File size: 8,736 Bytes
2933011 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 |
import streamlit as st
import os
import base64
from pathlib import Path
import shutil
import random
def load_aframe_and_extras():
return """
<script src="https://aframe.io/releases/1.2.0/aframe.min.js"></script>
<script src="https://unpkg.com/[email protected]/dist/aframe-event-set-component.min.js"></script>
<script>
AFRAME.registerComponent('draggable', {
init: function () {
this.el.setAttribute('class', 'raycastable');
this.el.setAttribute('cursor-listener', '');
this.dragHandler = this.dragMove.bind(this);
this.el.sceneEl.addEventListener('mousemove', this.dragHandler);
this.el.addEventListener('mousedown', this.onDragStart.bind(this));
this.el.addEventListener('mouseup', this.onDragEnd.bind(this));
this.camera = document.querySelector('[camera]');
},
remove: function () {
this.el.removeAttribute('cursor-listener');
this.el.sceneEl.removeEventListener('mousemove', this.dragHandler);
},
onDragStart: function (evt) {
this.isDragging = true;
this.el.emit('dragstart');
},
onDragEnd: function (evt) {
this.isDragging = false;
this.el.emit('dragend');
},
dragMove: function (evt) {
if (!this.isDragging) return;
var camera = this.camera;
var vector = new THREE.Vector3(evt.clientX / window.innerWidth * 2 - 1, -(evt.clientY / window.innerHeight) * 2 + 1, 0.5);
vector.unproject(camera);
var dir = vector.sub(camera.position).normalize();
var distance = -camera.position.y / dir.y;
var pos = camera.position.clone().add(dir.multiplyScalar(distance));
this.el.setAttribute('position', pos);
}
});
AFRAME.registerComponent('bouncing', {
schema: {
speed: {type: 'vec3', default: {x: 0.1, y: 0.1, z: 0.1}},
dist: {type: 'vec3', default: {x: 2, y: 2, z: 2}}
},
init: function () {
this.originalPos = this.el.getAttribute('position');
this.dir = {x: 1, y: 1, z: 1};
},
tick: function (time, timeDelta) {
var currentPos = this.el.getAttribute('position');
var speed = this.data.speed;
var dist = this.data.dist;
['x', 'y', 'z'].forEach(axis => {
currentPos[axis] += speed[axis] * this.dir[axis] * (timeDelta / 1000);
if (Math.abs(currentPos[axis] - this.originalPos[axis]) > dist[axis]) {
this.dir[axis] *= -1;
}
});
this.el.setAttribute('position', currentPos);
}
});
function moveCamera(direction) {
var camera = document.querySelector('[camera]');
var pos = camera.getAttribute('position');
var rot = camera.getAttribute('rotation');
var speed = 0.5;
switch(direction) {
case 'up':
pos.y += speed;
break;
case 'down':
pos.y -= speed;
break;
case 'left':
pos.x -= speed;
break;
case 'right':
pos.x += speed;
break;
case 'center':
pos = {x: 0, y: 2, z: 2};
rot = {x: -45, y: 0, z: 0};
break;
}
camera.setAttribute('position', pos);
if (direction === 'center') {
camera.setAttribute('rotation', rot);
}
}
</script>
"""
def create_aframe_entity(file_path, file_type, position):
rotation = f"{random.uniform(0, 360)} {random.uniform(0, 360)} {random.uniform(0, 360)}"
bounce_speed = f"{random.uniform(0.05, 0.2)} {random.uniform(0.05, 0.2)} {random.uniform(0.05, 0.2)}"
bounce_dist = f"{random.uniform(0.5, 1.5)} {random.uniform(0.5, 1.5)} {random.uniform(0.5, 1.5)}"
if file_type == 'obj':
return f'<a-entity position="{position}" rotation="{rotation}" obj-model="obj: #{Path(file_path).stem}" class="raycastable" draggable bouncing="speed: {bounce_speed}; dist: {bounce_dist}"></a-entity>'
elif file_type == 'glb':
return f'<a-entity position="{position}" rotation="{rotation}" gltf-model="#{Path(file_path).stem}" class="raycastable" draggable bouncing="speed: {bounce_speed}; dist: {bounce_dist}"></a-entity>'
elif file_type in ['webp', 'png']:
return f'<a-image position="{position}" rotation="{rotation}" src="#{Path(file_path).stem}" width="1" height="1" class="raycastable" draggable bouncing="speed: {bounce_speed}; dist: {bounce_dist}"></a-image>'
elif file_type == 'mp4':
return f'<a-video position="{position}" rotation="{rotation}" src="#{Path(file_path).stem}" width="1" height="1" class="raycastable" draggable bouncing="speed: {bounce_speed}; dist: {bounce_dist}"></a-video>'
return ''
def encode_file(file_path):
with open(file_path, "rb") as file:
return base64.b64encode(file.read()).decode()
def main():
st.set_page_config(layout="wide")
with st.sidebar:
st.markdown("### ๐ค 3D AI Using Claude 3.5 Sonnet for AI Pair Programming")
st.markdown("[Open 3D Animation Toolkit](https://huggingface.co/spaces/awacke1/3d_animation_toolkit)", unsafe_allow_html=True)
st.markdown("### โฌ๏ธ Upload")
uploaded_files = st.file_uploader("Add files:", accept_multiple_files=True, key="file_uploader")
st.markdown("### ๐ฎ Camera Controls")
col1, col2, col3 = st.columns(3)
with col1:
st.button("โฌ
๏ธ", on_click=lambda: st.session_state.update({'camera_move': 'left'}))
with col2:
st.button("โฌ๏ธ", on_click=lambda: st.session_state.update({'camera_move': 'up'}))
st.button("๐", on_click=lambda: st.session_state.update({'camera_move': 'center'}))
st.button("โฌ๏ธ", on_click=lambda: st.session_state.update({'camera_move': 'down'}))
with col3:
st.button("โก๏ธ", on_click=lambda: st.session_state.update({'camera_move': 'right'}))
st.markdown("### โน๏ธ Instructions")
st.write("- Click and drag to move objects")
st.write("- Use camera controls or WASD keys to navigate")
st.write("- Objects bounce automatically")
st.write("- Mouse wheel to zoom")
st.write("- Right-click and drag to rotate view")
st.markdown("### ๐ Directory")
directory = st.text_input("Enter path:", ".", key="directory_input")
if not os.path.isdir(directory):
st.sidebar.error("Invalid directory path")
return
file_types = ['obj', 'glb', 'webp', 'png', 'mp4']
if uploaded_files:
for uploaded_file in uploaded_files:
file_extension = Path(uploaded_file.name).suffix.lower()[1:]
if file_extension in file_types:
with open(os.path.join(directory, uploaded_file.name), "wb") as f:
shutil.copyfileobj(uploaded_file, f)
st.sidebar.success(f"Uploaded: {uploaded_file.name}")
else:
st.sidebar.warning(f"Skipped unsupported file: {uploaded_file.name}")
files = [f for f in os.listdir(directory) if f.split('.')[-1] in file_types]
aframe_scene = """
<a-scene embedded style="height: 600px; width: 100%;">
<a-entity id="rig" position="0 2 2" rotation="-45 0 0">
<a-entity camera look-controls wasd-controls cursor="rayOrigin: mouse" raycaster="objects: .raycastable"></a-entity>
</a-entity>
"""
assets = "<a-assets>"
entities = ""
for i, file in enumerate(files):
file_path = os.path.join(directory, file)
file_type = file.split('.')[-1]
encoded_file = encode_file(file_path)
if file_type in ['obj', 'glb']:
assets += f'<a-asset-item id="{Path(file).stem}" src="data:application/octet-stream;base64,{encoded_file}"></a-asset-item>'
elif file_type in ['webp', 'png', 'mp4']:
mime_type = f"image/{file_type}" if file_type in ['webp', 'png'] else "video/mp4"
assets += f'<{file_type} id="{Path(file).stem}" src="data:{mime_type};base64,{encoded_file}"></{file_type}>'
position = f"{random.uniform(-3, 3)} {random.uniform(0, 3)} {random.uniform(-3, 3)}"
entities += create_aframe_entity(file_path, file_type, position)
assets += "</a-assets>"
aframe_scene += assets + entities + "</a-scene>"
camera_move = st.session_state.get('camera_move', None)
if camera_move:
aframe_scene += f"<script>moveCamera('{camera_move}');</script>"
st.session_state.pop('camera_move')
st.components.v1.html(load_aframe_and_extras() + aframe_scene, height=600)
if __name__ == "__main__":
main() |