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		Runtime error
		
	Update app.py
Browse files
    	
        app.py
    CHANGED
    
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         @@ -444,7 +444,6 @@ def process_and_query(state, input_language=None, audio_input=None, image_input= 
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                    # Evaluate hallucination
         
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                    hallucination_label = evaluate_hallucination(final_response, markdown_output)
         
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                    print("Hallucination Label:", hallucination_label)  # Debug print
         
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                    state['show_results'] = True
         
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                    return final_response, hallucination_label
         
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                except Exception as e:
         
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                    print(f"An error occurred: {e}")
         
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         @@ -573,43 +572,33 @@ languages = [ 
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                "Zulu"
         
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            ]
         
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            def  
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                state['show_results'] = False
         
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                return state
         
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            def create_interface(state):
         
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                with gr.Blocks(theme='ParityError/Anime') as iface:
         
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                            text_button = gr.Button("Use MultiMed")
         
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                            hallucination_output = gr.Label(label="Hallucination Evaluation")
         
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                            text_button.click(process_and_query, inputs=[input_language, audio_input, image_input, text_input, state], outputs=[text_output, hallucination_output])
         
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                    if state.get('show_results'):
         
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                        with gr.Row():
         
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                            text_output = gr.Markdown()
         
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                            hallucination_output = gr.Label()
         
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                    clear_button = gr.Button("Clear")
         
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                    clear_button.click(clear, inputs=[ 
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                return iface
         
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            iface = create_interface(state)
         
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            iface.launch(show_error=True, debug=True)
         
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                    # Evaluate hallucination
         
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                    hallucination_label = evaluate_hallucination(final_response, markdown_output)
         
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                    print("Hallucination Label:", hallucination_label)  # Debug print
         
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                    return final_response, hallucination_label
         
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                except Exception as e:
         
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                    print(f"An error occurred: {e}")
         
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                "Zulu"
         
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            ]
         
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            def clear(input_language, audio_input, image_input, text_input):
         
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                # Reset each input to its default state
         
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                return "", None, None, "", []
         
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            def create_interface():
         
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                with gr.Blocks(theme='ParityError/Anime') as iface:
         
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                    input_language = gr.Dropdown(languages, label="Select the language", value="English", interactive=True)
         
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                    with gr.Accordion("Use Voice", open=False) as voice_accordion:
         
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                        audio_input = gr.Audio(label="Speak", type="filepath", sources="microphone")
         
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                        audio_output = gr.Markdown(label="Output text")
         
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                    with gr.Accordion("Use a Picture", open=False) as picture_accordion:
         
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                        image_input = gr.Image(label="Upload image")
         
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                        image_output = gr.Markdown(label="Output text")
         
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                    with gr.Accordion("MultiMed", open=False) as multimend_accordion:
         
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                        text_input = gr.Textbox(label="Use Text", lines=5)
         
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                        text_output = gr.Markdown(label="Output text")
         
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                        text_button = gr.Button("Use MultiMed")
         
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                        hallucination_output = gr.Label(label="Hallucination Evaluation")
         
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                        text_button.click(process_and_query, inputs=[input_language, audio_input, image_input, text_input], outputs=[text_output, hallucination_output])
         
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                    clear_button = gr.Button("Clear")
         
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                    clear_button.click(clear, inputs=[], outputs=[])
         
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                return iface
         
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            iface = create_interface()
         
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            iface.launch(show_error=True, debug=True)
         
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