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Create app.py
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app.py
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import streamlit as st
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import random
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# Define the structure of the game's data and entities
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entities = {
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"characters": [
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{"name": "Paige", "description": "A curious paper figure, the protagonist of our story.", "stats": {"courage": 10, "wisdom": 5, "creativity": 8}},
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{"name": "Scissors of Destiny", "description": "A mythical tool believed to change one's fate.", "stats": {}},
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# Add more characters as needed
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],
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"locations": [
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{"name": "The Carousel", "description": "The starting point of our adventure."},
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{"name": "The Paper Forest", "description": "A dense forest filled with paper creatures."},
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# Add more locations as needed
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],
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"events": [
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{"name": "Departure", "emoji": "π "},
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{"name": "Trials", "emoji": "πΆββοΈπ«πΉ"},
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{"name": "Revelation", "emoji": "π"},
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{"name": "Transformation", "emoji": "π¦"},
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{"name": "Return", "emoji": "π"},
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# Define more events as needed
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]
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}
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# Initialize Streamlit app
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st.title("The Carousel Paper Cutout World")
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# Use session state to track the game progress
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if 'current_step' not in st.session_state:
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st.session_state.current_step = 0
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# Function to advance the story
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def advance_story():
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st.session_state.current_step += 1
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# Display the story based on the current step
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if st.session_state.current_step == 0:
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st.markdown("## π The Carousel Paper Cutout World")
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st.markdown("""
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You are Paige, a paper figure on a never-ending journey around the carousel. But today, something feels different. You yearn for something more.
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""")
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st.button("Begin your journey", on_click=advance_story)
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elif st.session_state.current_step == 1:
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st.markdown("## π Departure")
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st.markdown("""
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You decide to leave the carousel. Ahead of you lies the vast and unknown Paper World. Where do you go first?
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""")
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col1, col2 = st.columns(2)
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with col1:
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if st.button("The Paper Forest"):
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st.session_state.current_step = 2 # Update this to the correct step for The Paper Forest
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with col2:
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if st.button("The Origami Mountains"):
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st.session_state.current_step = 3 # Update this to the correct step for The Origami Mountains
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# Add other steps and branching paths based on the user's choices
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# Implement file uploader for user art
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st.file_uploader("Upload your paper cutout creations", type=["jpg", "png"])
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# Implement camera input for augmented reality features
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st.camera_input("Take a picture with your paper creation")
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# Randomness and dice rolls for encounters
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dice_roll = random.randint(1, 6)
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st.markdown(f"Roll the dice for your fate: π² {dice_roll}")
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# Display data tables for entities
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st.markdown("## Characters")
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st.write(entities["characters"])
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st.markdown("## Locations")
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st.write(entities["locations"])
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# Add more interactive elements and story progression as needed
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