'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Room Service', () => { afterEach(() => { battle.destroy(); }); it(`should activate when Trick Room is set`, () => { battle = common.createBattle([[ { species: 'slowpoke', item: 'roomservice', moves: ['sleeptalk'] }, ], [ { species: 'whimsicott', item: 'roomservice', moves: ['trickroom'] }, ]]); battle.makeChoices(); assert.statStage(battle.p1.active[0], 'spe', -1); assert.statStage(battle.p2.active[0], 'spe', -1); }); it(`should activate after entrance Abilities`, () => { battle = common.createBattle([[ { species: 'slowpoke', moves: ['teleport'] }, { species: 'ditto', ability: 'imposter', item: 'roomservice', moves: ['transform'] }, ], [ { species: 'whimsicott', ability: 'prankster', moves: ['trickroom'] }, ]]); battle.makeChoices(); battle.makeChoices(); assert.statStage(battle.p1.active[0], 'spe', -1, `Ditto-Whimsicott should be at -1 Speed after transforming`); }); it(`should not trigger Defiant`, () => { battle = common.createBattle([[ { species: 'slowpoke', ability: 'defiant', item: 'roomservice', moves: ['sleeptalk'] }, ], [ { species: 'whimsicott', moves: ['trickroom'] }, ]]); battle.makeChoices(); assert.statStage(battle.p1.active[0], 'atk', 0); assert.statStage(battle.p1.active[0], 'spe', -1); }); });