Spaces:
Runtime error
Runtime error
Update app.py
Browse files
app.py
CHANGED
@@ -44,36 +44,38 @@ def start_game():
|
|
44 |
# create a reinforcement monster
|
45 |
reinforcement_monster = ReinforcementMonster('dragon',100,30,15)
|
46 |
|
|
|
|
|
47 |
# create a loop to simulate a battle
|
48 |
while monster.hp > 0 and player.hp > 0:
|
49 |
# player attack monster
|
50 |
monster.hp = monster.hp - player.attack
|
51 |
-
|
52 |
-
|
53 |
# monster attack player
|
54 |
if monster.hp > 0:
|
55 |
player.hp = player.hp - monster.attack
|
56 |
-
|
57 |
-
|
58 |
|
59 |
# check if player won the fight
|
60 |
if player.hp > 0:
|
61 |
-
|
62 |
|
63 |
# reinforcement monster attack
|
64 |
reinforcement_monster.hp = reinforcement_monster.hp - player.attack
|
65 |
-
|
66 |
-
|
67 |
# reinforcement monster attack player
|
68 |
if reinforcement_monster.hp > 0:
|
69 |
player.hp = player.hp - reinforcement_monster.attack
|
70 |
-
|
71 |
-
|
72 |
|
73 |
# check if player won the fight
|
74 |
if player.hp > 0:
|
75 |
-
|
76 |
-
|
77 |
|
78 |
# create a main function
|
79 |
def main():
|
|
|
44 |
# create a reinforcement monster
|
45 |
reinforcement_monster = ReinforcementMonster('dragon',100,30,15)
|
46 |
|
47 |
+
|
48 |
+
|
49 |
# create a loop to simulate a battle
|
50 |
while monster.hp > 0 and player.hp > 0:
|
51 |
# player attack monster
|
52 |
monster.hp = monster.hp - player.attack
|
53 |
+
st.write(f'Player {player.name} attacks {monster.name} with {player.attack}')
|
54 |
+
st.write(f'{monster.name} has {monster.hp} hp left')
|
55 |
# monster attack player
|
56 |
if monster.hp > 0:
|
57 |
player.hp = player.hp - monster.attack
|
58 |
+
st.write(f'{monster.name} attacks {player.name} with {monster.attack}')
|
59 |
+
st.write(f'{player.name} has {player.hp} hp left')
|
60 |
|
61 |
# check if player won the fight
|
62 |
if player.hp > 0:
|
63 |
+
st.write(f'{player.name} has defeated {monster.name}!')
|
64 |
|
65 |
# reinforcement monster attack
|
66 |
reinforcement_monster.hp = reinforcement_monster.hp - player.attack
|
67 |
+
st.write(f'Player {player.name} attacks {reinforcement_monster.name} with {player.attack}')
|
68 |
+
st.write(f'{reinforcement_monster.name} has {reinforcement_monster.hp} hp left')
|
69 |
# reinforcement monster attack player
|
70 |
if reinforcement_monster.hp > 0:
|
71 |
player.hp = player.hp - reinforcement_monster.attack
|
72 |
+
st.write(f'{reinforcement_monster.name} attacks {player.name} with {reinforcement_monster.attack}')
|
73 |
+
st.write(f'{player.name} has {player.hp} hp left')
|
74 |
|
75 |
# check if player won the fight
|
76 |
if player.hp > 0:
|
77 |
+
st.write(f'{player.name} has defeated {reinforcement_monster.name}!')
|
78 |
+
st.write('You have won the game! Congratulations!')
|
79 |
|
80 |
# create a main function
|
81 |
def main():
|