Update app.py
Browse files
app.py
CHANGED
@@ -1,5 +1,8 @@
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import streamlit as st
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import
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# Initialize session state if not already done
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if 'board' not in st.session_state:
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@@ -17,11 +20,32 @@ if 'current_player' not in st.session_state:
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st.session_state.current_player = 'white'
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if 'selected_piece' not in st.session_state:
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st.session_state.selected_piece = None
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if '
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st.session_state.
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st.
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# Create the HTML/JavaScript for the chess board
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chess_board_html = f"""
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@@ -102,73 +126,34 @@ for row in range(8):
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</div>
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"""
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# Add JavaScript for handling moves with
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chess_board_html += """
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</div>
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</div>
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<script>
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function handleSquareClick(row, col) {
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// Send the click data to Streamlit
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const data = {
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};
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const encodedData = encodeURIComponent(JSON.stringify(data));
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window.parent.postMessage({
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type: 'streamlit:setComponentValue',
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data: encodedData
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}, '*');
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}
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</script>
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</body>
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</html>
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"""
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#
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key="chess_board"
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)
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return component_value
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# Handle the component interaction
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clicked_square = chess_board_component()
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if clicked_square:
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try:
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# Parse the clicked square data
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data = json.loads(clicked_square)
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row, col = data['row'], data['col']
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# Handle the move logic
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if st.session_state.selected_piece is None:
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# Select a piece
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if st.session_state.board[row][col] is not None:
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st.session_state.selected_piece = {'row': row, 'col': col}
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st.session_state.move_made = True
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else:
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# Move the selected piece
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from_row = st.session_state.selected_piece['row']
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from_col = st.session_state.selected_piece['col']
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# Make the move
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st.session_state.board[row][col] = st.session_state.board[from_row][from_col]
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st.session_state.board[from_row][from_col] = None
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st.session_state.selected_piece = None
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st.session_state.current_player = 'black' if st.session_state.current_player == 'white' else 'white'
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st.session_state.move_made = True
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if st.session_state.move_made:
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st.rerun()
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except Exception as e:
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st.error(f"Error processing move: {str(e)}")
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# Add a reset button
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if st.button('Reset Game'
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st.session_state.board = [
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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@@ -181,5 +166,5 @@ if st.button('Reset Game', key='reset'):
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]
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st.session_state.current_player = 'white'
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st.session_state.selected_piece = None
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st.session_state.
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st.rerun()
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import streamlit as st
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import json
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# Set page config to wide mode
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st.set_page_config(layout="wide")
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# Initialize session state if not already done
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if 'board' not in st.session_state:
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st.session_state.current_player = 'white'
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if 'selected_piece' not in st.session_state:
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st.session_state.selected_piece = None
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if 'last_move' not in st.session_state:
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st.session_state.last_move = None
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def handle_move():
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if 'last_move' in st.session_state and st.session_state.last_move:
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move_data = json.loads(st.session_state.last_move)
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row, col = move_data['row'], move_data['col']
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if st.session_state.selected_piece is None:
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# Select a piece
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if st.session_state.board[row][col] is not None:
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st.session_state.selected_piece = {'row': row, 'col': col}
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else:
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# Move the selected piece
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from_row = st.session_state.selected_piece['row']
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from_col = st.session_state.selected_piece['col']
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# Make the move
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st.session_state.board[row][col] = st.session_state.board[from_row][from_col]
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st.session_state.board[from_row][from_col] = None
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st.session_state.selected_piece = None
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st.session_state.current_player = 'black' if st.session_state.current_player == 'white' else 'white'
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# Clear the last move
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st.session_state.last_move = None
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st.rerun()
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# Create the HTML/JavaScript for the chess board
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chess_board_html = f"""
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</div>
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"""
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# Add JavaScript for handling moves with Streamlit state management
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chess_board_html += """
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</div>
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</div>
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<script>
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function handleSquareClick(row, col) {
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const data = {
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row: row,
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col: col
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};
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window.parent.Streamlit.setComponentValue(JSON.stringify(data));
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}
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// Initialize Streamlit component
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window.parent.Streamlit.setComponentReady();
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</script>
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</body>
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</html>
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"""
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# Display the chess board and handle moves
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component_value = st.components.v1.html(chess_board_html, height=1200)
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if component_value:
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st.session_state.last_move = component_value
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handle_move()
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# Add a reset button
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if st.button('Reset Game'):
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st.session_state.board = [
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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['β', 'β', 'β', 'β', 'β', 'β', 'β', 'β'],
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]
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st.session_state.current_player = 'white'
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st.session_state.selected_piece = None
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st.session_state.last_move = None
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st.rerun()
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