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import cv2
import mediapipe as mp
import numpy as np
import math
from src.detection.base_processor import BaseProcessor
# --- Helper Functions (Unchanged) ---
def calculate_ear(eye_landmarks, frame_shape):
"""Calculates the Eye Aspect Ratio for a single eye."""
# Note: frame_shape is (height, width)
coords = np.array([(lm.x * frame_shape[1], lm.y * frame_shape[0]) for lm in eye_landmarks])
v1 = np.linalg.norm(coords[1] - coords[5])
v2 = np.linalg.norm(coords[2] - coords[4])
h1 = np.linalg.norm(coords[0] - coords[3])
return (v1 + v2) / (2.0 * h1) if h1 > 0 else 0.0
def calculate_mar(mouth_landmarks, frame_shape):
"""Calculates the Mouth Aspect Ratio."""
coords = np.array([(lm.x * frame_shape[1], lm.y * frame_shape[0]) for lm in mouth_landmarks])
v1 = np.linalg.norm(coords[1] - coords[7])
v2 = np.linalg.norm(coords[2] - coords[6])
v3 = np.linalg.norm(coords[3] - coords[5])
h1 = np.linalg.norm(coords[0] - coords[4])
return (v1 + v2 + v3) / (2.0 * h1) if h1 > 0 else 0.0
class GeometricProcessor(BaseProcessor):
# Landmark indices for eyes and mouth
L_EYE = [362, 385, 387, 263, 373, 380]
R_EYE = [33, 160, 158, 133, 153, 144]
MOUTH = [61, 291, 39, 181, 0, 17, 84, 178]
# Landmark indices for Head Pose Estimation
HEAD_POSE_LANDMARKS = [1, 152, 263, 33, 287, 57] # Nose tip, Chin, Left eye left corner, Right eye right corner, Left mouth corner, Right mouth corner
def __init__(self, config):
self.settings = config['geometric_settings']
self.face_mesh = mp.solutions.face_mesh.FaceMesh(
max_num_faces=1,
refine_landmarks=False, # Set to True for more detailed landmarks around eyes/lips, at a slight performance cost
min_detection_confidence=0.5,
min_tracking_confidence=0.5)
self.downscale_factor = self.settings.get('downscale_factor', 0.35)
self.default_skip = max(1, self.settings.get("skip_frames", 2))
# --- FIX: Caching states for efficiency ---
self.frame_counter = 0
# Initialize with safe defaults
self.last_indicators = {"drowsiness_level": "Initializing...", "lighting": "Good", "details": {}}
self.last_landmarks = None
self.last_drawn_frame = None # Cache the fully drawn frame
# Drowsiness event counters
self.counters = { "eye_closure": 0, "yawning": 0, "head_nod": 0, "looking_away": 0 }
# Pre-allocated buffer for solvePnP
self.zeros_4x1 = np.zeros((4, 1), np.float32)
def process_frame(self, frame):
self.frame_counter += 1
# --- FIX: More efficient frame skipping ---
# Adaptive skipping: process more frequently if drowsiness is detected.
last_level = self.last_indicators.get("drowsiness_level", "Awake")
skip_n = 1 if last_level != "Awake" else self.default_skip
if self.frame_counter % skip_n != 0:
# If we have a cached frame, return it to avoid re-drawing.
if self.last_drawn_frame is not None:
return self.last_drawn_frame, self.last_indicators
# Fallback if the first frame was skipped (unlikely but safe)
else:
return frame.copy(), self.last_indicators
# --- CORE FRAME PROCESSING ---
original_frame = frame.copy()
h_orig, w_orig, _ = original_frame.shape
# Optimization: Downscale frame for faster processing
small_frame = cv2.resize(original_frame, (0, 0), fx=self.downscale_factor, fy=self.downscale_factor, interpolation=cv2.INTER_AREA)
h, w, _ = small_frame.shape
# All processing is done on the `small_frame` for speed.
gray = cv2.cvtColor(small_frame, cv2.COLOR_BGR2GRAY)
brightness = np.mean(gray)
drowsiness_indicators = {"drowsiness_level": "Awake", "lighting": "Good", "details": {}}
face_landmarks_data = None
if brightness < self.settings['low_light_thresh']:
drowsiness_indicators["lighting"] = "Low"
else:
# Convert the SMALL frame to RGB for MediaPipe
img_rgb = cv2.cvtColor(small_frame, cv2.COLOR_BGR2RGB)
img_rgb.flags.writeable = False # Performance enhancement
results = self.face_mesh.process(img_rgb)
img_rgb.flags.writeable = True
if results.multi_face_landmarks:
face_landmarks_data = results.multi_face_landmarks[0]
landmarks = face_landmarks_data.landmark
score = 0
weights = self.settings['indicator_weights']
# --- Drowsiness Calculations (on small frame dimensions 'h', 'w') ---
ear_left = calculate_ear([landmarks[i] for i in self.L_EYE],(h,w))
ear_right = calculate_ear([landmarks[i] for i in self.R_EYE],(h,w))
ear = (ear_left + ear_right) / 2.0
if ear < self.settings['eye_ar_thresh']: self.counters['eye_closure']+=1
else: self.counters['eye_closure']=0
if self.counters['eye_closure'] >= self.settings['eye_ar_consec_frames']: score += weights['eye_closure']
mar = calculate_mar([landmarks[i] for i in self.MOUTH], (h, w))
if mar > self.settings['yawn_mar_thresh']: self.counters['yawning']+=1
else: self.counters['yawning']=0
if self.counters['yawning'] >= self.settings['yawn_consec_frames']: score += weights['yawning']
# --- Head Pose Estimation (on small frame dimensions 'h', 'w') ---
face_3d_model = np.array([
[0.0, 0.0, 0.0], # Nose tip
[0.0, -330.0, -65.0], # Chin
[-225.0, 170.0, -135.0], # Left eye left corner
[225.0, 170.0, -135.0], # Right eye right corner
[-150.0, -150.0, -125.0], # Left Mouth corner
[150.0, -150.0, -125.0] # Right mouth corner
], dtype=np.float32)
face_2d_points = np.array([(landmarks[i].x * w, landmarks[i].y * h) for i in self.HEAD_POSE_LANDMARKS], dtype=np.float32)
cam_matrix = np.array([[w, 0, w/2], [0, w, h/2], [0, 0, 1]], dtype=np.float32)
_, rvec, _ = cv2.solvePnP(face_3d_model, face_2d_points, cam_matrix, self.zeros_4x1, flags=cv2.SOLVEPNP_EPNP)
rmat, _ = cv2.Rodrigues(rvec)
angles, _, _, _, _, _ = cv2.RQDecomp3x3(rmat)
pitch, yaw = angles[0], angles[1]
if pitch > self.settings['head_nod_thresh']: self.counters['head_nod']+=1
else: self.counters['head_nod']=0
if self.counters['head_nod'] >= self.settings['head_pose_consec_frames']: score += weights['head_nod']
if abs(yaw) > self.settings['head_look_away_thresh']: self.counters['looking_away']+=1
else: self.counters['looking_away']=0
if self.counters['looking_away'] >= self.settings['head_pose_consec_frames']: score += weights['looking_away']
# Determine final drowsiness level based on score
levels = self.settings['drowsiness_levels']
if score >= levels['very_drowsy_threshold']:
drowsiness_indicators['drowsiness_level'] = "Very Drowsy"
elif score >= levels['slightly_drowsy_threshold']:
drowsiness_indicators['drowsiness_level'] = "Slightly Drowsy"
drowsiness_indicators['details']['Score'] = score
# --- Update state for next frame (skipped or processed) ---
self.last_indicators = drowsiness_indicators
self.last_landmarks = face_landmarks_data
# --- Draw visuals on the ORIGINAL frame for high-quality output ---
processed_frame = self.draw_visuals(original_frame, drowsiness_indicators, face_landmarks_data)
# --- FIX: Cache the newly drawn frame ---
self.last_drawn_frame = processed_frame
# --- FIX: Return only the two values expected by the Gradio app ---
return processed_frame, drowsiness_indicators
def draw_visuals(self, frame, indicators, landmarks_data=None):
"""Helper function to draw all visualizations on the frame."""
h, w, _ = frame.shape
level = indicators['drowsiness_level']
score_val = indicators.get("details", {}).get("Score", 0)
color = (0, 255, 0) # Green for Awake
if indicators['lighting'] == "Low":
color = (0, 165, 255) # Orange
cv2.putText(frame, "LOW LIGHT", (w // 2 - 120, h // 2), cv2.FONT_HERSHEY_SIMPLEX, 2, color, 3, cv2.LINE_AA)
elif level == "Slightly Drowsy": color = (0, 255, 255) # Yellow
elif level == "Very Drowsy": color = (0, 0, 255) # Red
# Draw landmarks if they were detected
if landmarks_data:
landmarks = landmarks_data.landmark
eye_mouth_landmarks_indices = self.L_EYE + self.R_EYE + self.MOUTH
for idx in eye_mouth_landmarks_indices:
lm = landmarks[idx]
# Scale landmark coordinates to the full-sized frame
x, y = int(lm.x * w), int(lm.y * h)
cv2.circle(frame, (x, y), 2, (0, 255, 0), -1)
cv2.rectangle(frame, (0, 0), (w - 1, h - 1), color, 10)
status_text = f"Status: {level} (Score: {score_val:.2f})"
cv2.putText(frame, status_text, (20, 40), cv2.FONT_HERSHEY_SIMPLEX, 1, (255, 255, 255), 2, cv2.LINE_AA)
return frame
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