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import streamlit as st | |
import svgwrite | |
from PIL import Image | |
from io import BytesIO | |
def draw_card(card_width, card_height, background): | |
dwg = svgwrite.Drawing(size=(f"{card_width}px", f"{card_height}px")) | |
dwg.add(dwg.rect((0, 0), (card_width, card_height), rx=10, ry=10, fill=background, stroke="black", stroke_width=2)) | |
# Create a mask | |
mask = dwg.defs.add(dwg.mask(id="bg_wrapper")) | |
mask.add(dwg.circle(center=(card_width/2, card_height/2), r=card_width/2, fill="white")) | |
mask.add(dwg.image(href=background, size=(card_width, card_height))) | |
# Add an image using the mask | |
dwg.add(dwg.image(href=background, size=(card_width, card_height), mask="url(#bg_wrapper)")) | |
return dwg.tostring() | |
def main(): | |
st.set_page_config(page_title="Card Evolution Game", page_icon=":hearts:") | |
card_width, card_height = 100, 150 | |
uploaded_file = st.sidebar.file_uploader("Upload Card Background Image", type=["png", "jpg", "jpeg"]) | |
if uploaded_file is not None: | |
image = Image.open(uploaded_file) | |
image = image.resize((card_width, card_height)) | |
img_bytes = BytesIO() | |
image.save(img_bytes, format="PNG") | |
img_data = img_bytes.getvalue() | |
img_href = "data:image/png;base64," + img_data.hex() | |
st.write(f'<img src="{img_href}">', unsafe_allow_html=True) | |
card_svg = draw_card(card_width, card_height, img_href) | |
svg_content = '<?xml version="1.0" encoding="utf-8" ?>' + card_svg | |
st.download_button("Download Card as SVG", svg_content, "card.svg", "text/plain") | |
else: | |
st.warning("Please upload a card background image") | |
if __name__ == '__main__': | |
main() | |