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import streamlit as st
import asyncio
import websockets
import uuid
from datetime import datetime
import os
import random
import hashlib
import glob
import base64
import edge_tts
import nest_asyncio
from gradio_client import Client
from streamlit_marquee import streamlit_marquee

# Patch asyncio for nesting
nest_asyncio.apply()

# Page Config
st.set_page_config(
    layout="wide",
    page_title="Rocky Mountain Quest ๐Ÿ”๏ธ๐ŸŽฎ",
    page_icon="๐ŸฆŒ"
)

# Game Config
GAME_NAME = "Rocky Mountain Quest ๐Ÿ”๏ธ๐ŸŽฎ"
START_LOCATION = "Trailhead Camp โ›บ"
CHARACTERS = {
    "Trailblazer Tim ๐ŸŒ„": {"voice": "en-US-GuyNeural", "desc": "Fearless hiker seeking epic trails!"},
    "Meme Queen Mia ๐Ÿ˜‚": {"voice": "en-US-JennyNeural", "desc": "Spreads laughs with wild memes!"},
    "Elk Whisperer Eve ๐ŸฆŒ": {"voice": "en-GB-SoniaNeural", "desc": "Talks to wildlife, loves nature!"},
    "Tech Titan Tara ๐Ÿ’พ": {"voice": "en-AU-NatashaNeural", "desc": "Codes her way through the Rockies!"},
    "Ski Guru Sam โ›ท๏ธ": {"voice": "en-CA-ClaraNeural", "desc": "Shreds slopes, lives for snow!"},
    "Cosmic Camper Cal ๐ŸŒ ": {"voice": "en-US-AriaNeural", "desc": "Stargazes and tells epic tales!"},
    "Rasta Ranger Rick ๐Ÿƒ": {"voice": "en-GB-RyanNeural", "desc": "Chills with natureโ€™s vibes!"},
    "Boulder Bro Ben ๐Ÿชจ": {"voice": "en-AU-WilliamNeural", "desc": "Climbs rocks, bro-style!"}
}
FILE_EMOJIS = {"md": "๐Ÿ“œ", "mp3": "๐ŸŽต"}

# Directories
for d in ["chat_logs", "audio_logs"]:
    os.makedirs(d, exist_ok=True)

CHAT_DIR = "chat_logs"
AUDIO_DIR = "audio_logs"
STATE_FILE = "user_state.txt"
CHAT_FILE = os.path.join(CHAT_DIR, "quest_log.md")

# Session State Init
def init_session_state():
    defaults = {
        'server_running': False, 'server_task': None, 'active_connections': {},
        'chat_history': [], 'audio_cache': {}, 'last_transcript': "",
        'username': None, 'score': 0, 'treasures': 0, 'location': START_LOCATION,
        'marquee_settings': {
            "background": "#2E8B57", "color": "#FFFFFF", "font-size": "16px",
            "animationDuration": "15s", "width": "100%", "lineHeight": "40px"
        }
    }
    for k, v in defaults.items():
        if k not in st.session_state:
            st.session_state[k] = v

# Helpers
def format_timestamp(username=""):
    now = datetime.now().strftime("%Y%m%d_%H%M%S")
    return f"{now}-by-{username}"

def clean_text_for_tts(text):
    return re.sub(r'[#*!\[\]]+', '', ' '.join(text.split()))[:200] or "No text"

def generate_filename(prompt, username, file_type="md"):
    timestamp = format_timestamp(username)
    hash_val = hashlib.md5(prompt.encode()).hexdigest()[:8]
    return f"{timestamp}-{hash_val}.{file_type}"

def create_file(prompt, username, file_type="md"):
    filename = generate_filename(prompt, username, file_type)
    with open(filename, 'w', encoding='utf-8') as f:
        f.write(prompt)
    return filename

def get_download_link(file, file_type="mp3"):
    with open(file, "rb") as f:
        b64 = base64.b64encode(f.read()).decode()
    mime_types = {"mp3": "audio/mpeg", "md": "text/markdown"}
    return f'<a href="data:{mime_types.get(file_type, "application/octet-stream")};base64,{b64}" download="{os.path.basename(file)}">{FILE_EMOJIS.get(file_type, "๐Ÿ“ฅ")} {os.path.basename(file)}</a>'

def save_username(username):
    with open(STATE_FILE, 'w') as f:
        f.write(username)

def load_username():
    if os.path.exists(STATE_FILE):
        with open(STATE_FILE, 'r') as f:
            return f.read().strip()
    return None

# Audio Processing
async def async_edge_tts_generate(text, voice, username):
    cache_key = f"{text[:100]}_{voice}"
    if cache_key in st.session_state['audio_cache']:
        return st.session_state['audio_cache'][cache_key]
    text = clean_text_for_tts(text)
    filename = f"{format_timestamp(username)}-{hashlib.md5(text.encode()).hexdigest()[:8]}.mp3"
    communicate = edge_tts.Communicate(text, voice)
    await communicate.save(filename)
    if os.path.exists(filename) and os.path.getsize(filename) > 0:
        st.session_state['audio_cache'][cache_key] = filename
        return filename
    return None

def play_and_download_audio(file_path):
    if file_path and os.path.exists(file_path):
        st.audio(file_path)
        st.markdown(get_download_link(file_path), unsafe_allow_html=True)

# Chat and Quest Log
async def save_chat_entry(username, message, voice, is_markdown=False):
    if not message.strip() or message == st.session_state.last_transcript:
        return None, None
    timestamp = datetime.now().strftime("%Y-%m-%d %H:%M:%S")
    entry = f"[{timestamp}] {username}: {message}" if not is_markdown else f"[{timestamp}] {username}:\n```markdown\n{message}\n```"
    md_file = create_file(entry, username, "md")
    with open(CHAT_FILE, 'a') as f:
        f.write(f"{entry}\n")
    audio_file = await async_edge_tts_generate(message, voice, username)
    await broadcast_message(f"{username}|{message}", "quest")
    st.session_state.chat_history.append(entry)
    st.session_state.last_transcript = message
    st.session_state.score += 10  # Points for participation
    st.session_state.treasures += 1  # Audio treasure collected
    return md_file, audio_file

async def load_chat():
    if not os.path.exists(CHAT_FILE):
        with open(CHAT_FILE, 'a') as f:
            f.write(f"# {GAME_NAME} Log\n\nThe adventure begins at {START_LOCATION}! ๐Ÿ”๏ธ\n")
    with open(CHAT_FILE, 'r') as f:
        content = f.read().strip()
    return content.split('\n')

# ArXiv Integration
async def perform_arxiv_search(query, username):
    gradio_client = Client("awacke1/Arxiv-Paper-Search-And-QA-RAG-Pattern")
    refs = gradio_client.predict(
        query, 5, "Semantic Search", "mistralai/Mixtral-8x7B-Instruct-v0.1", api_name="/update_with_rag_md"
    )[0]
    result = f"๐Ÿ“š Ancient Rocky Knowledge:\n{refs}"
    voice = CHARACTERS[username]["voice"]
    md_file, audio_file = await save_chat_entry(username, result, voice, True)
    return md_file, audio_file

# WebSocket for Multiplayer
async def websocket_handler(websocket, path):
    client_id = str(uuid.uuid4())
    room_id = "quest"
    if room_id not in st.session_state.active_connections:
        st.session_state.active_connections[room_id] = {}
    st.session_state.active_connections[room_id][client_id] = websocket
    username = st.session_state.get('username', random.choice(list(CHARACTERS.keys())))
    await save_chat_entry(username, f"๐Ÿ—บ๏ธ Joins the quest at {START_LOCATION}!", CHARACTERS[username]["voice"])
    try:
        async for message in websocket:
            if '|' in message:
                username, content = message.split('|', 1)
                voice = CHARACTERS.get(username, {"voice": "en-US-AriaNeural"})["voice"]
                await save_chat_entry(username, content, voice)
                await perform_arxiv_search(content, username)  # ArXiv response for every chat
    except websockets.ConnectionClosed:
        await save_chat_entry(username, "๐Ÿƒ Leaves the quest!", CHARACTERS[username]["voice"])
    finally:
        if room_id in st.session_state.active_connections and client_id in st.session_state.active_connections[room_id]:
            del st.session_state.active_connections[room_id][client_id]

async def broadcast_message(message, room_id):
    if room_id in st.session_state.active_connections:
        disconnected = []
        for client_id, ws in st.session_state.active_connections[room_id].items():
            try:
                await ws.send(message)
            except websockets.ConnectionClosed:
                disconnected.append(client_id)
        for client_id in disconnected:
            if client_id in st.session_state.active_connections[room_id]:
                del st.session_state.active_connections[room_id][client_id]

async def run_websocket_server():
    if not st.session_state.get('server_running', False):
        server = await websockets.serve(websocket_handler, '0.0.0.0', 8765)
        st.session_state['server_running'] = True
        await server.wait_closed()

def start_websocket_server():
    loop = asyncio.new_event_loop()
    asyncio.set_event_loop(loop)
    loop.run_until_complete(run_websocket_server())

# Game Quest (Mad Libs)
def generate_quest_story(username, inputs):
    locations = ["Peak Summit ๐Ÿž๏ธ", "Elk Valley ๐ŸŒฒ", "Meme Cave ๐Ÿ•ณ๏ธ", "Tech Outpost ๐Ÿ’ป"]
    st.session_state.location = random.choice(locations)
    story = f"""
    ๐ŸŒ„ **{username}โ€™s Quest at {st.session_state.location}:**
    ๐Ÿ—บ๏ธ {username} discovers {inputs['quantity']} {inputs['plural_noun']}!
    ๐ŸŒŸ Theyโ€™re {inputs['adjective']} and {inputs['action']} everywhere.
    ๐ŸŽฏ With a {inputs['tool']}, {username} faces a {inputs['creature']} 
    โšก that {inputs['event']}โ€”shouting โ€œ{inputs['shout']}!โ€
    ๐ŸŽ‰ Victory earns {username} {st.session_state.treasures} audio treasures!
    """
    return story.strip()

# Main Game Loop
def main():
    init_session_state()
    saved_username = load_username()
    if saved_username and saved_username in CHARACTERS:
        st.session_state.username = saved_username
    if not st.session_state.username:
        st.session_state.username = random.choice(list(CHARACTERS.keys()))
        asyncio.run(save_chat_entry(st.session_state.username, "๐Ÿ—บ๏ธ Begins the Rocky Mountain Quest!", CHARACTERS[st.session_state.username]["voice"]))
    save_username(st.session_state.username)

    st.title(f"๐ŸŽฎ {GAME_NAME}")
    st.subheader(f"๐ŸŒ„ {st.session_state.username}โ€™s Adventure - Score: {st.session_state.score} ๐Ÿ†")
    chat_text = " ".join([line.split(": ")[-1] for line in asyncio.run(load_chat()) if ": " in line][-5:])
    streamlit_marquee(content=f"๐Ÿ”๏ธ {st.session_state.location} | ๐ŸŽ™๏ธ {st.session_state.username} | ๐Ÿ’ฌ {chat_text}", 
                      **st.session_state['marquee_settings'], key="quest_marquee")

    tab_main = st.radio("๐ŸŽฒ Quest Actions:", ["๐Ÿ—ฃ๏ธ Explore & Chat", "๐ŸŽต Treasure Vault", "๐Ÿ—บ๏ธ Quest Challenge"], horizontal=True)

    if tab_main == "๐Ÿ—ฃ๏ธ Explore & Chat":
        st.subheader(f"๐Ÿ—ฃ๏ธ Explore {st.session_state.location} ๐ŸŽ™๏ธ")
        chat_content = asyncio.run(load_chat())
        st.text_area("๐Ÿ“œ Quest Log", "\n".join(chat_content[-10:]), height=200, disabled=True)

        message = st.text_input(f"๐Ÿ—จ๏ธ {st.session_state.username} says:", placeholder="Explore the wilds! ๐ŸŒฒ")
        if st.button("๐ŸŒŸ Send & Explore ๐ŸŽค"):
            if message:
                voice = CHARACTERS[st.session_state.username]["voice"]
                md_file, audio_file = asyncio.run(save_chat_entry(st.session_state.username, message, voice))
                if audio_file:
                    play_and_download_audio(audio_file)
                st.success(f"๐ŸŒ„ +10 points! New Score: {st.session_state.score}")

    elif tab_main == "๐ŸŽต Treasure Vault":
        st.subheader("๐ŸŽต Audio Treasure Vault ๐Ÿ†")
        mp3_files = sorted(glob.glob("*.mp3"), key=os.path.getmtime, reverse=True)
        if mp3_files:
            st.write(f"๐Ÿ… Treasures Collected: {st.session_state.treasures}")
            for i, mp3 in enumerate(mp3_files[:10]):
                with st.expander(f"๐ŸŽต Treasure #{i+1}: {os.path.basename(mp3)}"):
                    play_and_download_audio(mp3)
        else:
            st.write("๐Ÿ” No treasures yetโ€”explore or complete quests to collect audio loot! ๐ŸŽค")

    elif tab_main == "๐Ÿ—บ๏ธ Quest Challenge":
        st.subheader("๐Ÿ—บ๏ธ Rocky Mountain Quest Challenge ๐ŸŒŸ")
        st.write("Fill in the blanks to embark on a wild adventure!")
        inputs = {}
        col1, col2 = st.columns(2)
        with col1:
            inputs['quantity'] = st.text_input("๐Ÿ”ข How Many?", "3", key="quantity")
            inputs['plural_noun'] = st.text_input("๐ŸŒ„ Things?", "elk", key="plural_noun")
            inputs['adjective'] = st.text_input("โœจ Describe Them?", "wild", key="adjective")
            inputs['action'] = st.text_input("๐Ÿƒ What They Do?", "running", key="action")
        with col2:
            inputs['tool'] = st.text_input("๐Ÿ› ๏ธ Your Tool?", "map", key="tool")
            inputs['creature'] = st.text_input("๐Ÿฆ‡ Encounter?", "bear", key="creature")
            inputs['event'] = st.text_input("โšก What Happens?", "roars", key="event")
            inputs['shout'] = st.text_input("๐Ÿ—ฃ๏ธ Your Cry?", "Yeehaw!", key="shout")

        if st.button("๐ŸŽ‰ Start Quest! ๐ŸŽค"):
            story = generate_quest_story(st.session_state.username, inputs)
            st.markdown(f"### ๐ŸŒ„ {st.session_state.username}โ€™s Quest Log")
            st.write(story)
            voice = CHARACTERS[st.session_state.username]["voice"]
            md_file, audio_file = asyncio.run(save_chat_entry(st.session_state.username, story, voice, True))
            if audio_file:
                play_and_download_audio(audio_file)
            st.session_state.score += 50  # Bonus for quest completion
            st.success(f"๐Ÿ† Quest Complete! +50 points! New Score: {st.session_state.score}")

    # Sidebar: Game HUD
    st.sidebar.subheader("๐ŸŽฎ Adventurerโ€™s HUD")
    new_username = st.sidebar.selectbox("๐Ÿง™โ€โ™‚๏ธ Choose Your Hero", list(CHARACTERS.keys()), index=list(CHARACTERS.keys()).index(st.session_state.username))
    if new_username != st.session_state.username:
        asyncio.run(save_chat_entry(st.session_state.username, f"๐Ÿ”„ Transforms into {new_username}!", CHARACTERS[st.session_state.username]["voice"]))
        st.session_state.username = new_username
        save_username(st.session_state.username)
        st.rerun()
    st.sidebar.write(f"๐Ÿ“œ {CHARACTERS[st.session_state.username]['desc']}")
    st.sidebar.write(f"๐Ÿ“ Location: {st.session_state.location}")
    st.sidebar.write(f"๐Ÿ… Score: {st.session_state.score}")
    st.sidebar.write(f"๐ŸŽต Treasures: {st.session_state.treasures}")

    if not st.session_state.get('server_running', False):
        st.session_state.server_task = threading.Thread(target=start_websocket_server, daemon=True)
        st.session_state.server_task.start()

if __name__ == "__main__":
    main()