Update src/streamlit_app.py
Browse files- src/streamlit_app.py +182 -129
src/streamlit_app.py
CHANGED
@@ -1,7 +1,20 @@
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import streamlit as st
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import random
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from typing import List, Tuple, Dict, Optional
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# Constants
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SOLVED_STATE = [1, 2, 3, 4, 5, 6, 7, 8, 0]
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@@ -145,9 +158,20 @@ if 'game' not in st.session_state:
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# Custom CSS for styling
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st.markdown("""
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<style>
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.main > div {
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padding-top:
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padding-bottom:
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}
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.game-container {
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margin: 20px auto;
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text-align: center;
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max-width: 600px;
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}
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.puzzle-grid {
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padding: 20px;
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background: rgba(0,0,0,0.05);
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border-radius: 8px;
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}
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.
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width: 100px;
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height: 100px;
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border: none;
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border-radius: 8px;
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background: linear-gradient(145deg, #2196F3, #1976D2);
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color: white;
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font-size: 24px;
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font-weight: 700;
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transition: all 0.3s cubic-bezier(0.4, 0, 0.2, 1);
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box-shadow: 0 2px 4px rgba(0,0,0,0.1);
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}
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.
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transform: translateY(-2px) scale(1.02);
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box-shadow: 0 4px 8px rgba(0,0,0,0.15);
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}
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.empty-tile {
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background: rgba(255,255,255,0.8);
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border: 2px dashed #ccc;
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box-shadow: inset 0 2px 4px rgba(0,0,0,0.1);
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}
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.moves-counter {
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opacity: 0.9;
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}
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.
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width: 140px;
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height: 45px;
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border-radius: 8px;
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font-weight: 600;
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font-size: 16px;
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text-transform: uppercase;
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letter-spacing: 0.5px;
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margin: 5px;
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transition: all 0.3s cubic-bezier(0.4, 0, 0.2, 1);
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}
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transform: translateY(-2px);
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box-shadow: 0 4px 8px rgba(0,0,0,0.15);
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}
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.instructions {
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border: 2px dashed #ccc;
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}
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/*
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</style>
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""", unsafe_allow_html=True)
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# Game container
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game = st.session_state.game
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# Status card (moves counter or congratulations)
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if game.game_won:
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st.markdown(f"""
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<div class="congratulations-card">
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<div class="congratulations-title">π Congratulations!</div>
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<div class="congratulations-subtitle">Puzzle solved in {game.moves} moves!</div>
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</div>
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""", unsafe_allow_html=True)
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else:
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st.markdown(f"""
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<div class="moves-counter">
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<div class="moves-value">{game.moves}</div>
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<div class="moves-label">Moves</div>
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</div>
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""", unsafe_allow_html=True)
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# Puzzle grid
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st.markdown('<div class="puzzle-grid">', unsafe_allow_html=True)
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# Create 3x3 grid of tiles
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cols = st.columns(3)
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for i in range(9):
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col_idx = i % 3
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with cols[col_idx]:
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if game.puzzle and len(game.puzzle) > i:
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value = game.puzzle[i]
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if value == 0:
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# Empty tile
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st.markdown('<div class="empty-tile puzzle-tile"></div>', unsafe_allow_html=True)
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else:
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# Number tile - make it clickable
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if st.button(str(value), key=f"tile_{i+1}", help=f"Move tile {value}"):
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game.make_move(i + 1)
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st.rerun()
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st.markdown('</div>', unsafe_allow_html=True)
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# Control buttons
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col1, col2 = st.columns(2)
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with col1:
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if st.button("π² New Game", key="new_game", type="primary"):
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game.new_game()
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st.rerun()
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with col2:
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if st.button("π Reset", key="reset_game", type="secondary"):
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game.reset_game()
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st.rerun()
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# Instructions
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with st.expander("π― How to Play", expanded=False):
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st.markdown("""
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""
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#
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</div>
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st.write("Current puzzle state:", game.puzzle)
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st.write("Moves:", game.moves)
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st.write("Game won:", game.game_won)
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if game.puzzle:
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blank_pos = game.get_blank_position(game.puzzle)
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valid_moves = game.get_valid_moves(blank_pos)
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st.write("Blank position:", blank_pos)
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st.write("Valid moves:", valid_moves)
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import streamlit as st
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import random
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import os
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from typing import List, Tuple, Dict, Optional
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# Fix for Hugging Face Spaces - set Streamlit config directory
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os.environ['STREAMLIT_CONFIG_DIR'] = '/tmp/.streamlit'
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os.makedirs('/tmp/.streamlit', exist_ok=True)
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# Streamlit configuration for Hugging Face Spaces
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st.set_page_config(
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page_title="Puzzle8 Game",
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page_icon="π§©",
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layout="centered",
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initial_sidebar_state="collapsed"
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)
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# Constants
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SOLVED_STATE = [1, 2, 3, 4, 5, 6, 7, 8, 0]
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# Custom CSS for styling
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st.markdown("""
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<style>
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/* Hide Streamlit elements */
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#MainMenu {visibility: hidden;}
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footer {visibility: hidden;}
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header {visibility: hidden;}
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.stDeployButton {display: none;}
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.main > div {
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padding-top: 1rem;
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padding-bottom: 1rem;
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}
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.stApp {
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background: linear-gradient(135deg, #667eea 0%, #764ba2 100%);
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min-height: 100vh;
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}
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.game-container {
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margin: 20px auto;
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text-align: center;
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max-width: 600px;
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backdrop-filter: blur(10px);
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}
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.puzzle-grid {
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padding: 20px;
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background: rgba(0,0,0,0.05);
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border-radius: 8px;
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max-width: 350px;
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}
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.stButton > button {
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width: 100px !important;
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height: 100px !important;
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border: none !important;
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border-radius: 8px !important;
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background: linear-gradient(145deg, #2196F3, #1976D2) !important;
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color: white !important;
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font-size: 24px !important;
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font-weight: 700 !important;
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transition: all 0.3s cubic-bezier(0.4, 0, 0.2, 1) !important;
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box-shadow: 0 2px 4px rgba(0,0,0,0.1) !important;
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margin: 0 !important;
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padding: 0 !important;
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}
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.stButton > button:hover {
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transform: translateY(-2px) scale(1.02) !important;
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box-shadow: 0 4px 8px rgba(0,0,0,0.15) !important;
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}
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.empty-tile {
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width: 100px;
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height: 100px;
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background: rgba(255,255,255,0.8);
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border: 2px dashed #ccc;
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box-shadow: inset 0 2px 4px rgba(0,0,0,0.1);
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border-radius: 8px;
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margin: 0;
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}
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.moves-counter {
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opacity: 0.9;
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}
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.control-button > button {
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width: 140px !important;
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height: 45px !important;
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border-radius: 8px !important;
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font-weight: 600 !important;
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font-size: 16px !important;
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text-transform: uppercase !important;
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letter-spacing: 0.5px !important;
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margin: 5px !important;
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transition: all 0.3s cubic-bezier(0.4, 0, 0.2, 1) !important;
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}
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.control-button > button:hover {
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transform: translateY(-2px) !important;
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box-shadow: 0 4px 8px rgba(0,0,0,0.15) !important;
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}
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.instructions {
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border: 2px dashed #ccc;
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}
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/* Mobile responsive */
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@media (max-width: 768px) {
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.puzzle-grid {
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grid-template-columns: repeat(3, 80px);
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grid-template-rows: repeat(3, 80px);
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max-width: 280px;
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}
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.stButton > button {
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width: 80px !important;
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height: 80px !important;
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font-size: 20px !important;
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}
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.empty-tile {
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width: 80px;
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height: 80px;
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}
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.game-container {
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padding: 20px;
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margin: 10px;
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}
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}
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</style>
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""", unsafe_allow_html=True)
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def main():
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# Page title
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st.markdown("""
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<div class="game-container">
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<h1 style='text-align: center; background: linear-gradient(145deg, #2196F3, #1976D2); -webkit-background-clip: text; -webkit-text-fill-color: transparent; font-weight: 800; font-size: 3rem; margin-bottom: 30px;'>
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π§© Puzzle8
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</h1>
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""", unsafe_allow_html=True)
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# Game container
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game = st.session_state.game
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# Status card (moves counter or congratulations)
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if game.game_won:
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st.markdown(f"""
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<div class="congratulations-card">
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<div class="congratulations-title">π Congratulations!</div>
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<div class="congratulations-subtitle">Puzzle solved in {game.moves} moves!</div>
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</div>
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""", unsafe_allow_html=True)
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else:
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st.markdown(f"""
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<div class="moves-counter">
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<div class="moves-value">{game.moves}</div>
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<div class="moves-label">Moves</div>
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</div>
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""", unsafe_allow_html=True)
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# Puzzle grid
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st.markdown('<div class="puzzle-grid">', unsafe_allow_html=True)
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# Create 3x3 grid of tiles
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for row in range(3):
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cols = st.columns(3)
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for col in range(3):
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i = row * 3 + col
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with cols[col]:
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if game.puzzle and len(game.puzzle) > i:
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value = game.puzzle[i]
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if value == 0:
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# Empty tile
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st.markdown('<div class="empty-tile"></div>', unsafe_allow_html=True)
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else:
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# Number tile - make it clickable
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if st.button(str(value), key=f"tile_{i+1}"):
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game.make_move(i + 1)
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st.rerun()
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st.markdown('</div>', unsafe_allow_html=True)
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# Control buttons
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col1, col2 = st.columns(2)
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with col1:
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st.markdown('<div class="control-button">', unsafe_allow_html=True)
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if st.button("π² New Game", key="new_game", type="primary"):
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game.new_game()
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st.rerun()
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st.markdown('</div>', unsafe_allow_html=True)
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with col2:
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st.markdown('<div class="control-button">', unsafe_allow_html=True)
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if st.button("π Reset", key="reset_game", type="secondary"):
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game.reset_game()
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st.rerun()
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st.markdown('</div>', unsafe_allow_html=True)
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# Instructions
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with st.expander("π― How to Play", expanded=False):
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st.markdown("""
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**Goal:** Arrange numbers 1-8 in order with the empty space in the bottom-right corner.
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**Rules:**
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- Click on tiles adjacent to the empty space to move them
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- Only tiles next to the empty space can be moved
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446 |
+
- Try to solve the puzzle in as few moves as possible!
|
447 |
+
|
448 |
+
**Target arrangement:**
|
449 |
+
""")
|
450 |
+
|
451 |
+
# Goal grid visualization
|
452 |
+
st.markdown("""
|
453 |
+
<div style="text-align: center;">
|
454 |
+
<div class="goal-grid">
|
455 |
+
<div class="goal-tile">1</div>
|
456 |
+
<div class="goal-tile">2</div>
|
457 |
+
<div class="goal-tile">3</div>
|
458 |
+
<div class="goal-tile">4</div>
|
459 |
+
<div class="goal-tile">5</div>
|
460 |
+
<div class="goal-tile">6</div>
|
461 |
+
<div class="goal-tile">7</div>
|
462 |
+
<div class="goal-tile">8</div>
|
463 |
+
<div class="goal-tile goal-empty"></div>
|
464 |
+
</div>
|
465 |
</div>
|
466 |
+
""", unsafe_allow_html=True)
|
467 |
+
|
468 |
+
st.markdown('</div>', unsafe_allow_html=True)
|
469 |
|
470 |
+
if __name__ == "__main__":
|
471 |
+
main()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|