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// conversation-manager.service.ts
// Path: /flare-ui/src/app/services/conversation-manager.service.ts
import { Injectable, OnDestroy } from '@angular/core';
import { Subject, Subscription, BehaviorSubject, throwError } from 'rxjs';
import { catchError, retry } from 'rxjs/operators';
import { WebSocketService } from './websocket.service';
import { AudioStreamService } from './audio-stream.service';
export type ConversationState =
| 'idle'
| 'listening'
| 'processing_stt'
| 'processing_llm'
| 'processing_tts'
| 'playing_audio'
| 'error';
export interface ConversationMessage {
role: 'user' | 'assistant' | 'system';
text: string;
timestamp: Date;
audioUrl?: string;
error?: boolean;
}
export interface ConversationConfig {
language?: string;
stt_engine?: string;
tts_engine?: string;
enable_barge_in?: boolean;
max_silence_duration?: number;
}
export interface ConversationError {
type: 'websocket' | 'audio' | 'permission' | 'network' | 'unknown';
message: string;
details?: any;
timestamp: Date;
}
@Injectable({
providedIn: 'root'
})
export class ConversationManagerService implements OnDestroy {
private subscriptions = new Subscription();
private audioQueue: string[] = [];
private isInterrupting = false;
private sessionId: string | null = null;
private conversationConfig: ConversationConfig = {
language: 'tr-TR',
stt_engine: 'google',
enable_barge_in: true
};
// State management
private currentStateSubject = new BehaviorSubject<ConversationState>('idle');
public currentState$ = this.currentStateSubject.asObservable();
// Message history
private messagesSubject = new BehaviorSubject<ConversationMessage[]>([]);
public messages$ = this.messagesSubject.asObservable();
// Current transcription
private transcriptionSubject = new BehaviorSubject<string>('');
public transcription$ = this.transcriptionSubject.asObservable();
// Error handling
private errorSubject = new Subject<ConversationError>();
public error$ = this.errorSubject.asObservable();
private sttReadySubject = new Subject<boolean>();
// Audio player reference
private audioPlayer: HTMLAudioElement | null = null;
private audioPlayerPromise: Promise<void> | null = null;
constructor(
private wsService: WebSocketService,
private audioService: AudioStreamService
) {
this.audioService.setUseLinear16(true);
}
ngOnDestroy(): void {
this.cleanup();
}
async startConversation(sessionId: string, config?: ConversationConfig): Promise<void> {
try {
if (!sessionId) {
throw new Error('Session ID is required');
}
// Update configuration
if (config) {
this.conversationConfig = { ...this.conversationConfig, ...config };
}
this.sessionId = sessionId;
// Start in listening state
this.currentStateSubject.next('listening');
console.log('🎤 Starting conversation in continuous listening mode');
// Connect WebSocket first
await this.wsService.connect(sessionId).catch(error => {
throw new Error(`WebSocket connection failed: ${error.message}`);
});
// Set up subscriptions BEFORE sending any messages
this.setupSubscriptions();
// Send start signal with configuration
this.wsService.sendControl('start_conversation', {
...this.conversationConfig,
continuous_listening: true
});
console.log('✅ [ConversationManager] Conversation started - waiting for welcome TTS');
} catch (error: any) {
console.error('Failed to start conversation:', error);
const conversationError: ConversationError = {
type: this.determineErrorType(error),
message: error.message || 'Failed to start conversation',
details: error,
timestamp: new Date()
};
this.errorSubject.next(conversationError);
this.currentStateSubject.next('error');
this.cleanup();
throw error;
}
}
stopConversation(): void {
try {
// First stop audio recording
this.audioService.stopRecording();
// Send conversation end signal
if (this.wsService.isConnected()) {
this.wsService.sendControl('stop_conversation'); // stop_session yerine
}
// Small delay before disconnecting
setTimeout(() => {
this.cleanup();
this.addSystemMessage('Conversation ended');
}, 100);
} catch (error) {
console.error('Error stopping conversation:', error);
this.cleanup();
}
}
private setupSubscriptions(): void {
// Audio chunks from microphone
this.subscriptions.add(
this.audioService.audioChunk$.subscribe({
next: (chunk) => {
if (!this.isInterrupting && this.wsService.isConnected()) {
try {
this.wsService.sendAudioChunk(chunk.data);
} catch (error) {
console.error('Failed to send audio chunk:', error);
}
}
},
error: (error) => {
console.error('Audio stream error:', error);
this.handleAudioError(error);
}
})
);
// Audio stream errors
this.subscriptions.add(
this.audioService.error$.subscribe(error => {
this.handleAudioError(error);
})
);
// WebSocket messages
this.subscriptions.add(
this.wsService.message$.subscribe({
next: (message) => {
this.handleMessage(message);
},
error: (error) => {
console.error('WebSocket message error:', error);
this.handleWebSocketError(error);
}
})
);
// WebSocket transcription handling
this.subscriptions.add(
this.wsService.transcription$.subscribe(result => {
// Batch mode'da her zaman final result gelir
console.log('📝 Transcription received:', result);
const messages = this.messagesSubject.value;
const lastMessage = messages[messages.length - 1];
if (!lastMessage || lastMessage.role !== 'user' || lastMessage.text !== result.text) {
this.addMessage('user', result.text);
}
})
);
// State changes
this.subscriptions.add(
this.wsService.stateChange$.subscribe(change => {
this.currentStateSubject.next(change.to as ConversationState);
this.handleStateChange(change.from, change.to);
})
);
// WebSocket errors
this.subscriptions.add(
this.wsService.error$.subscribe(error => {
console.error('WebSocket error:', error);
this.handleWebSocketError({ message: error });
})
);
// WebSocket connection state
this.subscriptions.add(
this.wsService.connection$.subscribe(connected => {
if (!connected && this.currentStateSubject.value !== 'idle') {
this.addSystemMessage('Connection lost. Attempting to reconnect...');
}
})
);
}
private handleMessage(message: any): void {
try {
switch (message.type) {
case 'transcription':
// SADECE final transcription'ları işle. Interim transcription'ları işlemiyoruz
if (message['is_final']) {
const messages = this.messagesSubject.value;
const lastMessage = messages[messages.length - 1];
if (!lastMessage || lastMessage.role !== 'user' || lastMessage.text !== message['text']) {
this.addMessage('user', message['text']);
}
}
break;
case 'assistant_response':
// Welcome mesajı veya normal yanıt
const isWelcome = message['is_welcome'] || false;
this.addMessage('assistant', message['text']);
if (isWelcome) {
console.log('📢 Welcome message received:', message['text']);
}
break;
case 'tts_audio':
this.handleTTSAudio(message);
break;
case 'tts_error':
// TTS hatası durumunda kullanıcıya bilgi ver
console.error('TTS Error:', message['message']);
this.addSystemMessage(message['message']);
break;
case 'control':
if (message['action'] === 'stop_playback') {
this.stopAudioPlayback();
}
break;
case 'error':
this.handleServerError(message);
break;
case 'session_config':
// Update configuration from server
if (message['config']) {
this.conversationConfig = { ...this.conversationConfig, ...message['config'] };
}
break;
case 'session_started':
// Session başladı, STT durumunu kontrol et
console.log('📢 Session started:', message);
if (!message['stt_initialized']) {
this.addSystemMessage('Speech recognition failed to initialize. Voice input will not be available.');
}
break;
case 'stt_ready':
console.log('✅ [ConversationManager] STT ready signal received', {
hasReadyFlag: !!message['ready_for_audio'],
isRecording: this.audioService.isRecording(),
currentState: this.currentStateSubject.value
});
// ✅ STT hazır, recording'i başlat
if (!this.audioService.isRecording()) {
console.log('🎤 [ConversationManager] Starting audio recording (STT ready)');
this.audioService.startRecording().then(() => {
console.log('✅ [ConversationManager] Audio recording started successfully');
}).catch(error => {
console.error('❌ Failed to start recording:', error);
this.handleAudioError(error);
});
} else {
console.log('⚠️ [ConversationManager] Recording already active');
}
break;
case 'stt_stopped':
console.log('🛑 [ConversationManager] STT stopped signal received');
// ✅ Backend STT durduğunu bildirdi, recording'i derhal durdur
if (message['stop_recording'] && this.audioService.isRecording()) {
console.log('🛑 [ConversationManager] Stopping audio recording (backend request)');
this.audioService.stopRecording();
}
break;
case 'state_change':
// Backend'den gelen state'i frontend state'ine map et
const backendState = message['to'] || message['state'];
const mappedState = this.mapBackendStateToFrontend(backendState);
if (mappedState) {
this.currentStateSubject.next(mappedState);
// Log state changes with better format
console.log(`📊 Backend state: ${backendState} → Frontend state: ${mappedState}`);
} else {
console.warn(`⚠️ Unknown backend state: ${backendState}`);
}
break;
case 'conversation_started':
// Conversation başladığında log at
console.log('📢 Conversation started:', message);
break;
}
} catch (error) {
console.error('Error handling message:', error);
this.errorSubject.next({
type: 'unknown',
message: 'Failed to process message',
details: error,
timestamp: new Date()
});
}
}
private mapBackendStateToFrontend(backendState: string): ConversationState | null {
const stateMap: { [key: string]: ConversationState } = {
'idle': 'idle',
'initializing': 'idle',
'preparing_welcome': 'processing_tts',
'playing_welcome': 'playing_audio',
'listening': 'listening',
'processing_speech': 'processing_stt',
'preparing_response': 'processing_llm',
'playing_response': 'playing_audio',
'error': 'error',
'ended': 'idle'
};
return stateMap[backendState] || null;
}
private handleStateChange(from: string, to: string): void {
console.log(`📊 State: ${from} → ${to}`);
// State değişimlerinde transcription'ı temizleme
// Sadece error durumunda temizle
if (to === 'error') {
this.transcriptionSubject.next('');
}
// Log state changes for debugging
console.log(`🎤 Continuous listening mode - state: ${to}`);
}
private playQueuedAudio(): void {
const messages = this.messagesSubject.value;
const lastMessage = messages[messages.length - 1];
if (lastMessage?.audioUrl && lastMessage.role === 'assistant') {
this.playAudio(lastMessage.audioUrl);
}
}
private async playAudio(audioUrl: string): Promise<void> {
try {
console.log('🎵 [ConversationManager] playAudio called', {
hasAudioPlayer: !!this.audioPlayer,
audioUrl: audioUrl,
timestamp: new Date().toISOString()
});
// Her seferinde yeni audio player oluştur ve handler'ları set et
if (this.audioPlayer) {
// Eski player'ı temizle
this.audioPlayer.pause();
this.audioPlayer.src = '';
this.audioPlayer = null;
}
// Yeni player oluştur
this.audioPlayer = new Audio();
this.setupAudioPlayerHandlers(); // HER SEFERINDE handler'ları set et
this.audioPlayer.src = audioUrl;
// Store the play promise to handle interruptions properly
this.audioPlayerPromise = this.audioPlayer.play();
await this.audioPlayerPromise;
} catch (error: any) {
// Check if error is due to interruption
if (error.name === 'AbortError') {
console.log('Audio playback interrupted');
} else {
console.error('Audio playback error:', error);
this.errorSubject.next({
type: 'audio',
message: 'Failed to play audio response',
details: error,
timestamp: new Date()
});
}
} finally {
this.audioPlayerPromise = null;
}
}
private setupAudioPlayerHandlers(): void {
if (!this.audioPlayer) return;
this.audioPlayer.onended = async () => {
console.log('🎵 [ConversationManager] Audio playback ended', {
currentState: this.currentStateSubject.value,
isRecording: this.audioService.isRecording(),
timestamp: new Date().toISOString()
});
try {
// Backend'e audio bittiğini bildir
if (this.wsService.isConnected()) {
console.log('📤 [ConversationManager] Sending audio_ended to backend');
this.wsService.sendControl('audio_ended');
// ✅ Backend STT başlatacak ve bize stt_ready sinyali gönderecek
// ✅ Recording'i burada başlatmıyoruz, handleMessage'da stt_ready gelince başlatacağız
console.log('⏳ [ConversationManager] Waiting for STT ready signal from backend...');
}
} catch (error) {
console.error('❌ [ConversationManager] Failed to handle audio end:', error);
this.handleAudioError(error);
}
};
this.audioPlayer.onerror = (error) => {
console.error('Audio player error:', error);
this.errorSubject.next({
type: 'audio',
message: 'Audio playback error occurred',
details: error,
timestamp: new Date()
});
};
this.audioPlayer.onplay = () => {
console.log('▶️ [ConversationManager] Audio playback started');
};
this.audioPlayer.onpause = () => {
console.log('⏸️ [ConversationManager] Audio playback paused');
};
}
private stopAudioPlayback(): void {
try {
if (this.audioPlayer) {
this.audioPlayer.pause();
this.audioPlayer.currentTime = 0;
// Cancel any pending play promise
if (this.audioPlayerPromise) {
this.audioPlayerPromise.catch(() => {
// Ignore abort errors
});
this.audioPlayerPromise = null;
}
}
} catch (error) {
console.error('Error stopping audio playback:', error);
}
}
// Barge-in handling - DEVRE DIŞI
performBargeIn(): void {
// Barge-in özelliği devre dışı bırakıldı
console.log('⚠️ Barge-in is currently disabled');
// Kullanıcıya bilgi ver
this.addSystemMessage('Barge-in feature is currently disabled.');
}
private addMessage(role: 'user' | 'assistant', text: string, error: boolean = false): void {
if (!text || text.trim().length === 0) {
return;
}
const messages = this.messagesSubject.value;
messages.push({
role,
text,
timestamp: new Date(),
error
});
this.messagesSubject.next([...messages]);
}
private addSystemMessage(text: string): void {
console.log(`📢 System: ${text}`);
const messages = this.messagesSubject.value;
messages.push({
role: 'system',
text,
timestamp: new Date()
});
this.messagesSubject.next([...messages]);
}
private handleTTSAudio(message: any): void {
try {
// Validate audio data
if (!message['data']) {
console.warn('❌ TTS audio message missing data');
return;
}
// Detailed log
console.log('🎵 TTS chunk received:', {
chunkIndex: message['chunk_index'],
totalChunks: message['total_chunks'],
dataLength: message['data'].length,
dataPreview: message['data'].substring(0, 50) + '...',
isLast: message['is_last'],
mimeType: message['mime_type']
});
// Accumulate audio chunks (already base64)
this.audioQueue.push(message['data']);
console.log(`📦 Audio queue size: ${this.audioQueue.length} chunks`);
if (message['is_last']) {
console.log('🔧 Processing final audio chunk...');
try {
// All chunks received, combine and create audio blob
const combinedBase64 = this.audioQueue.join('');
console.log('✅ Combined audio data:', {
totalLength: combinedBase64.length,
queueSize: this.audioQueue.length,
preview: combinedBase64.substring(0, 100) + '...'
});
// Validate base64
console.log('🔍 Validating base64...');
if (!this.isValidBase64(combinedBase64)) {
throw new Error('Invalid base64 data received');
}
console.log('✅ Base64 validation passed');
const audioBlob = this.base64ToBlob(combinedBase64, message['mime_type'] || 'audio/mpeg');
const audioUrl = URL.createObjectURL(audioBlob);
console.log('🎧 Audio URL created:', audioUrl);
// Update last message with audio URL
const messages = this.messagesSubject.value;
if (messages.length > 0) {
const lastAssistantMessageIndex = this.findLastAssistantMessageIndex(messages);
if (lastAssistantMessageIndex >= 0) {
messages[lastAssistantMessageIndex].audioUrl = audioUrl;
this.messagesSubject.next([...messages]);
console.log('✅ Audio URL attached to assistant message at index:', lastAssistantMessageIndex);
// Auto-play if it's welcome message or if in playing_audio state
const isWelcomeMessage = messages[lastAssistantMessageIndex].text &&
messages[lastAssistantMessageIndex].timestamp &&
(new Date().getTime() - messages[lastAssistantMessageIndex].timestamp.getTime()) < 10000; // 10 saniye içinde
if (isWelcomeMessage || this.currentStateSubject.value === 'playing_audio') {
setTimeout(() => {
console.log('🎵 Auto-playing audio for welcome message');
this.playAudio(audioUrl);
}, 500);
}
} else {
console.warn('⚠️ No assistant message found to attach audio');
}
}
// Clear queue
this.audioQueue = [];
console.log('🧹 Audio queue cleared');
console.log('✅ Audio processing completed successfully');
} catch (error) {
console.error('❌ Error creating audio blob:', error);
console.error('Queue size was:', this.audioQueue.length);
this.audioQueue = [];
}
}
} catch (error) {
console.error('❌ Error handling TTS audio:', error);
this.audioQueue = []; // Clear queue on error
}
}
private findLastAssistantMessageIndex(messages: ConversationMessage[]): number {
for (let i = messages.length - 1; i >= 0; i--) {
if (messages[i].role === 'assistant') {
return i;
}
}
return -1;
}
private isValidBase64(str: string): boolean {
try {
console.log(`🔍 Checking base64 validity for ${str.length} chars`);
// Check if string contains only valid base64 characters
const base64Regex = /^[A-Za-z0-9+/]*={0,2}$/;
if (!base64Regex.test(str)) {
console.error('❌ Base64 regex test failed');
return false;
}
// Try to decode to verify
const decoded = atob(str);
console.log(`✅ Base64 decode successful, decoded length: ${decoded.length}`);
return true;
} catch (e) {
console.error('❌ Base64 validation error:', e);
return false;
}
}
private base64ToBlob(base64: string, mimeType: string): Blob {
try {
console.log('🔄 Converting base64 to blob:', {
base64Length: base64.length,
mimeType: mimeType
});
const byteCharacters = atob(base64);
console.log(`📊 Decoded to ${byteCharacters.length} bytes`);
const byteNumbers = new Array(byteCharacters.length);
for (let i = 0; i < byteCharacters.length; i++) {
byteNumbers[i] = byteCharacters.charCodeAt(i);
}
const byteArray = new Uint8Array(byteNumbers);
const blob = new Blob([byteArray], { type: mimeType });
console.log('✅ Blob created:', {
size: blob.size,
type: blob.type,
sizeKB: (blob.size / 1024).toFixed(2) + ' KB'
});
return blob;
} catch (error) {
console.error('❌ Error converting base64 to blob:', error);
console.error('Input details:', {
base64Length: base64.length,
base64Preview: base64.substring(0, 100) + '...',
mimeType: mimeType
});
throw new Error('Failed to convert audio data');
}
}
private handleAudioError(error: any): void {
const conversationError: ConversationError = {
type: error.type || 'audio',
message: error.message || 'Audio error occurred',
details: error,
timestamp: new Date()
};
this.errorSubject.next(conversationError);
// Add user-friendly message
if (error.type === 'permission') {
this.addSystemMessage('Microphone permission denied. Please allow microphone access.');
} else if (error.type === 'device') {
this.addSystemMessage('Microphone not found or not accessible.');
} else {
this.addSystemMessage('Audio error occurred. Please check your microphone.');
}
// Update state
this.currentStateSubject.next('error');
}
private handleWebSocketError(error: any): void {
const conversationError: ConversationError = {
type: 'websocket',
message: error.message || 'WebSocket error occurred',
details: error,
timestamp: new Date()
};
this.errorSubject.next(conversationError);
this.addSystemMessage('Connection error. Please check your internet connection.');
// Don't set error state for temporary connection issues
if (this.wsService.getReconnectionInfo().isReconnecting) {
this.addSystemMessage('Attempting to reconnect...');
} else {
this.currentStateSubject.next('error');
}
}
private handleServerError(message: any): void {
const errorType = message['error_type'] || 'unknown';
const errorMessage = message['message'] || 'Server error occurred';
const conversationError: ConversationError = {
type: errorType === 'race_condition' ? 'network' : 'unknown',
message: errorMessage,
details: message,
timestamp: new Date()
};
this.errorSubject.next(conversationError);
// STT initialization hatası için özel handling
if (errorType === 'stt_init_failed') {
this.addSystemMessage('Speech recognition service failed to initialize. Please check your configuration.');
// Konuşmayı durdur
this.stopConversation();
} else if (errorType === 'race_condition') {
this.addSystemMessage('Session conflict detected. Please restart the conversation.');
} else if (errorType === 'stt_error') {
this.addSystemMessage('Speech recognition error. Please try speaking again.');
// STT hatası durumunda yeniden başlatmayı dene
if (errorMessage.includes('Streaming not started')) {
this.addSystemMessage('Restarting speech recognition...');
// WebSocket'e restart sinyali gönder
if (this.wsService.isConnected()) {
this.wsService.sendControl('restart_stt');
}
}
} else if (errorType === 'tts_error') {
this.addSystemMessage('Text-to-speech error. Response will be shown as text only.');
} else {
this.addSystemMessage(`Error: ${errorMessage}`);
}
}
private determineErrorType(error: any): ConversationError['type'] {
if (error.type) {
return error.type;
}
if (error.message?.includes('WebSocket') || error.message?.includes('connection')) {
return 'websocket';
}
if (error.message?.includes('microphone') || error.message?.includes('audio')) {
return 'audio';
}
if (error.message?.includes('permission')) {
return 'permission';
}
if (error.message?.includes('network') || error.status === 0) {
return 'network';
}
return 'unknown';
}
private cleanup(): void {
try {
this.subscriptions.unsubscribe();
this.subscriptions = new Subscription();
// Audio recording'i kesinlikle durdur
if (this.audioService.isRecording()) {
this.audioService.stopRecording();
}
this.wsService.disconnect();
this.stopAudioPlayback();
if (this.audioPlayer) {
this.audioPlayer = null;
}
this.audioQueue = [];
this.isInterrupting = false;
this.currentStateSubject.next('idle');
this.sttReadySubject.complete();
console.log('🧹 Conversation cleaned up');
} catch (error) {
console.error('Error during cleanup:', error);
}
}
// Public methods for UI
getCurrentState(): ConversationState {
return this.currentStateSubject.value;
}
getMessages(): ConversationMessage[] {
return this.messagesSubject.value;
}
clearMessages(): void {
this.messagesSubject.next([]);
this.transcriptionSubject.next('');
}
updateConfig(config: Partial<ConversationConfig>): void {
this.conversationConfig = { ...this.conversationConfig, ...config };
// Send config update if connected
if (this.wsService.isConnected()) {
try {
this.wsService.sendControl('update_config', config);
} catch (error) {
console.error('Failed to update config:', error);
}
}
}
getConfig(): ConversationConfig {
return { ...this.conversationConfig };
}
isConnected(): boolean {
return this.wsService.isConnected();
}
// Retry connection
async retryConnection(): Promise<void> {
if (!this.sessionId) {
throw new Error('No session ID available for retry');
}
this.currentStateSubject.next('idle');
await this.startConversation(this.sessionId, this.conversationConfig);
}
} |