Spaces:
Running
Running
Delete src
Browse files- src/__init__.py +0 -0
- src/database.py +0 -47
- src/game_logic.py +0 -66
- src/utils.py +0 -35
src/__init__.py
DELETED
File without changes
|
src/database.py
DELETED
@@ -1,47 +0,0 @@
|
|
1 |
-
import pixeltable as pxt
|
2 |
-
from pixeltable.functions import openai
|
3 |
-
import os
|
4 |
-
import getpass
|
5 |
-
|
6 |
-
# Set up OpenAI API key
|
7 |
-
if 'OPENAI_API_KEY' not in os.environ:
|
8 |
-
os.environ['OPENAI_API_KEY'] = getpass.getpass('Enter your OpenAI API key: ')
|
9 |
-
|
10 |
-
# Initialize Pixeltable
|
11 |
-
pxt.drop_dir('ai_rpg', force=True)
|
12 |
-
pxt.create_dir('ai_rpg')
|
13 |
-
|
14 |
-
# Create a single table for all game data
|
15 |
-
interactions = pxt.create_table(
|
16 |
-
'ai_rpg.interactions',
|
17 |
-
{
|
18 |
-
'session_id': pxt.StringType(),
|
19 |
-
'player_name': pxt.StringType(),
|
20 |
-
'genre': pxt.StringType(),
|
21 |
-
'initial_scenario': pxt.StringType(),
|
22 |
-
'turn_number': pxt.IntType(),
|
23 |
-
'player_input': pxt.StringType(),
|
24 |
-
'timestamp': pxt.TimestampType(),
|
25 |
-
}
|
26 |
-
)
|
27 |
-
|
28 |
-
# Add computed columns for AI responses
|
29 |
-
from src.utils import generate_messages, extract_options
|
30 |
-
|
31 |
-
interactions['messages'] = generate_messages(
|
32 |
-
interactions.genre,
|
33 |
-
interactions.player_name,
|
34 |
-
interactions.initial_scenario,
|
35 |
-
interactions.player_input,
|
36 |
-
interactions.turn_number
|
37 |
-
)
|
38 |
-
|
39 |
-
interactions['ai_response'] = openai.chat_completions(
|
40 |
-
messages=interactions.messages,
|
41 |
-
model='gpt-4o-mini-2024-07-18',
|
42 |
-
max_tokens=500,
|
43 |
-
temperature=0.8
|
44 |
-
)
|
45 |
-
|
46 |
-
interactions['story_text'] = interactions.ai_response.choices[0].message.content
|
47 |
-
interactions['options'] = extract_options(interactions.story_text)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
src/game_logic.py
DELETED
@@ -1,66 +0,0 @@
|
|
1 |
-
from datetime import datetime
|
2 |
-
from src.database import interactions
|
3 |
-
|
4 |
-
class RPGGame:
|
5 |
-
def __init__(self):
|
6 |
-
self.current_session_id = None
|
7 |
-
self.turn_number = 0
|
8 |
-
|
9 |
-
def start_game(self, player_name: str, genre: str, scenario: str) -> str:
|
10 |
-
session_id = f"session_{datetime.now().strftime('%Y%m%d%H%M%S')}_{player_name}"
|
11 |
-
self.current_session_id = session_id
|
12 |
-
self.turn_number = 0
|
13 |
-
|
14 |
-
# Create initial interaction with all session data
|
15 |
-
interactions.insert([{
|
16 |
-
'session_id': session_id,
|
17 |
-
'player_name': player_name,
|
18 |
-
'genre': genre,
|
19 |
-
'initial_scenario': scenario,
|
20 |
-
'turn_number': 0,
|
21 |
-
'player_input': "Game starts",
|
22 |
-
'timestamp': datetime.now()
|
23 |
-
}])
|
24 |
-
|
25 |
-
# Get initial story and options
|
26 |
-
initial_response = interactions.select(interactions.story_text).where(
|
27 |
-
(interactions.session_id == session_id) &
|
28 |
-
(interactions.turn_number == 0)
|
29 |
-
).collect()['story_text'][0]
|
30 |
-
|
31 |
-
return session_id, initial_response
|
32 |
-
|
33 |
-
def process_action(self, action: str) -> str:
|
34 |
-
if not self.current_session_id:
|
35 |
-
return "No active game session. Please start a new game."
|
36 |
-
|
37 |
-
self.turn_number += 1
|
38 |
-
|
39 |
-
# Get session info from previous turn
|
40 |
-
prev_turn = interactions.select(
|
41 |
-
interactions.player_name,
|
42 |
-
interactions.genre,
|
43 |
-
interactions.initial_scenario
|
44 |
-
).where(
|
45 |
-
(interactions.session_id == self.current_session_id) &
|
46 |
-
(interactions.turn_number == 0)
|
47 |
-
).collect()
|
48 |
-
|
49 |
-
# Record player action with session data
|
50 |
-
interactions.insert([{
|
51 |
-
'session_id': self.current_session_id,
|
52 |
-
'player_name': prev_turn['player_name'][0],
|
53 |
-
'genre': prev_turn['genre'][0],
|
54 |
-
'initial_scenario': prev_turn['initial_scenario'][0],
|
55 |
-
'turn_number': self.turn_number,
|
56 |
-
'player_input': action,
|
57 |
-
'timestamp': datetime.now()
|
58 |
-
}])
|
59 |
-
|
60 |
-
# Get AI response
|
61 |
-
response = interactions.select(interactions.story_text).where(
|
62 |
-
(interactions.session_id == self.current_session_id) &
|
63 |
-
(interactions.turn_number == self.turn_number)
|
64 |
-
).collect()['story_text'][0]
|
65 |
-
|
66 |
-
return response
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
src/utils.py
DELETED
@@ -1,35 +0,0 @@
|
|
1 |
-
import pixeltable as pxt
|
2 |
-
import re
|
3 |
-
|
4 |
-
@pxt.udf
|
5 |
-
def generate_messages(genre: str, player_name: str, initial_scenario: str, player_input: str, turn_number: int) -> list[dict]:
|
6 |
-
return [
|
7 |
-
{
|
8 |
-
'role': 'system',
|
9 |
-
'content': f"""You are the game master for a {genre} RPG. The player's name is {player_name}.
|
10 |
-
Provide an engaging response to the player's action and present exactly 3 numbered options for their next move:
|
11 |
-
1. A dialogue option (saying something)
|
12 |
-
2. A random action they could take
|
13 |
-
3. A unique or unexpected choice
|
14 |
-
|
15 |
-
Format each option with a number (1., 2., 3.) followed by the action description."""
|
16 |
-
},
|
17 |
-
{
|
18 |
-
'role': 'user',
|
19 |
-
'content': f"Current scenario: {initial_scenario}\n"
|
20 |
-
f"Player's action: {player_input}\n"
|
21 |
-
f"Turn number: {turn_number}\n\n"
|
22 |
-
"Provide a response and 3 options:"
|
23 |
-
}
|
24 |
-
]
|
25 |
-
|
26 |
-
@pxt.udf
|
27 |
-
def extract_options(story_text: str) -> list[str]:
|
28 |
-
"""Extract the three options from the story text"""
|
29 |
-
# Look for numbered options (1., 2., 3.) and grab the text after them
|
30 |
-
options = re.findall(r'\d\.\s*(.*?)(?=\d\.|$)', story_text, re.DOTALL)
|
31 |
-
# Clean up the options and ensure we have exactly 3
|
32 |
-
options = [opt.strip() for opt in options[:3]]
|
33 |
-
while len(options) < 3:
|
34 |
-
options.append("Take another action...")
|
35 |
-
return options
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|