Spaces:
Running
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Update index.html
Browse files- index.html +85 -11
index.html
CHANGED
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@@ -10,6 +10,21 @@
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height: 500px;
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width: 800px;
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}
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</style>
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</head>
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<body>
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@@ -17,20 +32,79 @@
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<a-entity environment="preset: forest"></a-entity>
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<!-- Define the polygons for Minnesota -->
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<a-entity position="
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<a-
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</a-entity>
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<a-
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<a-
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</a-entity>
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</a-scene>
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</body>
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</html>
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height: 500px;
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width: 800px;
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}
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.button {
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background-color: #222;
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border: none;
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color: white;
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font-size: 16px;
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padding: 10px 16px;
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text-align: center;
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text-decoration: none;
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display: inline-block;
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margin: 4px 2px;
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cursor: pointer;
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}
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.link {
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color: #8CEEEF;
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}
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</style>
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</head>
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<body>
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<a-entity environment="preset: forest"></a-entity>
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<!-- Define the polygons for Minnesota -->
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<a-entity position="0 0 -5">
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<a-entity position="-2.5 0 0">
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<a-polygon fill="#2D6C4E" vertices="0 0, 1 0, 0.5 1"></a-polygon>
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<a-polygon fill="#2D6C4E" vertices="0.5 1, 1 0, 1 1"></a-polygon>
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<a-polygon fill="#2D6C4E" vertices="0 0, 0 1, 0.5 1"></a-polygon>
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<a-polygon fill="#2D6C4E" vertices="0.5 0, 1 0, 0.5 1"></a-polygon>
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</a-entity>
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<a-entity position="2.5 0 0">
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<a-polygon fill="#2D6C4E" vertices="0 0, 1 0, 0.5 1"></a-polygon>
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<a-polygon fill="#2D6C4E" vertices="0 0, 0 1, 0.5 1"></a-polygon>
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<a-polygon fill="#2D6C4E" vertices="0.5 0, 1 0, 1 1"></a-polygon>
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<a-polygon fill="#2D6C4E" vertices="0.5 0, 0.5 1, 1 1"></a-polygon>
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</a-entity>
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</a-entity>
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<!-- Define the camera and buttons -->
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<a-entity id="camera" camera position="0 50 0" look-controls>
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<a-entity id="zoomIn" class="button" position="-2.5 0 0" rotation="0 0 180" onclick="zoomIn()">+</a-entity>
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<a-entity id="zoomOut" class="button" position="2.5 0 0" onclick="zoomOut()">-</a-entity>
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</a-entity>
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<!-- Define a link to the video on each polygon -->
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<a-entity position="0 0 -5">
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<a-entity position="-2.5 0 0">
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<a-polygon fill="#2D6C4E" vertices="0 0, 1 0, 0.5 1" material="src: #videoTexture"></a-polygon>
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</a-entity>
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<a-entity position="2.5 0 0">
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<a-polygon fill="#2D6C4E" vertices="0 0, 1 0, 0.5 1" material="src: #videoTexture"></a-polygon>
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<a-polygon fill="#2D6C4E" vertices="0 0, 0 1, 0.5 1" material="src: #videoTexture"></a-polygon>
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<a-polygon fill="#2D6C4E" vertices="0.5 0, 1 0, 1 1" material="src: #videoTexture"></a-polygon>
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<a-polygon fill="#2D6C4E" vertices="0.5 0, 0.5 1, 1 1" material="src: #videoTexture"></a-polygon>
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</a-entity>
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</a-entity>
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<!-- Define the video texture -->
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<video id="video" src="https://www.youtube.com/watch?v=2N83yzUcomc" loop></video>
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<a-assets>
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<video id="video" src="#video" loop></video>
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<canvas id="videoTextureCanvas" width="512" height="512"></canvas>
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<a-texture id="videoTexture" src="#videoTextureCanvas"></a-texture>
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</a-assets>
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<!-- Define the script to update the video texture -->
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<script>
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const video = document.querySelector('#video');
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const canvas = document.querySelector('#videoTextureCanvas');
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const ctx = canvas.getContext('2d');
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function updateVideoTexture() {
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ctx.drawImage(video, 0, 0, canvas.width, canvas.height);
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const texture = document.querySelector('#videoTexture');
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texture.needsUpdate = true;
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}
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video.addEventListener('play', function() {
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setInterval(updateVideoTexture, 16);
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});
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</script>
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<script>
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// Get the camera entity
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const camera = document.querySelector('#camera');
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// Define the zoom in and zoom out functions
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function zoomIn() {
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camera.setAttribute('position', {x: camera.getAttribute('position').x, y: camera.getAttribute('position').y - 5, z: camera.getAttribute('position').z});
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}
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function zoomOut() {
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camera.setAttribute('position', {x: camera.getAttribute('position').x, y: camera.getAttribute('position').y + 5, z: camera.getAttribute('position').z});
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}
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</script>
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</a-scene>
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</body>
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</html>
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