import streamlit as st import asyncio import websockets import uuid from datetime import datetime import os import random import hashlib import base64 import edge_tts import nest_asyncio import re import threading import time import json import streamlit.components.v1 as components from gradio_client import Client from streamlit_marquee import streamlit_marquee import folium from streamlit_folium import folium_static import glob import pytz from collections import defaultdict import pandas as pd # 🛠️ (1) Allow nested asyncio loops for compatibility nest_asyncio.apply() # 🎨 (2) Page Configuration for Streamlit UI st.set_page_config( layout="wide", page_title="Rocky Mountain Quest 3D 🏔️🎮", page_icon="🦌", initial_sidebar_state="auto", menu_items={ 'Get Help': 'https://huggingface.co/awacke1', 'Report a bug': 'https://huggingface.co/spaces/awacke1', 'About': "Rocky Mountain Quest 3D 🏔️🎮" } ) # 🌟 (3) Prominent Player Join Notifications async def broadcast_player_join(username): message = json.dumps({"type": "player_joined", "username": username}) await broadcast_message(message, "quest") # 🔄 (4) Real-Time Game State Synchronization async def broadcast_game_state(): while True: game_state = load_game_state(time.time()) await broadcast_message(json.dumps({"type": "sync", "state": game_state}), "quest") await asyncio.sleep(1) # 🌌 (5) Fractal and Emergent Data Generation for 3D Visualization FRAC_SEEDS = [random.uniform(-40, 40) for _ in range(100)] # 🎲 (6) Three.js Shape Primitives and Fractal Data Structures shape_primitives = ['sphere', 'cube', 'cylinder', 'cone', 'torus', 'dodecahedron', 'octahedron', 'tetrahedron', 'icosahedron'] fractals = [{ "type": random.choice(shape_primitives), "position": [random.uniform(-40,40), random.uniform(0,20), random.uniform(-40,40)], "color": random.randint(0, 0xFFFFFF) } for _ in range(100)] # 🖥️ (7) Initialize WebSocket Server for Multiplayer Connectivity if not st.session_state.get('server_running', False): threading.Thread(target=start_websocket_server, daemon=True).start() st.session_state['server_running'] = True # 💰 (8) Increment Scores and Automatically Save at Milestones async def increment_and_save_scores(): while True: game_state = load_game_state(time.time()) for player in game_state["players"].values(): player["score"] += 1 if player["score"] % 100 == 0: filename = f"cache_{player['username']}_score_{player['score']}.json" with open(filename, 'w') as f: json.dump(player, f) update_game_state(game_state) await asyncio.sleep(1) # 🚀 (9) Start Background Async Tasks for Game Operations asyncio.run(increment_and_save_scores()) asyncio.run(broadcast_game_state()) # 🌐 (10) Main Streamlit UI Function def main(): # 🏔️ Game Title Display st.title("Rocky Mountain Quest 3D 🏔️🎮") # 📐 UI Layout with Columns col1, col2 = st.columns([3, 1]) # 🎮 Left Column - Three.js Game Canvas with col1: components.html(rocky_map_html, width=800, height=600) # 📋 Right Column - Player Information and Maps with col2: st.subheader("Active Players 🧙‍♂️") current_state = load_game_state(time.time()) for player in current_state["players"].values(): st.write(f"👤 {player['username']} - 🌟 {player['score']} points") st.subheader("🌾 Prairie Map") prairie_map = folium.Map(location=[44.0, -103.0], zoom_start=8) folium_static(prairie_map) # 🎯 Sidebar Game Controls st.sidebar.markdown("### 🎯 Game Controls") if st.sidebar.button("Reset World 🌍"): reset_game_state() st.rerun() # ✅ Run the application if __name__ == "__main__": main()