const holder = battle.p1.active[0]; battle.makeChoices('move sleeptalk', 'move toxic'); assert.holdsItem(holder); assert.fainted(holder); }); });