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66d097c | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 | // Render per-frame signals (contact_l, contact_r, grasp, motion, trust) into 5 mini SVGs.
// Each SVG is 200x18 viewBox. We scale to 0..1 vertically (motion uses log(1+x)/log(1+max)).
const VB_W = 200, VB_H = 18;
function clearSvg(svg) {
while (svg.firstChild) svg.removeChild(svg.firstChild);
}
function pathFromSeries(values, normalize) {
if (!values || values.length === 0) return '';
const n = values.length;
let pts = [];
for (let i = 0; i < n; i++) {
const x = (i / Math.max(n - 1, 1)) * VB_W;
const v = normalize(values[i]);
const y = VB_H - v * VB_H;
pts.push(`${i === 0 ? 'M' : 'L'}${x.toFixed(2)},${y.toFixed(2)}`);
}
return pts.join(' ');
}
function fillBars(svg, values, normalize, color) {
// For binary trust: render as horizontal bars where True
const n = values.length;
if (n === 0) return;
const w = VB_W / n;
let i = 0;
while (i < n) {
if (values[i]) {
let j = i;
while (j < n && values[j]) j++;
const rect = document.createElementNS('http://www.w3.org/2000/svg', 'rect');
rect.setAttribute('x', (i * w).toFixed(2));
rect.setAttribute('y', '4');
rect.setAttribute('width', ((j - i) * w).toFixed(2));
rect.setAttribute('height', String(VB_H - 8));
rect.setAttribute('fill', color);
rect.setAttribute('opacity', '0.7');
svg.appendChild(rect);
i = j;
} else {
i++;
}
}
}
function drawArea(svg, values, normalize, fill, stroke) {
const n = values.length;
if (n === 0) return;
let pts = [`M0,${VB_H}`];
for (let i = 0; i < n; i++) {
const x = (i / Math.max(n - 1, 1)) * VB_W;
const v = Math.max(0, Math.min(1, normalize(values[i])));
const y = VB_H - v * VB_H;
pts.push(`L${x.toFixed(2)},${y.toFixed(2)}`);
}
pts.push(`L${VB_W},${VB_H}Z`);
const path = document.createElementNS('http://www.w3.org/2000/svg', 'path');
path.setAttribute('d', pts.join(' '));
path.setAttribute('fill', fill);
path.setAttribute('stroke', stroke);
path.setAttribute('stroke-width', '0.8');
svg.appendChild(path);
}
function addPlayhead(svg, frac) {
const x = frac * VB_W;
const line = document.createElementNS('http://www.w3.org/2000/svg', 'line');
line.setAttribute('x1', x.toFixed(2));
line.setAttribute('x2', x.toFixed(2));
line.setAttribute('y1', '0');
line.setAttribute('y2', String(VB_H));
line.setAttribute('class', 'signal-playhead');
line.setAttribute('stroke', 'var(--accent)');
line.setAttribute('stroke-width', '1');
svg.appendChild(line);
return line;
}
export class SignalPanel {
constructor() {
this.svgs = {
contact_l: document.getElementById('sig-contact-l'),
contact_r: document.getElementById('sig-contact-r'),
grasp: document.getElementById('sig-grasp'),
motion: document.getElementById('sig-motion'),
trust: document.getElementById('sig-trust'),
};
this.vals = {
contact_l: document.getElementById('sig-val-contact-l'),
contact_r: document.getElementById('sig-val-contact-r'),
grasp: document.getElementById('sig-val-grasp'),
motion: document.getElementById('sig-val-motion'),
trust: document.getElementById('sig-val-trust'),
};
this.playheads = {};
this.data = null;
}
setData(timeseries) {
this.data = timeseries;
if (!timeseries) {
Object.values(this.svgs).forEach(clearSvg);
Object.values(this.vals).forEach(v => v.textContent = '-');
return;
}
const scene = timeseries.scene || {};
this._render('contact_l', scene.contact_l || [], v => v, 'rgba(217,119,87,0.25)', 'oklch(0.68 0.18 40)');
this._render('contact_r', scene.contact_r || [], v => v, 'rgba(106,148,96,0.25)', 'oklch(0.58 0.12 150)');
this._render('grasp', scene.grasp || [], v => v, 'rgba(160,88,72,0.30)', 'oklch(0.58 0.18 30)');
// motion: log scale
const motion = scene.motion || [];
const maxMotion = Math.max(1, ...motion.map(v => v || 0));
this._render('motion', motion, v => Math.log1p(v) / Math.log1p(maxMotion), 'rgba(120,120,160,0.22)', 'oklch(0.55 0.10 240)');
// trust: union over per-object trust booleans (if any object trusted that frame, mark trusted)
const perObj = timeseries.per_object || {};
const n = timeseries.n_frames || (motion.length || 0);
const trustUnion = new Array(n).fill(false);
Object.values(perObj).forEach(o => {
const arr = o.trust || [];
for (let i = 0; i < n; i++) if (arr[i]) trustUnion[i] = true;
});
clearSvg(this.svgs.trust);
fillBars(this.svgs.trust, trustUnion, v => v ? 1 : 0, 'oklch(0.68 0.18 40)');
// playhead overlay
this.playheads.trust = addPlayhead(this.svgs.trust, 0);
this._lastTrust = trustUnion;
}
_render(key, series, normalize, fill, stroke) {
const svg = this.svgs[key];
clearSvg(svg);
drawArea(svg, series, normalize, fill, stroke);
this.playheads[key] = addPlayhead(svg, 0);
}
setPlayheadFrame(frameIdx) {
if (!this.data) return;
const n = this.data.n_frames || 1;
const frac = Math.max(0, Math.min(1, frameIdx / Math.max(n - 1, 1)));
Object.values(this.playheads).forEach(line => {
if (!line) return;
const x = (frac * VB_W).toFixed(2);
line.setAttribute('x1', x);
line.setAttribute('x2', x);
});
// update value labels
const scene = this.data.scene || {};
const f = Math.max(0, Math.min(n - 1, Math.round(frameIdx)));
const fmt = (v) => (v == null ? '-' : (typeof v === 'number' ? v.toFixed(2) : String(v)));
this.vals.contact_l.textContent = fmt(scene.contact_l && scene.contact_l[f]);
this.vals.contact_r.textContent = fmt(scene.contact_r && scene.contact_r[f]);
this.vals.grasp.textContent = fmt(scene.grasp && scene.grasp[f]);
this.vals.motion.textContent = fmt(scene.motion && scene.motion[f]);
this.vals.trust.textContent = (this._lastTrust && this._lastTrust[f]) ? 'yes' : 'no';
}
}
// βββ Per-object state timeline (static / grasped / moving) ββββββββ
// Rendered into #state-timeline-rows from signals.json.per_object[oid].state
// One row per object: prompt label + horizontal SVG strip + per-frame value.
// Colors must match the .state-chip classes in styles.css.
const STATE_COLOR = {
static: 'oklch(0.78 0.01 240)', // light gray
grasped_l: 'oklch(0.70 0.16 50)', // warm orange = left hand
grasped_r: 'oklch(0.60 0.20 20)', // red-orange = right hand
grasped_both: 'oklch(0.42 0.20 15)', // deep red = both hands
moving: 'oklch(0.55 0.10 240)', // cool blue
// back-compat: clips processed before the L/R split write plain "grasped"
grasped: 'oklch(0.58 0.18 30)',
};
export class StateTimelinePanel {
constructor() {
this.container = document.getElementById('state-timeline-rows');
this.rows = []; // [{oid, svg, valEl, playhead, states}]
this.nFrames = 0;
}
setData(timeseries, scene) {
if (!this.container) return;
this.container.innerHTML = '';
this.rows = [];
this.nFrames = (timeseries && timeseries.n_frames) || 0;
const perObj = (timeseries && timeseries.per_object) || {};
const objs = (scene && scene.reconstruction && scene.reconstruction.objects) || [];
// Need at least one object with a state array to render anything
const haveState = Object.values(perObj).some(o => Array.isArray(o.state));
if (!haveState) {
const empty = document.createElement('div');
empty.style.cssText = 'font-size:10px;color:var(--ink-3);padding:4px 0;';
empty.textContent = 'No state data; clip may pre-date the state-machine refresh.';
this.container.appendChild(empty);
return;
}
objs.forEach(o => {
const oidKey = String(o.id);
const po = perObj[oidKey] || {};
const states = po.state || [];
if (!states.length) return;
const row = document.createElement('div');
row.className = 'state-row';
const label = document.createElement('div');
label.className = 'state-label';
label.style.color = o.color_hex || 'inherit';
label.title = o.prompt || `obj ${o.id}`;
label.textContent = (o.prompt || `obj ${o.id}`).slice(0, 18);
row.appendChild(label);
const svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
svg.setAttribute('preserveAspectRatio', 'none');
svg.setAttribute('viewBox', `0 0 ${VB_W} ${VB_H}`);
// Paint segments
const n = states.length;
let i = 0;
const w = VB_W / Math.max(n, 1);
while (i < n) {
const s = states[i];
let j = i;
while (j < n && states[j] === s) j++;
const rect = document.createElementNS('http://www.w3.org/2000/svg', 'rect');
rect.setAttribute('x', (i * w).toFixed(2));
rect.setAttribute('y', '2');
rect.setAttribute('width', ((j - i) * w).toFixed(2));
rect.setAttribute('height', String(VB_H - 4));
rect.setAttribute('fill', STATE_COLOR[s] || 'oklch(0.78 0.01 240)');
svg.appendChild(rect);
i = j;
}
const playhead = addPlayhead(svg, 0);
row.appendChild(svg);
const valEl = document.createElement('div');
valEl.className = 'state-value';
valEl.textContent = '-';
row.appendChild(valEl);
this.container.appendChild(row);
this.rows.push({ oid: o.id, svg, valEl, playhead, states });
});
}
setPlayheadFrame(frameIdx) {
if (!this.rows.length) return;
const n = this.nFrames || 1;
const frac = Math.max(0, Math.min(1, frameIdx / Math.max(n - 1, 1)));
const x = (frac * VB_W).toFixed(2);
const f = Math.max(0, Math.min(n - 1, Math.round(frameIdx)));
for (const r of this.rows) {
if (r.playhead) {
r.playhead.setAttribute('x1', x);
r.playhead.setAttribute('x2', x);
}
r.valEl.textContent = r.states[f] || '-';
}
}
}
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