import streamlit as st import random # Define the structure of the game's data and entities entities = { "characters": [ {"name": "Paige", "description": "A curious paper figure, the protagonist of our story.", "stats": {"courage": 10, "wisdom": 5, "creativity": 8}}, {"name": "Scissors of Destiny", "description": "A mythical tool believed to change one's fate.", "stats": {}}, # Add more characters as needed ], "locations": [ {"name": "The Carousel", "description": "The starting point of our adventure."}, {"name": "The Paper Forest", "description": "A dense forest filled with paper creatures."}, # Add more locations as needed ], "events": [ {"name": "Departure", "emoji": "🎠"}, {"name": "Trials", "emoji": "πŸšΆβ€β™‚οΈπŸ‘«πŸ‘Ή"}, {"name": "Revelation", "emoji": "πŸ”"}, {"name": "Transformation", "emoji": "πŸ¦‹"}, {"name": "Return", "emoji": "πŸ”„"}, # Define more events as needed ] } # Initialize Streamlit app st.title("The Carousel Paper Cutout World") # Use session state to track the game progress if 'current_step' not in st.session_state: st.session_state.current_step = 0 # Function to advance the story def advance_story(): st.session_state.current_step += 1 # Display the story based on the current step if st.session_state.current_step == 0: st.markdown("## 🌍 The Carousel Paper Cutout World") st.markdown(""" You are Paige, a paper figure on a never-ending journey around the carousel. But today, something feels different. You yearn for something more. """) st.button("Begin your journey", on_click=advance_story) elif st.session_state.current_step == 1: st.markdown("## 🎠 Departure") st.markdown(""" You decide to leave the carousel. Ahead of you lies the vast and unknown Paper World. Where do you go first? """) col1, col2 = st.columns(2) with col1: if st.button("The Paper Forest"): st.session_state.current_step = 2 # Update this to the correct step for The Paper Forest with col2: if st.button("The Origami Mountains"): st.session_state.current_step = 3 # Update this to the correct step for The Origami Mountains # Add other steps and branching paths based on the user's choices # Implement file uploader for user art st.file_uploader("Upload your paper cutout creations", type=["jpg", "png"]) # Implement camera input for augmented reality features st.camera_input("Take a picture with your paper creation") # Randomness and dice rolls for encounters dice_roll = random.randint(1, 6) st.markdown(f"Roll the dice for your fate: 🎲 {dice_roll}") # Display data tables for entities st.markdown("## Characters") st.write(entities["characters"]) st.markdown("## Locations") st.write(entities["locations"]) # Add more interactive elements and story progression as needed