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Upload components.py
Browse files- components.py +227 -0
components.py
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| 1 |
+
import random
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| 2 |
+
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| 3 |
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suits = ('Spades', 'Hearts', 'Clubs', 'Diamonds')
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| 4 |
+
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| 5 |
+
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| 6 |
+
class Card:
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| 7 |
+
def __init__(self, rank, suit):
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| 8 |
+
self.rank = rank
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| 9 |
+
self.suit = suit
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| 10 |
+
if self.rank == 1:
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| 11 |
+
self.card_scores = [1, 11]
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| 12 |
+
elif self.rank >= 11 and self.rank <= 13:
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| 13 |
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self.card_scores = [10, 10]
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| 14 |
+
else:
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| 15 |
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self.card_scores = [self.rank, self.rank]
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| 16 |
+
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| 17 |
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if self.rank == 1:
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| 18 |
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self.short_rank = 'A'
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| 19 |
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elif self.rank == 11:
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| 20 |
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self.short_rank = 'J'
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| 21 |
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elif self.rank == 12:
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| 22 |
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self.short_rank = 'Q'
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| 23 |
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elif self.rank == 13:
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| 24 |
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self.short_rank = 'K'
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| 25 |
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else:
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| 26 |
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self.short_rank = str(self.rank)
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| 27 |
+
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| 28 |
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if self.suit == 'Spades':
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| 29 |
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self.short_suit = 'S'
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| 30 |
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elif self.suit == 'Hearts':
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| 31 |
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self.short_suit = 'H'
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| 32 |
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elif self.suit == 'Clubs':
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| 33 |
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self.short_suit = 'C'
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| 34 |
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else:
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| 35 |
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self.short_suit = 'D'
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| 36 |
+
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| 37 |
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self.image_location = 'static/images/{}{}.png'.format(
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| 38 |
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self.short_rank, self.short_suit)
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| 39 |
+
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| 40 |
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def __repr__(self):
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| 41 |
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if self.rank == 1:
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| 42 |
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true_rank = 'Ace'
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| 43 |
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elif self.rank == 11:
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| 44 |
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true_rank = 'Jack'
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| 45 |
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elif self.rank == 12:
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| 46 |
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true_rank = 'Queen'
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| 47 |
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elif self.rank == 13:
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| 48 |
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true_rank = 'King'
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| 49 |
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else:
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| 50 |
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true_rank = str(self.rank)
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| 51 |
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return '{} of {}'.format(true_rank, self.suit)
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| 52 |
+
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| 53 |
+
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| 54 |
+
class Deck:
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| 55 |
+
def __init__(self, number_of_decks):
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| 56 |
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self.number_of_decks = number_of_decks
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| 57 |
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self.cards = []
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| 58 |
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self.create(self.number_of_decks)
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| 59 |
+
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| 60 |
+
def __repr__(self):
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| 61 |
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return 'Game deck has {} cards remaining'.format(len(self.cards))
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| 62 |
+
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| 63 |
+
def create(self, number_of_decks):
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| 64 |
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decks = [Card(rank, suit) for suit in suits for rank in range(1, 14)
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| 65 |
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for deck in range(number_of_decks)]
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| 66 |
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decks = random.sample(decks, len(decks))
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| 67 |
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self.cards.extend(decks)
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| 68 |
+
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| 69 |
+
def draw(self):
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| 70 |
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drawn_card = self.cards[0]
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| 71 |
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self.cards.remove(self.cards[0])
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| 72 |
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return drawn_card
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| 73 |
+
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| 74 |
+
def reset(self):
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| 75 |
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self.cards = []
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| 76 |
+
self.create(self.number_of_decks)
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| 77 |
+
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| 78 |
+
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| 79 |
+
class Dealer:
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| 80 |
+
def __init__(self):
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| 81 |
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self.cards = []
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| 82 |
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self.hand_scores = [0, 0]
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| 83 |
+
self.best_outcome = 'Awaiting deal'
|
| 84 |
+
|
| 85 |
+
def __repr__(self):
|
| 86 |
+
return 'Dealer Hand: {}, Scores: {}, Best Outcome: {}'.format(self.cards, list(set(self.hand_scores)), self.best_outcome)
|
| 87 |
+
|
| 88 |
+
def hit(self, game_deck):
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| 89 |
+
draw_card = game_deck.draw()
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| 90 |
+
self.cards.append(draw_card)
|
| 91 |
+
card_scores = draw_card.card_scores
|
| 92 |
+
self.hand_scores = [a + b for a,
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| 93 |
+
b in zip(self.hand_scores, card_scores)]
|
| 94 |
+
if len(self.cards) <= 1:
|
| 95 |
+
self.best_outcome = 'Awaiting Deal'
|
| 96 |
+
elif 21 in self.hand_scores and len(self.cards) == 2:
|
| 97 |
+
self.best_outcome = 'Blackjack'
|
| 98 |
+
elif self.hand_scores[0] > 21 and self.hand_scores[1] > 21:
|
| 99 |
+
self.best_outcome = 'Bust'
|
| 100 |
+
else:
|
| 101 |
+
self.best_outcome = max([i for i in self.hand_scores if i <= 21])
|
| 102 |
+
|
| 103 |
+
def reset(self):
|
| 104 |
+
self.cards.clear()
|
| 105 |
+
self.hand_scores = [0, 0]
|
| 106 |
+
self.best_outcome = 'Awaiting deal'
|
| 107 |
+
|
| 108 |
+
|
| 109 |
+
class Player(Dealer):
|
| 110 |
+
def __init__(self):
|
| 111 |
+
self.cards = []
|
| 112 |
+
self.hand_scores = [0, 0]
|
| 113 |
+
self.best_outcome = 'Awaiting deal'
|
| 114 |
+
self.possible_actions = ['No deal yet']
|
| 115 |
+
|
| 116 |
+
def __repr__(self):
|
| 117 |
+
return 'Player Hand: {}, Scores: {}, Best Outcome: {}'.format(self.cards, list(set(self.hand_scores)), self.best_outcome)
|
| 118 |
+
|
| 119 |
+
def stand(self, game_play):
|
| 120 |
+
self.possible_actions = []
|
| 121 |
+
game_play.commentary.append('Player is standing')
|
| 122 |
+
|
| 123 |
+
def double_down(self, game_deck, game_play):
|
| 124 |
+
self.hit(game_deck)
|
| 125 |
+
game_play.commentary.append('Player is doubling down')
|
| 126 |
+
self.possible_actions = []
|
| 127 |
+
|
| 128 |
+
def player_hit(self, game_deck, game_play):
|
| 129 |
+
self.hit(game_deck)
|
| 130 |
+
game_play.commentary.append('Player has hit')
|
| 131 |
+
self.get_possibilities(game_play)
|
| 132 |
+
|
| 133 |
+
def get_possibilities(self, game_play):
|
| 134 |
+
if self.best_outcome in ['Blackjack', 'Bust', 21]:
|
| 135 |
+
self.possible_actions = []
|
| 136 |
+
game_play.commentary.append('Player has no options')
|
| 137 |
+
elif len(self.cards) == 2:
|
| 138 |
+
self.possible_actions = ['Hit', 'Stand', 'Double Down']
|
| 139 |
+
game_play.commentary.append(
|
| 140 |
+
'Player can still hit, double down or stand')
|
| 141 |
+
else:
|
| 142 |
+
self.possible_actions = ['Hit', 'Stand']
|
| 143 |
+
game_play.commentary.append('Player can still hit or stand')
|
| 144 |
+
|
| 145 |
+
def reset(self):
|
| 146 |
+
self.cards = []
|
| 147 |
+
self.hand_scores = [0, 0]
|
| 148 |
+
self.best_outcome = 'Awaiting deal'
|
| 149 |
+
self.possible_actions = []
|
| 150 |
+
self.has_doubled_down = False
|
| 151 |
+
|
| 152 |
+
|
| 153 |
+
class GamePlay:
|
| 154 |
+
def __init__(self, player, dealer, game_deck, blackjack_multiplier):
|
| 155 |
+
self.player = player
|
| 156 |
+
self.dealer = dealer
|
| 157 |
+
self.game_deck = game_deck
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| 158 |
+
self.blackjack_multiplier = blackjack_multiplier
|
| 159 |
+
self.commentary = []
|
| 160 |
+
|
| 161 |
+
def __repr__(self):
|
| 162 |
+
return "Commentary: {}".format(self.commentary)
|
| 163 |
+
|
| 164 |
+
def dealer_turn(self):
|
| 165 |
+
self.dealer.hit(self.game_deck)
|
| 166 |
+
if self.dealer.best_outcome == 'Blackjack':
|
| 167 |
+
self.commentary.append('Dealer hit Blackjack')
|
| 168 |
+
elif self.dealer.best_outcome == 'Bust':
|
| 169 |
+
self.commentary.append('Dealer went Bust')
|
| 170 |
+
elif int(self.dealer.best_outcome) < 17:
|
| 171 |
+
self.commentary.append(
|
| 172 |
+
'Dealer has {}, Dealer has to hit'.format(self.dealer.best_outcome))
|
| 173 |
+
self.dealer_turn()
|
| 174 |
+
elif int(self.dealer.best_outcome) == 17 and 1 in [card.rank for card in self.dealer.cards]:
|
| 175 |
+
self.commentary.append('Dealer has a soft 17, Dealer has to hit')
|
| 176 |
+
self.dealer_turn()
|
| 177 |
+
else:
|
| 178 |
+
self.commentary.append(
|
| 179 |
+
'Dealer is proceeding with {}'.format(self.dealer.best_outcome))
|
| 180 |
+
|
| 181 |
+
def update(self):
|
| 182 |
+
if len(self.player.possible_actions) == 0:
|
| 183 |
+
if self.player.best_outcome == 'Bust':
|
| 184 |
+
self.commentary.append(
|
| 185 |
+
"Player busted. No need for Dealer to go. Player loses their initial bet")
|
| 186 |
+
elif self.player.best_outcome == 'Blackjack' and self.dealer.cards[0].rank not in [1, 10]:
|
| 187 |
+
self.commentary.append("Player has Blackjack. Dealer has no chance to hit Blackjack. Player wins {} times their initial bet".format(
|
| 188 |
+
str(self.blackjack_multiplier)))
|
| 189 |
+
else:
|
| 190 |
+
self.commentary.append("Dealer turn can proceed as normal")
|
| 191 |
+
self.dealer_turn()
|
| 192 |
+
if self.dealer.best_outcome == 'Bust':
|
| 193 |
+
self.commentary.append(
|
| 194 |
+
"Dealer busted. Player wins their initial bet")
|
| 195 |
+
elif self.dealer.best_outcome == 'Blackjack' and self.player.best_outcome == 'Blackjack':
|
| 196 |
+
self.commentary.append(
|
| 197 |
+
"Dealer and Player both have Blackjack. Player retains their initial bet")
|
| 198 |
+
elif self.dealer.best_outcome == 'Blackjack' and self.player.best_outcome != 'Blackjack':
|
| 199 |
+
self.commentary.append(
|
| 200 |
+
"Dealer has Blackjack. Player loses their initial bet")
|
| 201 |
+
elif self.dealer.best_outcome != 'Blackjack' and self.player.best_outcome == 'Blackjack':
|
| 202 |
+
self.commentary.append("Player has Blackjack. Player wins {} times their initial bet".format(
|
| 203 |
+
str(self.blackjack_multiplier)))
|
| 204 |
+
elif int(self.dealer.best_outcome) == int(self.player.best_outcome):
|
| 205 |
+
self.commentary.append(
|
| 206 |
+
"Dealer and Player have same score. Player retains their initial bet")
|
| 207 |
+
elif int(self.dealer.best_outcome) > int(self.player.best_outcome):
|
| 208 |
+
self.commentary.append("Dealer has {} whereas Player has {}. Player loses their initial bet".format(
|
| 209 |
+
str(self.dealer.best_outcome), str(self.player.best_outcome)))
|
| 210 |
+
else:
|
| 211 |
+
self.commentary.append("Dealer has {} whereas Player has {}. Player wins their initial bet".format(
|
| 212 |
+
str(self.dealer.best_outcome), str(self.player.best_outcome)))
|
| 213 |
+
else:
|
| 214 |
+
pass
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| 215 |
+
|
| 216 |
+
def reset(self):
|
| 217 |
+
self.commentary = []
|
| 218 |
+
|
| 219 |
+
def deal_in(self):
|
| 220 |
+
self.dealer.reset()
|
| 221 |
+
self.player.reset()
|
| 222 |
+
self.game_deck.reset()
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| 223 |
+
self.reset()
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| 224 |
+
self.player.hit(self.game_deck)
|
| 225 |
+
self.dealer.hit(self.game_deck)
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| 226 |
+
self.player.hit(self.game_deck)
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| 227 |
+
self.player.get_possibilities(self)
|