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Runtime error
Update app.py
Browse files
app.py
CHANGED
@@ -1,3 +1,4 @@
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import random
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import streamlit as st
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@@ -80,13 +81,13 @@ def game_ui():
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winner = determine_winner(player_card, ai_card)
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if winner == 'player':
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st.write('You won this round!')
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game_state['player_cards'].extend([
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player_card, ai_card])
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game_state['player_score'] += 2
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elif winner == 'ai':
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st.write('Dealer won this round!')
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game_state['ai_cards'].extend([player_card, ai_card])
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game_state['ai_score'] += 2
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else:
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st.write('Tie!')
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game_state['player_cards'].append(player_card)
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@@ -96,7 +97,9 @@ def game_ui():
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# Save game state to file
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with open('game_state.txt', 'w') as f:
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st.sidebar.write('---')
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if st.sidebar.button('New Game'):
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@@ -112,17 +115,26 @@ def game_ui():
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# Save game state to file
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with open('game_state.txt', 'w') as f:
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f.write(
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if st.sidebar.button('Save'):
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# Save game state to file
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with open('game_state.txt', 'w') as f:
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if st.sidebar.button('Reload'):
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# Reload game state from file
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with open('game_state.txt', 'r') as f:
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# Show game history
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st.write('# Game History')
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@@ -134,11 +146,8 @@ def game_ui():
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data = [[cell.strip() for cell in line.strip().split(',')] for line in lines[1:]]
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st.write(st.dataframe(data, columns=headers))
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# Load game state from file
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with open('game_state.txt', 'r') as f:
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game_state = eval(f.read())
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# Play the game
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while game_state['rounds_played'] < NUM_ROUNDS and len(game_state['player_cards']) + len(game_state['ai_cards']) == 52:
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game_ui()
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@@ -149,15 +158,4 @@ while game_state['rounds_played'] < NUM_ROUNDS and len(game_state['player_cards'
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if winner == 'player':
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game_state['player_cards'].extend([player_card, ai_card])
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game_state['player_score'] += 2
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elif winner == '
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game_state['ai_cards'].extend([player_card, ai_card])
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game_state['ai_score'] += 2
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else:
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game_state['player_cards'].append(player_card)
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game_state['ai_cards'].append(ai_card)
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game_state['rounds_played'] += 1
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# Save game state to file
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with open('game_state.txt', 'w') as f:
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f.write(str(game_state))
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import os
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import random
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import streamlit as st
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winner = determine_winner(player_card, ai_card)
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if winner == 'player':
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st.write('You won this round!')
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game_state['player_cards'].extend([player_card, ai_card])
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game_state['player_score'] += 2
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elif winner == 'ai':
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st.write('Dealer won this round!')
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game_state['ai_cards'].extend([player_card, ai_card])
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game_state['ai_score'] += 2
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+
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else:
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st.write('Tie!')
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game_state['player_cards'].append(player_card)
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# Save game state to file
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with open('game_state.txt', 'w') as f:
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if not os.path.exists('game_state.txt'):
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f.write('player_cards,ai_cards,player_score,ai_score,rounds_played\n')
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f.write(','.join([str(game_state[key]) for key in game_state.keys()]) + '\n')
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st.sidebar.write('---')
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if st.sidebar.button('New Game'):
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# Save game state to file
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with open('game_state.txt', 'w') as f:
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f.write('player_cards,ai_cards,player_score,ai_score,rounds_played\n')
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f.write(','.join([str(game_state[key]) for key in game_state.keys()]) + '\n')
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if st.sidebar.button('Save'):
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# Save game state to file
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with open('game_state.txt', 'w') as f:
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if not os.path.exists('game_state.txt'):
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f.write('player_cards,ai_cards,player_score,ai_score,rounds_played\n')
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f.write(','.join([str(game_state[key]) for key in game_state.keys()]) + '\n')
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if st.sidebar.button('Reload'):
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# Reload game state from file
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game_state = {'player_cards': [], 'ai_cards': [], 'player_score': 0, 'ai_score': 0, 'rounds_played': 0}
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with open('game_state.txt', 'r') as f:
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headers = f.readline().strip().split(',')
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data = f.readlines()
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if len(data) > 0:
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last_line = data[-1].strip().split(',')
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for i in range(len(headers)):
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game_state[headers[i]] = eval(last_line[i])
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# Show game history
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st.write('# Game History')
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data = [[cell.strip() for cell in line.strip().split(',')] for line in lines[1:]]
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st.write(st.dataframe(data, columns=headers))
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# Play the game
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game_state = {'player_cards': [], 'ai_cards': [], 'player_score': 0, 'ai_score': 0, 'rounds_played': 0}
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while game_state['rounds_played'] < NUM_ROUNDS and len(game_state['player_cards']) + len(game_state['ai_cards']) == 52:
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game_ui()
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if winner == 'player':
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game_state['player_cards'].extend([player_card, ai_card])
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game_state['player_score'] += 2
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elif winner == '
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