'use strict'; const assert = require('./../../assert'); const common = require('./../../common'); let battle; describe('Healing Wish', () => { afterEach(() => { battle.destroy(); }); it('should heal a switch-in for full before hazards at end of turn', () => { battle = common.createBattle(); battle.setPlayer('p1', { team: [ { species: 'Caterpie', ability: 'shielddust', moves: ['stringshot'] }, { species: 'Jirachi', ability: 'serenegrace', moves: ['healingwish', 'protect'] }, ] }); battle.setPlayer('p2', { team: [ { species: 'Shedinja', ability: 'wonderguard', moves: ['endeavor'] }, { species: 'Tyranitar', ability: 'sandstream', moves: ['seismictoss', 'stealthrock'] }, ] }); battle.makeChoices('move stringshot', 'move endeavor'); // set Caterpie to 1hp battle.makeChoices('switch jirachi', 'switch tyranitar'); // set up Sand battle.makeChoices('move protect', 'move stealthrock'); battle.makeChoices('move healingwish', 'move seismictoss'); assert.equal(battle.requestState, 'switch'); // sand happens after Jirachi faints and before any switch-in battle.makeChoices('switch Caterpie', ''); // Caterpie heals before taking SR damage assert.equal(battle.p1.active[0].hp, 174); assert.equal(battle.p1.active[0].moveSlots[0].pp, 63); }); it('should not be consumed if a switch-in is fully healed already', () => { battle = common.createBattle(); battle.setPlayer('p1', { team: [ { species: 'Jirachi', ability: 'serenegrace', moves: ['healingwish', 'protect'] }, { species: 'Caterpie', ability: 'shielddust', moves: ['stringshot'] }, ] }); battle.setPlayer('p2', { team: [ { species: 'Tyranitar', ability: 'sandstream', moves: ['seismictoss', 'stealthrock'] }, ] }); battle.makeChoices('move protect', 'move stealthrock'); // set up Sand and Stealth Rock battle.makeChoices('move healingwish', 'move seismictoss'); assert.equal(battle.requestState, 'switch'); // sand happens after Jirachi faints and before any switch-in battle.makeChoices('switch Caterpie', ''); // Caterpie does not consume Healing Wish assert(battle.p1.slotConditions[0]['healingwish']); }); it('should heal an ally fully after Ally Switch', () => { battle = common.createBattle({ gameType: 'doubles' }); battle.setPlayer('p1', { team: [ { species: 'Jirachi', ability: 'serenegrace', moves: ['healingwish'] }, { species: 'Caterpie', ability: 'shielddust', moves: ['stringshot'] }, { species: 'Rotom', ability: 'levitate', moves: ['allyswitch'] }, ] }); battle.setPlayer('p2', { team: [ { species: 'Garchomp', ability: 'sandveil', moves: ['sleeptalk'] }, { species: 'Shedinja', ability: 'wonderguard', moves: ['endeavor', 'protect'] }, ] }); // set up Healing Wish, Caterpie is at 1 HP battle.makeChoices('move healingwish, move stringshot', 'move sleeptalk, move endeavor 2'); assert.equal(battle.requestState, 'switch'); // Rotom does not consume Healing Wish battle.makeChoices('switch rotom', ''); assert(battle.p1.slotConditions[0]['healingwish']); // Caterpie gets healed by Healing Wish triggered by Ally Switch battle.makeChoices('move allyswitch, move stringshot', 'move sleeptalk, move protect'); assert.equal(battle.p1.active[0].hp, 231); // Caterpie start in slot 1 -> Ally Switch-ed to slot 0 assert.false(battle.p1.slotConditions[0]['healingwish']); }); it(`should fail to switch the user out if no Pokemon can be switched in`, () => { battle = common.createBattle([[ { species: 'wynaut', moves: ['healingwish'] }, ], [ { species: 'pichu', moves: ['swordsdance'] }, ]]); battle.makeChoices(); assert(battle.log.some(line => line.startsWith('|-fail'))); assert.false.fainted(battle.p1.active[0]); battle = common.createBattle({ gameType: 'doubles' }, [[ { species: 'wynaut', moves: ['healingwish'] }, { species: 'pichu', moves: ['swordsdance'] }, ], [ { species: 'pichu', moves: ['swordsdance'] }, { species: 'pichu', moves: ['swordsdance'] }, ]]); battle.makeChoices(); assert(battle.log.some(line => line.startsWith('|-fail'))); assert.false.fainted(battle.p1.active[0]); }); it(`should not set up the slot condition when it fails`, () => { battle = common.createBattle({ gameType: 'doubles' }, [[ { species: 'wobbuffet', moves: ['healingwish', 'swordsdance'] }, { species: 'wynaut', moves: ['swordsdance', 'allyswitch'] }, ], [ { species: 'dratini', moves: ['breakingswipe', 'swordsdance'] }, { species: 'pichu', moves: ['swordsdance'] }, ]]); const wynaut = battle.p1.active[1]; battle.makeChoices(); battle.makeChoices('move swordsdance, move allyswitch', 'move swordsdance, move swordsdance'); assert(battle.log.some(line => line.startsWith('|-fail'))); assert.false.fullHP(wynaut); }); it('[Gen 4] should heal a switch-in for full after hazards mid-turn', () => { battle = common.gen(4).createBattle(); battle.setPlayer('p1', { team: [ { species: 'Caterpie', ability: 'shielddust', moves: ['stringshot'] }, { species: 'Raichu', ability: 'lightningrod', moves: ['growl'] }, { species: 'Jirachi', ability: 'serenegrace', moves: ['healingwish'] }, ] }); battle.setPlayer('p2', { team: [ { species: 'Shedinja', ability: 'wonderguard', moves: ['endeavor'] }, { species: 'Tyranitar', ability: 'sandstream', moves: ['seismictoss', 'stealthrock'] }, ] }); battle.makeChoices('move String Shot', 'move Endeavor'); // set Caterpie to 1hp battle.makeChoices('switch Raichu', 'switch Tyranitar'); // set up Sand battle.makeChoices('move Growl', 'move Stealth Rock'); battle.makeChoices('switch Jirachi', 'move Seismic Toss'); battle.makeChoices('move Healing Wish', 'move Seismic Toss'); battle.makeChoices('switch Caterpie', ''); // Caterpie faints from hazards assert.equal(battle.p1.active[0].hp, 0); battle.makeChoices('switch Raichu', ''); // Raichu fully heals and takes stoss + Sandstorm damage assert.equal(battle.turn, 6); assert.equal(battle.p1.active[0].hp, 145); // after stoss + Sandstorm assert.equal(battle.p1.active[0].moveSlots[0].pp, 63); }); });