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- .gitattributes +36 -0
- README.md +16 -0
- app.py +231 -0
- assets/example_image/T.png +0 -0
- assets/example_image/typical_building_building.png +0 -0
- assets/example_image/typical_building_castle.png +0 -0
- assets/example_image/typical_building_colorful_cottage.png +0 -0
- assets/example_image/typical_building_maya_pyramid.png +0 -0
- assets/example_image/typical_building_mushroom.png +0 -0
- assets/example_image/typical_building_space_station.png +0 -0
- assets/example_image/typical_creature_dragon.png +0 -0
- assets/example_image/typical_creature_elephant.png +0 -0
- assets/example_image/typical_creature_furry.png +0 -0
- assets/example_image/typical_creature_quadruped.png +0 -0
- assets/example_image/typical_creature_robot_crab.png +0 -0
- assets/example_image/typical_creature_robot_dinosour.png +0 -0
- assets/example_image/typical_creature_rock_monster.png +0 -0
- assets/example_image/typical_humanoid_block_robot.png +0 -0
- assets/example_image/typical_humanoid_dragonborn.png +0 -0
- assets/example_image/typical_humanoid_dwarf.png +0 -0
- assets/example_image/typical_humanoid_goblin.png +0 -0
- assets/example_image/typical_humanoid_mech.png +0 -0
- assets/example_image/typical_misc_crate.png +0 -0
- assets/example_image/typical_misc_fireplace.png +0 -0
- assets/example_image/typical_misc_gate.png +0 -0
- assets/example_image/typical_misc_lantern.png +0 -0
- assets/example_image/typical_misc_magicbook.png +0 -0
- assets/example_image/typical_misc_mailbox.png +0 -0
- assets/example_image/typical_misc_monster_chest.png +0 -0
- assets/example_image/typical_misc_paper_machine.png +0 -0
- assets/example_image/typical_misc_phonograph.png +0 -0
- assets/example_image/typical_misc_portal2.png +0 -0
- assets/example_image/typical_misc_storage_chest.png +0 -0
- assets/example_image/typical_misc_telephone.png +0 -0
- assets/example_image/typical_misc_television.png +0 -0
- assets/example_image/typical_misc_workbench.png +0 -0
- assets/example_image/typical_vehicle_biplane.png +0 -0
- assets/example_image/typical_vehicle_bulldozer.png +0 -0
- assets/example_image/typical_vehicle_cart.png +0 -0
- assets/example_image/typical_vehicle_excavator.png +0 -0
- assets/example_image/typical_vehicle_helicopter.png +0 -0
- assets/example_image/typical_vehicle_locomotive.png +0 -0
- assets/example_image/typical_vehicle_pirate_ship.png +0 -0
- assets/example_image/weatherworn_misc_paper_machine3.png +0 -0
- assets/example_multi_image/character_1.png +0 -0
- assets/example_multi_image/character_2.png +0 -0
- assets/example_multi_image/character_3.png +0 -0
- assets/example_multi_image/mushroom_1.png +0 -0
- assets/example_multi_image/mushroom_2.png +0 -0
- assets/example_multi_image/mushroom_3.png +0 -0
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README.md
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---
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title: TRELLIS
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emoji: 🏢
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colorFrom: indigo
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colorTo: blue
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sdk: gradio
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sdk_version: 4.44.1
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app_file: app.py
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pinned: false
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license: mit
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short_description: Scalable and Versatile 3D Generation from images
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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Paper: https://huggingface.co/papers/2412.01506
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app.py
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| 1 |
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import gradio as gr
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| 2 |
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import spaces
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| 3 |
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from gradio_litmodel3d import LitModel3D
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| 4 |
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| 5 |
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import os
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| 6 |
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import shutil
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| 7 |
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os.environ['SPCONV_ALGO'] = 'native'
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| 8 |
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from typing import *
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| 9 |
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import torch
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| 10 |
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import numpy as np
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| 11 |
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import imageio
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| 12 |
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from PIL import Image
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| 13 |
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from trellis.pipelines import TrellisImageTo3DPipeline
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| 14 |
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from trellis.utils import render_utils
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| 15 |
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import trimesh
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| 16 |
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import tempfile
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| 17 |
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| 18 |
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MAX_SEED = np.iinfo(np.int32).max
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TMP_DIR = os.path.join(os.path.dirname(os.path.abspath(__file__)), 'tmp')
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os.makedirs(TMP_DIR, exist_ok=True)
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| 21 |
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def preprocess_mesh(mesh_prompt):
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print("Processing mesh")
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trimesh_mesh = trimesh.load_mesh(mesh_prompt)
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trimesh_mesh.export(mesh_prompt+'.glb')
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return mesh_prompt+'.glb'
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| 27 |
+
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| 28 |
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def preprocess_image(image):
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| 29 |
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if image is None:
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return None
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image = pipeline.preprocess_image(image, resolution=1024)
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| 32 |
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return image
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| 34 |
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@spaces.GPU
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| 35 |
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def generate_3d(image, seed=-1,
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ss_guidance_strength=3, ss_sampling_steps=50,
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slat_guidance_strength=3, slat_sampling_steps=6,):
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| 38 |
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if image is None:
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| 39 |
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return None, None, None
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| 40 |
+
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| 41 |
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if seed == -1:
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| 42 |
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seed = np.random.randint(0, MAX_SEED)
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| 43 |
+
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| 44 |
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image = pipeline.preprocess_image(image, resolution=1024)
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| 45 |
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#normal_image = normal_predictor(image, resolution=768, match_input_resolution=True, data_type='object')
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| 46 |
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normal_image = image
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| 47 |
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outputs = pipeline.run(
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| 48 |
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normal_image,
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| 49 |
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seed=seed,
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| 50 |
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formats=["mesh",],
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| 51 |
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preprocess_image=False,
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| 52 |
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sparse_structure_sampler_params={
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| 53 |
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"steps": ss_sampling_steps,
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"cfg_strength": ss_guidance_strength,
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| 55 |
+
},
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slat_sampler_params={
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| 57 |
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"steps": slat_sampling_steps,
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"cfg_strength": slat_guidance_strength,
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},
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| 60 |
+
)
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| 61 |
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generated_mesh = outputs['mesh'][0]
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| 62 |
+
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| 63 |
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# Save outputs
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| 64 |
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import datetime
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| 65 |
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output_id = datetime.datetime.now().strftime("%Y%m%d%H%M%S")
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| 66 |
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os.makedirs(os.path.join(TMP_DIR, output_id), exist_ok=True)
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| 67 |
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mesh_path = f"{TMP_DIR}/{output_id}/mesh.glb"
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| 68 |
+
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| 69 |
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render_results = render_utils.render_video(generated_mesh, resolution=1024, ssaa=1, num_frames=8, pitch=0.25, inverse_direction=True)
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| 70 |
+
def combine_diagonal(color_np, normal_np):
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| 71 |
+
# Convert images to numpy arrays
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| 72 |
+
h, w, c = color_np.shape
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| 73 |
+
# Create a boolean mask that is True for pixels where x > y (diagonally)
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| 74 |
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mask = np.fromfunction(lambda y, x: x > y, (h, w))
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| 75 |
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mask = mask.astype(bool)
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| 76 |
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mask = np.stack([mask] * c, axis=-1)
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| 77 |
+
# Where mask is True take color, else normal
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| 78 |
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combined_np = np.where(mask, color_np, normal_np)
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| 79 |
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return Image.fromarray(combined_np)
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| 80 |
+
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| 81 |
+
preview_images = [combine_diagonal(c, n) for c, n in zip(render_results['color'], render_results['normal'])]
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| 82 |
+
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| 83 |
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# Export mesh
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| 84 |
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trimesh_mesh = generated_mesh.to_trimesh(transform_pose=True)
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| 85 |
+
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| 86 |
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trimesh_mesh.export(mesh_path)
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| 87 |
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| 88 |
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return preview_images, normal_image, mesh_path, mesh_path
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| 89 |
+
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| 90 |
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def convert_mesh(mesh_path, export_format):
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| 91 |
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"""Download the mesh in the selected format."""
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| 92 |
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if not mesh_path:
|
| 93 |
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return None
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| 94 |
+
|
| 95 |
+
# Create a temporary file to store the mesh data
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| 96 |
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temp_file = tempfile.NamedTemporaryFile(suffix=f".{export_format}", delete=False)
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| 97 |
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temp_file_path = temp_file.name
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| 98 |
+
|
| 99 |
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new_mesh_path = mesh_path.replace(".glb", f".{export_format}")
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| 100 |
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mesh = trimesh.load_mesh(mesh_path)
|
| 101 |
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mesh.export(temp_file_path) # Export to the temporary file
|
| 102 |
+
|
| 103 |
+
return temp_file_path # Return the path to the temporary file
|
| 104 |
+
|
| 105 |
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# Create the Gradio interface with improved layout
|
| 106 |
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with gr.Blocks(css="footer {visibility: hidden}") as demo:
|
| 107 |
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gr.Markdown(
|
| 108 |
+
"""
|
| 109 |
+
<h1 style='text-align: center;'>Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridging</h1>
|
| 110 |
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<p style='text-align: center;'>
|
| 111 |
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<strong>V0.1, Introduced By
|
| 112 |
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<a href="https://gaplab.cuhk.edu.cn/" target="_blank">GAP Lab</a> from CUHKSZ and
|
| 113 |
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<a href="https://www.nvsgames.cn/" target="_blank">Game-AIGC team</a> From ByteDance</strong>
|
| 114 |
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</p>
|
| 115 |
+
"""
|
| 116 |
+
)
|
| 117 |
+
|
| 118 |
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with gr.Row():
|
| 119 |
+
gr.Markdown("""
|
| 120 |
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<p align="center">
|
| 121 |
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<a title="Website" href="https://stable-x.github.io/Hi3DGen/" target="_blank" rel="noopener noreferrer" style="display: inline-block;">
|
| 122 |
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<img src="https://www.obukhov.ai/img/badges/badge-website.svg">
|
| 123 |
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</a>
|
| 124 |
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<a title="arXiv" href="" target="_blank" rel="noopener noreferrer" style="display: inline-block;">
|
| 125 |
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<img src="https://www.obukhov.ai/img/badges/badge-pdf.svg">
|
| 126 |
+
</a>
|
| 127 |
+
<a title="Github" href="https://github.com/bytedance/Hi3DGen" target="_blank" rel="noopener noreferrer" style="display: inline-block;">
|
| 128 |
+
<img src="https://img.shields.io/github/stars/bytedance/Hi3DGen?label=GitHub%20%E2%98%85&logo=github&color=C8C" alt="badge-github-stars">
|
| 129 |
+
</a>
|
| 130 |
+
<a title="Social" href="https://x.com/ychngji6" target="_blank" rel="noopener noreferrer" style="display: inline-block;">
|
| 131 |
+
<img src="https://www.obukhov.ai/img/badges/badge-social.svg" alt="social">
|
| 132 |
+
</a>
|
| 133 |
+
</p>
|
| 134 |
+
""")
|
| 135 |
+
|
| 136 |
+
with gr.Row():
|
| 137 |
+
with gr.Column(scale=1):
|
| 138 |
+
with gr.Tabs():
|
| 139 |
+
|
| 140 |
+
with gr.Tab("Single Image"):
|
| 141 |
+
with gr.Row():
|
| 142 |
+
image_prompt = gr.Image(label="Image Prompt", image_mode="RGBA", type="pil")
|
| 143 |
+
normal_output = gr.Image(label="Normal Bridge", image_mode="RGBA", type="pil")
|
| 144 |
+
|
| 145 |
+
with gr.Tab("Multiple Images"):
|
| 146 |
+
gr.Markdown("<div style='text-align: center; padding: 40px; font-size: 24px;'>Multiple Images functionality is coming soon!</div>")
|
| 147 |
+
|
| 148 |
+
with gr.Accordion("Advanced Settings", open=False):
|
| 149 |
+
seed = gr.Slider(-1, MAX_SEED, label="Seed", value=0, step=1)
|
| 150 |
+
gr.Markdown("#### Stage 1: Sparse Structure Generation")
|
| 151 |
+
with gr.Row():
|
| 152 |
+
ss_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=3, step=0.1)
|
| 153 |
+
ss_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=50, step=1)
|
| 154 |
+
gr.Markdown("#### Stage 2: Structured Latent Generation")
|
| 155 |
+
with gr.Row():
|
| 156 |
+
slat_guidance_strength = gr.Slider(0.0, 10.0, label="Guidance Strength", value=3.0, step=0.1)
|
| 157 |
+
slat_sampling_steps = gr.Slider(1, 50, label="Sampling Steps", value=6, step=1)
|
| 158 |
+
|
| 159 |
+
with gr.Group():
|
| 160 |
+
with gr.Row():
|
| 161 |
+
gen_shape_btn = gr.Button("Generate Shape", size="lg", variant="primary")
|
| 162 |
+
|
| 163 |
+
# Right column - Output
|
| 164 |
+
with gr.Column(scale=1):
|
| 165 |
+
with gr.Tabs():
|
| 166 |
+
with gr.Tab("Preview"):
|
| 167 |
+
output_gallery = gr.Gallery(label="Examples", columns=4, rows=2, object_fit="contain", height="auto",show_label=False)
|
| 168 |
+
with gr.Tab("3D Model"):
|
| 169 |
+
with gr.Column():
|
| 170 |
+
model_output = LitModel3D(label="3D Model Preview", exposure=10.0, height=300)
|
| 171 |
+
with gr.Column():
|
| 172 |
+
export_format = gr.Dropdown(
|
| 173 |
+
choices=["obj", "glb", "ply", "stl"],
|
| 174 |
+
value="glb",
|
| 175 |
+
label="File Format"
|
| 176 |
+
)
|
| 177 |
+
download_btn = gr.DownloadButton(label="Export Mesh", interactive=False)
|
| 178 |
+
|
| 179 |
+
image_prompt.upload(
|
| 180 |
+
preprocess_image,
|
| 181 |
+
inputs=[image_prompt],
|
| 182 |
+
outputs=[image_prompt]
|
| 183 |
+
)
|
| 184 |
+
|
| 185 |
+
gen_shape_btn.click(
|
| 186 |
+
generate_3d,
|
| 187 |
+
inputs=[
|
| 188 |
+
image_prompt, seed,
|
| 189 |
+
ss_guidance_strength, ss_sampling_steps,
|
| 190 |
+
slat_guidance_strength, slat_sampling_steps
|
| 191 |
+
],
|
| 192 |
+
outputs=[output_gallery, normal_output, model_output, download_btn]
|
| 193 |
+
).then(
|
| 194 |
+
lambda: gr.Button(interactive=True),
|
| 195 |
+
outputs=[download_btn],
|
| 196 |
+
)
|
| 197 |
+
|
| 198 |
+
|
| 199 |
+
def update_download_button(mesh_path, export_format):
|
| 200 |
+
if not mesh_path:
|
| 201 |
+
return gr.File.update(value=None, interactive=False)
|
| 202 |
+
|
| 203 |
+
download_path = convert_mesh(mesh_path, export_format)
|
| 204 |
+
return download_path
|
| 205 |
+
|
| 206 |
+
export_format.change(
|
| 207 |
+
update_download_button,
|
| 208 |
+
inputs=[model_output, export_format],
|
| 209 |
+
outputs=[download_btn]
|
| 210 |
+
).then(
|
| 211 |
+
lambda: gr.Button(interactive=True),
|
| 212 |
+
outputs=[download_btn],
|
| 213 |
+
)
|
| 214 |
+
|
| 215 |
+
examples = gr.Examples(
|
| 216 |
+
examples=[
|
| 217 |
+
f'assets/example_image/{image}'
|
| 218 |
+
for image in os.listdir("assets/example_image")
|
| 219 |
+
],
|
| 220 |
+
inputs=image_prompt,
|
| 221 |
+
)
|
| 222 |
+
|
| 223 |
+
if __name__ == "__main__":
|
| 224 |
+
# Initialize pipeline
|
| 225 |
+
pipeline = TrellisImageTo3DPipeline.from_pretrained("JeffreyXiang/TRELLIS-image-large")
|
| 226 |
+
|
| 227 |
+
# Initialize normal predictor
|
| 228 |
+
# normal_predictor = torch.hub.load("hugoycj/StableNormal", "StableNormal_turbo", trust_repo=True, yoso_version='yoso-normal-v1-8-1')
|
| 229 |
+
|
| 230 |
+
# Launch the app
|
| 231 |
+
demo.launch()
|
assets/example_image/T.png
ADDED
|
assets/example_image/typical_building_building.png
ADDED
|
assets/example_image/typical_building_castle.png
ADDED
|
assets/example_image/typical_building_colorful_cottage.png
ADDED
|
assets/example_image/typical_building_maya_pyramid.png
ADDED
|
assets/example_image/typical_building_mushroom.png
ADDED
|
assets/example_image/typical_building_space_station.png
ADDED
|
assets/example_image/typical_creature_dragon.png
ADDED
|
assets/example_image/typical_creature_elephant.png
ADDED
|
assets/example_image/typical_creature_furry.png
ADDED
|
assets/example_image/typical_creature_quadruped.png
ADDED
|
assets/example_image/typical_creature_robot_crab.png
ADDED
|
assets/example_image/typical_creature_robot_dinosour.png
ADDED
|
assets/example_image/typical_creature_rock_monster.png
ADDED
|
assets/example_image/typical_humanoid_block_robot.png
ADDED
|
assets/example_image/typical_humanoid_dragonborn.png
ADDED
|
assets/example_image/typical_humanoid_dwarf.png
ADDED
|
assets/example_image/typical_humanoid_goblin.png
ADDED
|
assets/example_image/typical_humanoid_mech.png
ADDED
|
assets/example_image/typical_misc_crate.png
ADDED
|
assets/example_image/typical_misc_fireplace.png
ADDED
|
assets/example_image/typical_misc_gate.png
ADDED
|
assets/example_image/typical_misc_lantern.png
ADDED
|
assets/example_image/typical_misc_magicbook.png
ADDED
|
assets/example_image/typical_misc_mailbox.png
ADDED
|
assets/example_image/typical_misc_monster_chest.png
ADDED
|
assets/example_image/typical_misc_paper_machine.png
ADDED
|
assets/example_image/typical_misc_phonograph.png
ADDED
|
assets/example_image/typical_misc_portal2.png
ADDED
|
assets/example_image/typical_misc_storage_chest.png
ADDED
|
assets/example_image/typical_misc_telephone.png
ADDED
|
assets/example_image/typical_misc_television.png
ADDED
|
assets/example_image/typical_misc_workbench.png
ADDED
|
assets/example_image/typical_vehicle_biplane.png
ADDED
|
assets/example_image/typical_vehicle_bulldozer.png
ADDED
|
assets/example_image/typical_vehicle_cart.png
ADDED
|
assets/example_image/typical_vehicle_excavator.png
ADDED
|
assets/example_image/typical_vehicle_helicopter.png
ADDED
|
assets/example_image/typical_vehicle_locomotive.png
ADDED
|
assets/example_image/typical_vehicle_pirate_ship.png
ADDED
|
assets/example_image/weatherworn_misc_paper_machine3.png
ADDED
|
assets/example_multi_image/character_1.png
ADDED
|
assets/example_multi_image/character_2.png
ADDED
|
assets/example_multi_image/character_3.png
ADDED
|
assets/example_multi_image/mushroom_1.png
ADDED
|
assets/example_multi_image/mushroom_2.png
ADDED
|
assets/example_multi_image/mushroom_3.png
ADDED
|