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import streamlit as st |
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st.set_page_config(layout="wide") |
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if 'board' not in st.session_state: |
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st.session_state.board = [ |
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'], |
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'], |
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[None] * 8, |
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[None] * 8, |
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[None] * 8, |
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[None] * 8, |
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'], |
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'] |
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] |
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if 'current_player' not in st.session_state: |
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st.session_state.current_player = 'white' |
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if 'selected_piece' not in st.session_state: |
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st.session_state.selected_piece = None |
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def handle_square_click(row, col): |
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if st.session_state.selected_piece is None: |
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if st.session_state.board[row][col] is not None: |
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st.session_state.selected_piece = {'row': row, 'col': col} |
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st.rerun() |
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else: |
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from_row = st.session_state.selected_piece['row'] |
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from_col = st.session_state.selected_piece['col'] |
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st.session_state.board[row][col] = st.session_state.board[from_row][from_col] |
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st.session_state.board[from_row][from_col] = None |
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st.session_state.selected_piece = None |
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st.session_state.current_player = 'black' if st.session_state.current_player == 'white' else 'white' |
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st.rerun() |
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st.write(f"## Chess Game") |
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st.write(f"Current Player: {'White' if st.session_state.current_player == 'white' else 'Black'}") |
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board_container = st.container() |
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with board_container: |
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st.markdown(""" |
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<style> |
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.stButton > button { |
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width: 100%; |
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height: 0; |
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padding-bottom: 100%; |
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font-size: 3em; |
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display: flex; |
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align-items: center; |
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justify-content: center; |
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background-color: transparent; |
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border: none; |
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} |
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.chess-square-white { |
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background-color: #e8e8e8 !important; |
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} |
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.chess-square-black { |
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background-color: #b0b0b0 !important; |
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} |
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.chess-square-selected { |
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background-color: #ffd700 !important; |
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} |
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</style> |
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""", unsafe_allow_html=True) |
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for row in range(8): |
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cols = st.columns(8) |
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for col in range(8): |
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with cols[col]: |
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piece = st.session_state.board[row][col] or ' ' |
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is_selected = (st.session_state.selected_piece and |
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st.session_state.selected_piece['row'] == row and |
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st.session_state.selected_piece['col'] == col) |
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square_color = 'white' if (row + col) % 2 == 0 else 'black' |
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if is_selected: |
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class_name = "chess-square-selected" |
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else: |
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class_name = f"chess-square-{square_color}" |
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if st.button( |
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piece, |
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key=f"square_{row}_{col}", |
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help=f"Row {row}, Col {col}", |
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type="secondary", |
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use_container_width=True |
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): |
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handle_square_click(row, col) |
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if st.button('Reset Game', key='reset'): |
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st.session_state.board = [ |
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'], |
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'], |
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[None] * 8, |
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[None] * 8, |
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[None] * 8, |
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[None] * 8, |
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'], |
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'] |
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] |
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st.session_state.current_player = 'white' |
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st.session_state.selected_piece = None |
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st.rerun() |