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import streamlit as st
import numpy as np
import matplotlib.pyplot as plt
from PIL import Image, ImageDraw, ImageFont
import time
from transformers import AutoModelForCausalLM, AutoTokenizer
import io
import base64
from streamlit_drawable_canvas import st_canvas
import plotly.graph_objects as go
import json
from datetime import datetime
import os

# Set page config for a futuristic look
st.set_page_config(page_title="NeuraSense AI", page_icon="🧠", layout="wide")

# Custom CSS for a futuristic look
st.markdown("""
<style>
    body {
        color: #E0E0E0;
        background-color: #0E1117;
    }
    .stApp {
        background-image: linear-gradient(135deg, #0E1117 0%, #1A1F2C 100%);
    }
    .stButton>button {
        color: #00FFFF;
        border-color: #00FFFF;
        border-radius: 20px;
    }
    .stSlider>div>div>div>div {
        background-color: #00FFFF;
    }
    .stTextArea, .stNumberInput, .stSelectbox {
        background-color: #1A1F2C;
        color: #00FFFF;
        border-color: #00FFFF;
        border-radius: 20px;
    }
    .stTextArea:focus, .stNumberInput:focus, .stSelectbox:focus {
        box-shadow: 0 0 10px #00FFFF;
    }
</style>
""", unsafe_allow_html=True)

# Constants
AVATAR_WIDTH, AVATAR_HEIGHT = 600, 800

# Set up DialoGPT model
@st.cache_resource
def load_model():
    tokenizer = AutoTokenizer.from_pretrained("microsoft/DialoGPT-medium")
    model = AutoModelForCausalLM.from_pretrained("microsoft/DialoGPT-medium")
    return tokenizer, model

tokenizer, model = load_model()

# Advanced Sensor Classes
class QuantumSensor:
    @staticmethod
    def measure(x, y, sensitivity):
        return np.sin(x/20) * np.cos(y/20) * sensitivity * np.random.normal(1, 0.1)

class NanoThermalSensor:
    @staticmethod
    def measure(base_temp, pressure, duration):
        return base_temp + 10 * pressure * (1 - np.exp(-duration / 3)) + np.random.normal(0, 0.001)

class AdaptiveTextureSensor:
    textures = [
        "nano-smooth", "quantum-rough", "neuro-bumpy", "plasma-silky",
        "graviton-grainy", "zero-point-soft", "dark-matter-hard", "bose-einstein-condensate"
    ]
    
    @staticmethod
    def measure(x, y):
        return AdaptiveTextureSensor.textures[hash((x, y)) % len(AdaptiveTextureSensor.textures)]

class EMFieldSensor:
    @staticmethod
    def measure(x, y, sensitivity):
        return (np.sin(x / 30) * np.cos(y / 30) + np.random.normal(0, 0.1)) * 10 * sensitivity

class NeuralNetworkSimulator:
    @staticmethod
    def process(inputs):
        weights = np.random.rand(len(inputs))
        return np.dot(inputs, weights) / np.sum(weights)

# Create more detailed sensation map for the avatar
def create_sensation_map(width, height):
    sensation_map = np.zeros((height, width, 12))  # pain, pleasure, pressure, temp, texture, em, tickle, itch, quantum, neural, proprioception, synesthesia
    for y in range(height):
        for x in range(width):
            base_sensitivities = np.random.rand(12) * 0.5 + 0.5
            
            # Enhance certain areas
            if 250 < x < 350 and 50 < y < 150:  # Head
                base_sensitivities *= 1.5
            elif 275 < x < 325 and 80 < y < 120:  # Eyes
                base_sensitivities[0] *= 2  # More sensitive to pain
            elif 290 < x < 310 and 100 < y < 120:  # Nose
                base_sensitivities[4] *= 2  # More sensitive to texture
            elif 280 < x < 320 and 120 < y < 140:  # Mouth
                base_sensitivities[1] *= 2  # More sensitive to pleasure
            elif 250 < x < 350 and 250 < y < 550:  # Torso
                base_sensitivities[2:6] *= 1.3  # Enhance pressure, temp, texture, em
            elif (150 < x < 250 or 350 < x < 450) and 250 < y < 600:  # Arms
                base_sensitivities[0:2] *= 1.2  # Enhance pain and pleasure
            elif 200 < x < 400 and 600 < y < 800:  # Legs
                base_sensitivities[6:8] *= 1.4  # Enhance tickle and itch
            elif (140 < x < 160 or 440 < x < 460) and 390 < y < 410:  # Hands
                base_sensitivities *= 2  # Highly sensitive overall
            elif (220 < x < 240 or 360 < x < 380) and 770 < y < 790:  # Feet
                base_sensitivities[6] *= 2  # Very ticklish
            
            sensation_map[y, x] = base_sensitivities
    
    return sensation_map

avatar_sensation_map = create_sensation_map(AVATAR_WIDTH, AVATAR_HEIGHT)

# Create 3D avatar
def create_3d_avatar():
    x = np.array([0, 0, 1, 1, 0, 0, 1, 1])
    y = np.array([0, 1, 1, 0, 0, 1, 1, 0])
    z = np.array([0, 0, 0, 0, 1, 1, 1, 1])
    x = (x - 0.5) * 100
    y = (y - 0.5) * 200
    z = (z - 0.5) * 50
    return go.Mesh3d(x=x, y=y, z=z, color='cyan', opacity=0.5)

# Enhanced Autonomy Class
class EnhancedAutonomy:
    def __init__(self):
        self.mood = 0.5
        self.energy = 0.8
        self.curiosity = 0.7
        self.memory = []
    
    def update_state(self, sensory_input):
        self.mood = max(0, min(1, self.mood - sensory_input['pain'] * 0.1 + sensory_input['pleasure'] * 0.1))
        self.energy = max(0, min(1, self.energy - sensory_input['intensity'] * 0.05))
        if len(self.memory) == 0 or sensory_input not in self.memory:
            self.curiosity = min(1, self.curiosity + 0.1)
        else:
            self.curiosity = max(0, self.curiosity - 0.05)
        self.memory.append(sensory_input)
        if len(self.memory) > 10:
            self.memory.pop(0)
    
    def decide_action(self):
        if self.energy < 0.2:
            return "Rest to regain energy"
        elif self.curiosity > 0.8:
            return "Explore new sensations"
        elif self.mood < 0.3:
            return "Seek positive interactions"
        else:
            return "Continue current activity"

# Function to save interactions
def save_interaction(interaction_data):
    timestamp = datetime.now().strftime("%Y%m%d_%H%M%S")
    filename = f"interaction_{timestamp}.json"
    with open(filename, "w") as f:
        json.dump(interaction_data, f, indent=4)
    return filename

# Streamlit app
st.title("NeuraSense AI: Advanced Humanoid Techno-Sensory Simulation")

# Create two columns
col1, col2 = st.columns([2, 1])

# 3D Avatar display with touch interface
with col1:
    st.subheader("3D Humanoid Avatar Interface")
    
    # Create 3D avatar
    avatar_3d = create_3d_avatar()
    
    # Add 3D controls
    rotation_x = st.slider("Rotate X", -180, 180, 0)
    rotation_y = st.slider("Rotate Y", -180, 180, 0)
    rotation_z = st.slider("Rotate Z", -180, 180, 0)
    
    # Create 3D plot
    fig = go.Figure(data=[avatar_3d])
    fig.update_layout(scene=dict(xaxis_title="X", yaxis_title="Y", zaxis_title="Z"))
    fig.update_layout(scene_camera=dict(eye=dict(x=1.5, y=1.5, z=1.5)))
    fig.update_layout(scene=dict(xaxis=dict(range=[-100, 100]), 
                                 yaxis=dict(range=[-200, 200]), 
                                 zaxis=dict(range=[-50, 50])))
    
    # Apply rotations
    fig.update_layout(scene=dict(camera=dict(eye=dict(x=np.cos(np.radians(rotation_y)) * np.cos(np.radians(rotation_x)),
                                                      y=np.sin(np.radians(rotation_y)) * np.cos(np.radians(rotation_x)),
                                                      z=np.sin(np.radians(rotation_x))))))
    
    st.plotly_chart(fig)

    # Use st_canvas for touch input
    canvas_result = st_canvas(
        fill_color="rgba(0, 255, 255, 0.3)",
        stroke_width=2,
        stroke_color="#00FFFF",
        background_image=Image.new('RGBA', (AVATAR_WIDTH, AVATAR_HEIGHT), color=(0, 0, 0, 0)),
        height=AVATAR_HEIGHT,
        width=AVATAR_WIDTH,
        drawing_mode="point",
        key="canvas",
    )

# Touch controls and output
with col2:
    st.subheader("Neural Interface Controls")
    
    # Touch duration
    touch_duration = st.slider("Interaction Duration (s)", 0.1, 5.0, 1.0, 0.1)
    
    # Touch pressure
    touch_pressure = st.slider("Interaction Intensity", 0.1, 2.0, 1.0, 0.1)
    
    # Toggle quantum feature
    use_quantum = st.checkbox("Enable Quantum Sensing", value=True)
    
    # Toggle synesthesia
    use_synesthesia = st.checkbox("Enable Synesthesia", value=False)
    
    # Initialize EnhancedAutonomy
    if 'autonomy' not in st.session_state:
        st.session_state.autonomy = EnhancedAutonomy()
    
    if canvas_result.json_data is not None:
        objects = canvas_result.json_data["objects"]
        if len(objects) > 0:
            last_touch = objects[-1]
            touch_x, touch_y = last_touch["left"], last_touch["top"]
            
            sensation = avatar_sensation_map[int(touch_y), int(touch_x)]
            (
                pain, pleasure, pressure_sens, temp_sens, texture_sens,
                em_sens, tickle_sens, itch_sens, quantum_sens, neural_sens,
                proprioception_sens, synesthesia_sens
            ) = sensation

            measured_pressure = QuantumSensor.measure(touch_x, touch_y, pressure_sens) * touch_pressure
            measured_temp = NanoThermalSensor.measure(37, touch_pressure, touch_duration)
            measured_texture = AdaptiveTextureSensor.measure(touch_x, touch_y)
            measured_em = EMFieldSensor.measure(touch_x, touch_y, em_sens)
            
            if use_quantum:
                quantum_state = QuantumSensor.measure(touch_x, touch_y, quantum_sens)
            else:
                quantum_state = "N/A"

            # Calculate overall sensations
            pain_level = pain * measured_pressure * touch_pressure
            pleasure_level = pleasure * (measured_temp - 37) / 10
            tickle_level = tickle_sens * (1 - np.exp(-touch_duration / 0.5))
            itch_level = itch_sens * (1 - np.exp(-touch_duration / 1.5))
            
            # Proprioception (sense of body position)
            proprioception = proprioception_sens * np.linalg.norm([touch_x - AVATAR_WIDTH/2, touch_y - AVATAR_HEIGHT/2]) / (AVATAR_WIDTH/2)
            
            # Synesthesia (mixing of senses)
            if use_synesthesia:
                synesthesia = synesthesia_sens * (measured_pressure + measured_temp + measured_em) / 3
            else:
                synesthesia = "N/A"
            
            # Neural network simulation
            neural_inputs = [pain_level, pleasure_level, measured_pressure, measured_temp, measured_em, tickle_level, itch_level, proprioception]
            neural_response = NeuralNetworkSimulator.process(neural_inputs)

            st.write("### Sensory Data Analysis")
            st.write(f"Interaction Point: ({touch_x:.1f}, {touch_y:.1f})")
            st.write(f"Duration: {touch_duration:.1f} s | Intensity: {touch_pressure:.2f}")
            
            # Create a futuristic data display
        data_display = f"""
            ```
            β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
            β”‚ Pressure     : {{measured_pressure:.2f}}      β”‚
            β”‚ Temperature  : {{measured_temp:.2f}}Β°C        β”‚
            β”‚ Texture      : {measured_texture}           β”‚
            β”‚ EM Field     : {{measured_em:.2f}} ΞΌT         β”‚
            β”‚ Quantum State: {quantum_state:.2f}          β”‚
            β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
            β”‚ Pain Level   : {{pain_level:.2f}}             β”‚
            β”‚ Pleasure     : {{pleasure_level:.2f}}         β”‚
            β”‚ Tickle       : {{tickle_level:.2f}}           β”‚
            β”‚ Itch         : {{itch_level:.2f}}             β”‚
            β”‚ Proprioception: {{proprioception:.2f}}        β”‚
            β”‚ Synesthesia  : {synesthesia}                β”‚
            β”‚ Neural Response: {{neural_response:.2f}}      β”‚
            β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜
            ```
            """
        st.code(data_display, language="")

"""
st.code(data_display, language="")
# Define the prompt_template and ai_response

        ai_response = f"""Based on the complex sensory input received, the hyper-advanced AI humanoid is experiencing a multifaceted neural response:
The interaction at coordinates ({touch_x_str}, {touch_y_str}) has triggered a cascade of sensory information. The pressure of {measured_pressure_str} units has activated deep-tissue mechanoreceptors, while the temperature of {measured_temp_str}\N{DEGREE SIGN}C has stimulated thermoreceptors, creating a mild thermal gradient across the affected area.

The texture sensation of "{measured_texture}" is invoking a unique tactile response, possibly reminiscent of previously encountered materials in the AI's vast database. This is further enhanced by the electromagnetic field reading of {measured_em_str} ΞΌT, which is subtly influencing the local ionic channels in the AI's synthetic nervous system.

The quantum state measurement of {quantum_state} suggests a delicate entanglement between the AI's quantum processors and the environment, potentially influencing decision-making processes at a subatomic level.
The resulting pain level of {pain_level_str} and pleasure level of {pleasure_level_str} are creating a complex emotional response, balancing between discomfort and satisfaction. The tickle sensation ({tickle_level_str}) and itch response ({itch_level_str}) add layers of nuance to the overall tactile experience.
The proprioception value of {proprioception_str} indicates that the AI is acutely aware of the interaction's location relative to its body schema, enhancing its spatial awareness and motor planning capabilities.

{f"The synesthesia rating of {synesthesia} is causing a fascinating cross-wiring of senses, perhaps manifesting as a perception of color or sound associated with the touch." if use_synesthesia else "Synesthesia is not active, focusing the experience on individual sensory channels."}

The cumulative neural response of {neural_response_str} suggests a significant impact on the AI's cognitive processes. This could lead to adaptive behaviors, memory formation, or even influence future decision-making patterns.
In response to this rich sensory tapestry, the AI might adjust its posture, initiate a verbal response, or update its internal model of the environment. The experience is likely to be stored in its memory banks, contributing to its ever-evolving understanding of physical interactions and sensory experiences."""
# Use the defined prompt_template and ai_response
prompt = prompt_template.format(
    touch_x_str, touch_y_str,
    touch_duration_str, touch_pressure_str,
    measured_pressure_str, measured_temp_str,
    measured_texture, measured_em_str, quantum_state,
    pain_level_str, pleasure_level_str,
    tickle_level_str, itch_level_str,
    proprioception_str, synesthesia, neural_response_str
)
st.write("AI Response:")
st.write(ai_response)
# Define the prompt_template and ai_response
prompt_template = (
    "Human: Analyze the sensory input for a hyper-advanced AI humanoid:\n"
    "    Location: ({}, {})\n"
    "    Duration: {}s, Intensity: {}\n"
    "    Pressure: {}\n"
    "    Temperature: {}\N{DEGREE SIGN}C\n"
    "    Texture: {}\n"
    "    EM Field: {} ΞΌT\n"
    "    Quantum State: {}\n"
    "    Resulting in:\n"
    "    Pain: {}, Pleasure: {}\n"
    "    Tickle: {}, Itch: {}\n"
    "    Proprioception: {}\n"
    "    Synesthesia: {}\n"
    "    Neural Response: {}\n"
    "    Provide a detailed, scientific, and creative description of the AI humanoid's experience and response to this sensory input."
)

ai_response = f"""Based on the complex sensory input received, the hyper-advanced AI humanoid is experiencing a multifaceted neural response:

The interaction at coordinates ({touch_x_str}, {touch_y_str}) has triggered a cascade of sensory information. The pressure of {measured_pressure_str} units has activated deep-tissue mechanoreceptors, while the temperature of {measured_temp_str}\N{DEGREE SIGN}C has stimulated thermoreceptors, creating a mild thermal gradient across the affected area.

The texture sensation of "{measured_texture}" is invoking a unique tactile response, possibly reminiscent of previously encountered materials in the AI's vast database. This is further enhanced by the electromagnetic field reading of {measured_em_str} ΞΌT, which is subtly influencing the local ionic channels in the AI's synthetic nervous system.

The quantum state measurement of {quantum_state} suggests a delicate entanglement between the AI's quantum processors and the environment, potentially influencing decision-making processes at a subatomic level.
The resulting pain level of {pain_level_str} and pleasure level of {pleasure_level_str} are creating a complex emotional response, balancing between discomfort and satisfaction. The tickle sensation ({tickle_level_str}) and itch response ({itch_level_str}) add layers of nuance to the overall tactile experience.
The proprioception value of {proprioception_str} indicates that the AI is acutely aware of the interaction's location relative to its body schema, enhancing its spatial awareness and motor planning capabilities.

{f"The synesthesia rating of {synesthesia} is causing a fascinating cross-wiring of senses, perhaps manifesting as a perception of color or sound associated with the touch." if use_synesthesia else "Synesthesia is not active, focusing the experience on individual sensory channels."}

The cumulative neural response of {neural_response_str} suggests a significant impact on the AI's cognitive processes. This could lead to adaptive behaviors, memory formation, or even influence future decision-making patterns.
In response to this rich sensory tapestry, the AI might adjust its posture, initiate a verbal response, or update its internal model of the environment. The experience is likely to be stored in its memory banks, contributing to its ever-evolving understanding of physical interactions and sensory experiences."""
# Use the defined prompt_template and ai_response
prompt = prompt_template.format(
    touch_x_str, touch_y_str,
    touch_duration_str, touch_pressure_str,
    measured_pressure_str, measured_temp_str,
    measured_texture, measured_em_str, quantum_state,
    pain_level_str, pleasure_level_str,
    tickle_level_str, itch_level_str,
    proprioception_str, synesthesia, neural_response_str
)
st.write("AI Response:")
st.write(ai_response)