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Update app.py
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app.py
CHANGED
@@ -3,273 +3,266 @@ import streamlit as st
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import streamlit.components.v1 as components
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import os
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import json
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import
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import uuid
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import math
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import
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from streamlit_js_eval import streamlit_js_eval # For JS communication
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# --- Constants ---
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PLOT_WIDTH = 50.0
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PLOT_DEPTH = 50.0
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# --- Database Setup ---
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def init_db():
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"""Initializes the SQLite database and tables."""
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st.write(f"DEBUG: Initializing Database '{os.path.abspath(DB_FILE)}'...")
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try:
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# Ensure connection closes even if errors occur during table creation
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with sqlite3.connect(DB_FILE, timeout=10) as conn: # Added timeout
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cursor = conn.cursor()
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# Enable WAL mode for potentially better concurrency - might help?
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# cursor.execute('PRAGMA journal_mode=WAL;')
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# Plots table
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cursor.execute('''
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CREATE TABLE IF NOT EXISTS plots (
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grid_x INTEGER NOT NULL, grid_z INTEGER NOT NULL, name TEXT,
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last_updated TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
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PRIMARY KEY (grid_x, grid_z)
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)
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''')
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# Objects table
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cursor.execute('''
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CREATE TABLE IF NOT EXISTS objects (
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obj_id TEXT PRIMARY KEY, plot_grid_x INTEGER NOT NULL, plot_grid_z INTEGER NOT NULL,
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type TEXT NOT NULL, pos_x REAL NOT NULL, pos_y REAL NOT NULL, pos_z REAL NOT NULL,
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rot_x REAL DEFAULT 0.0, rot_y REAL DEFAULT 0.0, rot_z REAL DEFAULT 0.0, rot_order TEXT DEFAULT 'XYZ',
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FOREIGN KEY (plot_grid_x, plot_grid_z) REFERENCES plots(grid_x, grid_z) ON DELETE CASCADE
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)
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''')
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cursor.execute('CREATE INDEX IF NOT EXISTS idx_objects_plot ON objects (plot_grid_x, plot_grid_z)')
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print(f"DEBUG: Database {DB_FILE} initialized/checked.") # To console
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except sqlite3.Error as e:
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st.exception(f"CRITICAL DATABASE INIT ERROR: {e}")
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st.stop()
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init_db() # Run initialization at the start
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# --- Helper Functions (Database Operations - Robust Connections) ---
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# *** REMOVED @st.cache_data - Load fresh every time ***
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def load_world_state_from_db():
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"""Loads all plot metadata and object data fresh from the SQLite DB."""
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session_id = st.runtime.scriptrunner.get_script_run_ctx().session_id[:5] # Short ID for logging
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st.write(f"DEBUG [{session_id}]: Executing load_world_state_from_db...")
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plots_metadata = []
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all_initial_objects_world = []
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try:
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# Ensure connection is opened and closed for each load operation
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with sqlite3.connect(DB_FILE, timeout=10) as conn:
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conn.row_factory = sqlite3.Row
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cursor = conn.cursor()
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# 1. Load Plot Metadata
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cursor.execute("SELECT grid_x, grid_z, name FROM plots ORDER BY grid_x, grid_z")
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plot_rows = cursor.fetchall()
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st.write(f"DEBUG [{session_id}]: DB Read Found {len(plot_rows)} plot rows.")
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if not plot_rows:
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st.write(f"DEBUG [{session_id}]: No plots found in DB.")
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plot_keys = set() # To efficiently map objects later
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for row in plot_rows:
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gx, gz = row['grid_x'], row['grid_z']
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plots_metadata.append({
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'id': f"plot_X{gx}_Z{gz}", 'grid_x': gx, 'grid_z': gz,
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'name': row['name'] or f"Plot ({gx},{gz})",
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'x_offset': gx * PLOT_WIDTH, 'z_offset': gz * PLOT_DEPTH
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})
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plot_keys.add((gx, gz))
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# 2. Load All Objects
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cursor.execute("SELECT obj_id, plot_grid_x, plot_grid_z, type, pos_x, pos_y, pos_z, rot_x, rot_y, rot_z, rot_order FROM objects")
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object_rows = cursor.fetchall()
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st.write(f"DEBUG [{session_id}]: DB Read Found {len(object_rows)} object rows.")
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# 3. Combine and Calculate World Coordinates
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objects_loaded_count = 0
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for row in object_rows:
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plot_key = (row['plot_grid_x'], row['plot_grid_z'])
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# Ensure the object belongs to a known plot (data integrity check)
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if plot_key in plot_keys:
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obj_data = dict(row) # Convert row object to dict
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# Find corresponding plot metadata for offset calculation
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plot_meta = next((p for p in plots_metadata if p['grid_x'] == row['plot_grid_x'] and p['grid_z'] == row['plot_grid_z']), None)
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if plot_meta:
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world_obj_data = obj_data.copy()
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world_obj_data['pos_x'] = obj_data['pos_x'] + plot_meta['x_offset']
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world_obj_data['pos_z'] = obj_data['pos_z'] + plot_meta['z_offset']
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world_obj_data['pos_y'] = obj_data['pos_y'] # Y is already world Y
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all_initial_objects_world.append(world_obj_data)
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objects_loaded_count += 1
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else:
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print(f"WARN: Object {obj_data['obj_id']} references non-existent plot {plot_key}") # To console
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else:
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print(f"WARN: Object {obj_data['obj_id']} references unknown plot {plot_key}") # To console
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st.write(f"DEBUG [{session_id}]: DB Load Complete. Processed {len(plots_metadata)} plots, {objects_loaded_count} objects.")
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except sqlite3.Error as e:
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st.exception(f"Database load error for session {session_id}: {e}")
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return [], [] # Return empty on error
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return plots_metadata, all_initial_objects_world
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"""Saves object data list to DB for a specific plot. Overwrites existing objects."""
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st.write(f"DEBUG: Executing save_plot_data_to_db for plot ({target_grid_x},{target_grid_z})...")
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plot_x_offset = target_grid_x * PLOT_WIDTH
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plot_z_offset = target_grid_z * PLOT_DEPTH
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# Use a generic name or allow passing one if needed later
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plot_name = f"Plot ({target_grid_x},{target_grid_z})"
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if not isinstance(objects_data_list, list):
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st.error("
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return False
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pos = obj.get('position', {})
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rot = obj.get('rotation', {})
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obj_type = obj.get('type', 'Unknown')
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obj_id = obj.get('obj_id', str(uuid.uuid4()))
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if not all(k in pos for k in ['x', 'y', 'z']) or obj_type == 'Unknown': continue
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rel_x = pos.get('x', 0.0) - plot_x_offset
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rel_z = pos.get('z', 0.0) - plot_z_offset
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rel_y = pos.get('y', 0.0)
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objects_to_insert.append((
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obj_id, target_grid_x, target_grid_z, obj_type,
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rel_x, rel_y, rel_z,
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rot.get('_x', 0.0), rot.get('_y', 0.0), rot.get('_z', 0.0), rot.get('_order', 'XYZ')
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))
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if objects_to_insert:
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cursor.executemany('''
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INSERT OR REPLACE INTO objects
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(obj_id, plot_grid_x, plot_grid_z, type, pos_x, pos_y, pos_z, rot_x, rot_y, rot_z, rot_order)
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VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)
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''', objects_to_insert) # Use INSERT OR REPLACE based on obj_id primary key
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st.write(f"DEBUG: Inserted/Replaced {len(objects_to_insert)} objects.")
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else:
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st.write(f"DEBUG: No objects provided to insert for plot ({target_grid_x},{target_grid_z}). Plot cleared.")
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# Commit happens automatically when 'with' block exits without error
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return True
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st.exception(f"DATABASE SAVE ERROR for plot ({target_grid_x},{target_grid_z}): {e}")
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return False
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# --- Page Config ---
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st.set_page_config( page_title="
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# --- Initialize Session State ---
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if 'selected_object' not in st.session_state: st.session_state.selected_object = 'None'
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if 'js_save_data_result' not in st.session_state: st.session_state.js_save_data_result = None
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# No refresh counter needed
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# --- Load
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# --- Sidebar ---
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with st.sidebar:
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st.title("🏗️ World Controls")
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# Refresh Button (Just reruns the script)
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if st.button("🔄 Refresh World View", key="refresh_button"):
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st.info("Reloading world state from database...")
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st.rerun() # Rerun forces call to load_world_state_from_db
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st.header("Navigation (Plots)")
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# ... (Navigation button code unchanged - uses latest plots_metadata) ...
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st.caption("Click to teleport player to a plot.")
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max_cols = 2
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sorted_plots_for_nav = sorted(plots_metadata, key=lambda p: (p['grid_x'], p['grid_z']))
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for plot in sorted_plots_for_nav:
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button_label = f"➡️ {plot.get('name', plot['id'])} ({plot['grid_x']},{plot['grid_z']})"
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if cols[col_idx].button(button_label, key=f"nav_{plot['id']}"):
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target_x = plot['x_offset']
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col_idx = (col_idx + 1) % max_cols
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st.markdown("---")
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# --- Object Placement ---
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st.header("Place Objects")
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# ... (Object selection unchanged) ...
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object_types = ["None", "Simple House", "Tree", "Rock", "Fence Post"]
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current_object_index = object_types.index(st.session_state.selected_object) if st.session_state.selected_object in object_types else 0
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selected_object_type_widget = st.selectbox(
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st.markdown("---")
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# --- Saving ---
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st.header("Save Work")
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st.caption("Saves
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if st.button("💾 Save Current
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streamlit_js_eval(js_code=js_get_data_code, key="js_save_processor")
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st.rerun()
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# --- Process Save Data ---
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save_data_from_js = st.session_state.get("js_save_processor", None)
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if save_data_from_js is not None:
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st.
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save_processed_successfully = False
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try:
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payload = json.loads(save_data_from_js) if isinstance(save_data_from_js, str) else save_data_from_js
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if isinstance(payload, dict) and 'playerPosition' in payload and 'objectsToSave' in payload:
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player_pos = payload['playerPosition']
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objects_to_save = payload['objectsToSave']
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target_grid_x = math.floor(player_pos.get('x', 0.0) / PLOT_WIDTH)
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target_grid_z = math.floor(player_pos.get('z', 0.0) / PLOT_DEPTH)
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st.session_state.js_save_processor = None
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# Rerun
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if save_processed_successfully:
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st.rerun()
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# --- Main Area ---
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st.header("
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st.caption(
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# --- Load and Prepare HTML ---
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html_file_path = 'index.html'
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with open(html_file_path, 'r', encoding='utf-8') as f:
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html_template = f.read()
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# Inject
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js_injection_script = f"""
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<script>
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window.ALL_INITIAL_OBJECTS = {json.dumps(all_initial_objects)};
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window.PLOTS_METADATA = {json.dumps(plots_metadata)};
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window.SELECTED_OBJECT_TYPE = {json.dumps(st.session_state.selected_object)};
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window.PLOT_WIDTH = {json.dumps(PLOT_WIDTH)};
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window.PLOT_DEPTH = {json.dumps(PLOT_DEPTH)};
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console.log("Streamlit State Injected:", {{
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</script>
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"""
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html_content_with_state = html_template.replace('</head>', js_injection_script + '\n</head>', 1)
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# Embed HTML Component
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components.html(
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import streamlit.components.v1 as components
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import os
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import json
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import pandas as pd
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import uuid
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import math # For floor function
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# from PIL import Image, ImageDraw # No longer needed for minimap
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from streamlit_js_eval import streamlit_js_eval # For JS communication
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# --- Constants ---
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SAVE_DIR = "saved_worlds"
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PLOT_WIDTH = 50.0 # Width of each plot in 3D space
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PLOT_DEPTH = 50.0 # Depth of each plot (can be same as width)
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CSV_COLUMNS = ['obj_id', 'type', 'pos_x', 'pos_y', 'pos_z', 'rot_x', 'rot_y', 'rot_z', 'rot_order']
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# --- Ensure Save Directory Exists ---
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os.makedirs(SAVE_DIR, exist_ok=True)
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# --- Helper Functions ---
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@st.cache_data(ttl=3600) # Cache plot list
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def load_plot_metadata():
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"""Scans save dir for plot_X*_Z*.csv, sorts, calculates metadata."""
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26 |
+
plots = []
|
27 |
+
plot_files = []
|
28 |
+
try:
|
29 |
+
plot_files = [f for f in os.listdir(SAVE_DIR) if f.endswith(".csv") and f.startswith("plot_X")]
|
30 |
+
except FileNotFoundError:
|
31 |
+
st.error(f"Save directory '{SAVE_DIR}' not found.")
|
32 |
+
return []
|
33 |
+
except Exception as e:
|
34 |
+
st.error(f"Error listing save directory '{SAVE_DIR}': {e}")
|
35 |
+
return []
|
36 |
+
|
37 |
+
# Parse filenames to get grid coordinates
|
38 |
+
parsed_plots = []
|
39 |
+
for filename in plot_files:
|
40 |
+
try:
|
41 |
+
parts = filename[:-4].split('_') # Remove .csv
|
42 |
+
grid_x = int(parts[1][1:]) # Extract number after X
|
43 |
+
grid_z = int(parts[2][1:]) # Extract number after Z
|
44 |
+
# Extract name if present (parts after Z coordinate)
|
45 |
+
plot_name = " ".join(parts[3:]) if len(parts) > 3 else f"Plot ({grid_x},{grid_z})"
|
46 |
+
|
47 |
+
parsed_plots.append({
|
48 |
+
'id': filename[:-4], # Use filename base as unique ID
|
49 |
+
'filename': filename,
|
50 |
+
'grid_x': grid_x,
|
51 |
+
'grid_z': grid_z,
|
52 |
+
'name': plot_name,
|
53 |
+
'x_offset': grid_x * PLOT_WIDTH,
|
54 |
+
'z_offset': grid_z * PLOT_DEPTH # Use PLOT_DEPTH for Z offset
|
55 |
+
})
|
56 |
+
except (IndexError, ValueError):
|
57 |
+
st.warning(f"Could not parse grid coordinates from filename: {filename}. Skipping.")
|
58 |
+
continue
|
59 |
+
|
60 |
+
# Sort primarily by X, then by Z
|
61 |
+
parsed_plots.sort(key=lambda p: (p['grid_x'], p['grid_z']))
|
62 |
+
|
63 |
+
return parsed_plots
|
64 |
+
|
65 |
+
def load_plot_objects(filename, x_offset, z_offset):
|
66 |
+
"""Loads objects from a CSV, applying the plot's world offsets."""
|
67 |
+
file_path = os.path.join(SAVE_DIR, filename)
|
68 |
+
objects = []
|
69 |
+
try:
|
70 |
+
df = pd.read_csv(file_path)
|
71 |
+
# Check required columns
|
72 |
+
if not all(col in df.columns for col in ['type', 'pos_x', 'pos_y', 'pos_z']):
|
73 |
+
st.warning(f"CSV '{filename}' missing essential columns. Skipping.")
|
74 |
+
return []
|
75 |
+
# Add defaults for optional columns
|
76 |
+
df['obj_id'] = df.get('obj_id', pd.Series([str(uuid.uuid4()) for _ in range(len(df))]))
|
77 |
+
for col, default in [('rot_x', 0.0), ('rot_y', 0.0), ('rot_z', 0.0), ('rot_order', 'XYZ')]:
|
78 |
+
if col not in df.columns: df[col] = default
|
79 |
+
|
80 |
+
for _, row in df.iterrows():
|
81 |
+
obj_data = row.to_dict()
|
82 |
+
# Apply world offset
|
83 |
+
obj_data['pos_x'] += x_offset
|
84 |
+
obj_data['pos_z'] += z_offset # Apply Z offset too
|
85 |
+
objects.append(obj_data)
|
86 |
+
return objects
|
87 |
+
except FileNotFoundError:
|
88 |
+
st.error(f"File not found during object load: {filename}")
|
89 |
+
return []
|
90 |
+
except pd.errors.EmptyDataError:
|
91 |
+
return [] # Empty file is valid
|
92 |
+
except Exception as e:
|
93 |
+
st.error(f"Error loading objects from {filename}: {e}")
|
94 |
+
return []
|
95 |
+
|
96 |
+
def save_plot_data(filename, objects_data_list, plot_x_offset, plot_z_offset):
|
97 |
+
"""Saves object data list to a CSV, making positions relative to plot origin."""
|
98 |
+
file_path = os.path.join(SAVE_DIR, filename)
|
99 |
+
relative_objects = []
|
100 |
if not isinstance(objects_data_list, list):
|
101 |
+
st.error("Invalid data format received for saving (expected a list).")
|
102 |
return False
|
103 |
|
104 |
+
for obj in objects_data_list:
|
105 |
+
pos = obj.get('position', {})
|
106 |
+
rot = obj.get('rotation', {})
|
107 |
+
obj_type = obj.get('type', 'Unknown')
|
108 |
+
obj_id = obj.get('obj_id', str(uuid.uuid4()))
|
109 |
+
|
110 |
+
if not all(k in pos for k in ['x', 'y', 'z']) or obj_type == 'Unknown':
|
111 |
+
print(f"Skipping malformed object during save prep: {obj}")
|
112 |
+
continue
|
113 |
+
|
114 |
+
relative_obj = {
|
115 |
+
'obj_id': obj_id, 'type': obj_type,
|
116 |
+
'pos_x': pos.get('x', 0.0) - plot_x_offset, # Make relative X
|
117 |
+
'pos_y': pos.get('y', 0.0),
|
118 |
+
'pos_z': pos.get('z', 0.0) - plot_z_offset, # Make relative Z
|
119 |
+
'rot_x': rot.get('_x', 0.0), 'rot_y': rot.get('_y', 0.0), 'rot_z': rot.get('_z', 0.0),
|
120 |
+
'rot_order': rot.get('_order', 'XYZ')
|
121 |
+
}
|
122 |
+
relative_objects.append(relative_obj)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
123 |
|
124 |
+
try:
|
125 |
+
df = pd.DataFrame(relative_objects, columns=CSV_COLUMNS)
|
126 |
+
df.to_csv(file_path, index=False)
|
127 |
+
st.success(f"Saved {len(relative_objects)} objects to {filename}")
|
128 |
return True
|
129 |
+
except Exception as e:
|
130 |
+
st.error(f"Failed to save plot data to {filename}: {e}")
|
|
|
131 |
return False
|
132 |
|
133 |
# --- Page Config ---
|
134 |
+
st.set_page_config( page_title="Infinite World Builder", layout="wide")
|
135 |
|
136 |
# --- Initialize Session State ---
|
137 |
if 'selected_object' not in st.session_state: st.session_state.selected_object = 'None'
|
138 |
+
if 'new_plot_name' not in st.session_state: st.session_state.new_plot_name = "" # No longer used for filename
|
139 |
if 'js_save_data_result' not in st.session_state: st.session_state.js_save_data_result = None
|
|
|
140 |
|
141 |
+
# --- Load Plot Metadata ---
|
142 |
+
# This is now the source of truth for saved plots
|
143 |
+
plots_metadata = load_plot_metadata()
|
144 |
+
|
145 |
+
# --- Load ALL Objects for Rendering ---
|
146 |
+
all_initial_objects = []
|
147 |
+
for plot in plots_metadata:
|
148 |
+
all_initial_objects.extend(load_plot_objects(plot['filename'], plot['x_offset'], plot['z_offset']))
|
149 |
|
150 |
# --- Sidebar ---
|
151 |
with st.sidebar:
|
152 |
st.title("🏗️ World Controls")
|
153 |
|
|
|
|
|
|
|
|
|
|
|
154 |
st.header("Navigation (Plots)")
|
|
|
155 |
st.caption("Click to teleport player to a plot.")
|
156 |
+
max_cols = 2 # Adjust columns for potentially more buttons
|
157 |
+
cols = st.columns(max_cols)
|
158 |
+
col_idx = 0
|
159 |
+
# Sort buttons by grid coords for logical layout
|
160 |
sorted_plots_for_nav = sorted(plots_metadata, key=lambda p: (p['grid_x'], p['grid_z']))
|
161 |
for plot in sorted_plots_for_nav:
|
162 |
button_label = f"➡️ {plot.get('name', plot['id'])} ({plot['grid_x']},{plot['grid_z']})"
|
163 |
if cols[col_idx].button(button_label, key=f"nav_{plot['id']}"):
|
164 |
+
target_x = plot['x_offset']
|
165 |
+
target_z = plot['z_offset'] # Use Z offset too
|
166 |
+
try:
|
167 |
+
# Tell JS where to teleport (center of plot approx)
|
168 |
+
js_code = f"teleportPlayer({target_x + PLOT_WIDTH/2}, {target_z + PLOT_DEPTH/2});"
|
169 |
+
streamlit_js_eval(js_code=js_code, key=f"teleport_{plot['id']}")
|
170 |
+
except Exception as e:
|
171 |
+
st.error(f"Failed to send teleport command: {e}")
|
172 |
col_idx = (col_idx + 1) % max_cols
|
173 |
+
|
174 |
st.markdown("---")
|
175 |
|
176 |
# --- Object Placement ---
|
177 |
st.header("Place Objects")
|
|
|
178 |
object_types = ["None", "Simple House", "Tree", "Rock", "Fence Post"]
|
179 |
current_object_index = object_types.index(st.session_state.selected_object) if st.session_state.selected_object in object_types else 0
|
180 |
+
selected_object_type_widget = st.selectbox(
|
181 |
+
"Select Object:", options=object_types, index=current_object_index, key="selected_object_widget"
|
182 |
+
)
|
183 |
+
if selected_object_type_widget != st.session_state.selected_object:
|
184 |
+
st.session_state.selected_object = selected_object_type_widget
|
185 |
+
# Rerun will happen, JS reloads state via sessionStorage, Python injects new selection
|
186 |
+
|
187 |
st.markdown("---")
|
188 |
|
189 |
# --- Saving ---
|
190 |
st.header("Save Work")
|
191 |
+
st.caption("Saves newly placed objects to the plot the player is currently in. If it's a new area, a new plot file is created.")
|
192 |
+
if st.button("💾 Save Current Work", key="save_button"):
|
193 |
+
# Trigger JS to get data AND player position
|
194 |
+
js_get_data_code = "getSaveDataAndPosition();" # JS function needs update
|
195 |
streamlit_js_eval(js_code=js_get_data_code, key="js_save_processor")
|
196 |
+
st.rerun() # Rerun to process result
|
197 |
|
198 |
|
199 |
# --- Process Save Data ---
|
200 |
save_data_from_js = st.session_state.get("js_save_processor", None)
|
201 |
|
202 |
if save_data_from_js is not None:
|
203 |
+
st.info("Received save data from client...")
|
204 |
save_processed_successfully = False
|
205 |
try:
|
206 |
+
# Expecting { playerPosition: {x,y,z}, objectsToSave: [...] }
|
207 |
payload = json.loads(save_data_from_js) if isinstance(save_data_from_js, str) else save_data_from_js
|
208 |
+
|
209 |
if isinstance(payload, dict) and 'playerPosition' in payload and 'objectsToSave' in payload:
|
210 |
player_pos = payload['playerPosition']
|
211 |
+
objects_to_save = payload['objectsToSave']
|
212 |
+
|
213 |
+
if isinstance(objects_to_save, list): # Allow saving empty list (clears new objects)
|
214 |
+
# Determine target plot based on player position
|
215 |
target_grid_x = math.floor(player_pos.get('x', 0.0) / PLOT_WIDTH)
|
216 |
+
target_grid_z = math.floor(player_pos.get('z', 0.0) / PLOT_DEPTH) # Use Z pos too
|
217 |
+
|
218 |
+
target_filename = f"plot_X{target_grid_x}_Z{target_grid_z}.csv"
|
219 |
+
target_plot_x_offset = target_grid_x * PLOT_WIDTH
|
220 |
+
target_plot_z_offset = target_grid_z * PLOT_DEPTH
|
221 |
+
|
222 |
+
st.write(f"Attempting to save plot: {target_filename} (Player at: x={player_pos.get('x', 0):.1f}, z={player_pos.get('z', 0):.1f})")
|
223 |
+
|
224 |
+
# Check if this plot already exists in metadata (for logging/future logic)
|
225 |
+
is_new_plot_file = not os.path.exists(os.path.join(SAVE_DIR, target_filename))
|
226 |
+
|
227 |
+
save_ok = save_plot_data(target_filename, objects_to_save, target_plot_x_offset, target_plot_z_offset)
|
228 |
+
|
229 |
+
if save_ok:
|
230 |
+
load_plot_metadata.clear() # Clear cache to force reload metadata
|
231 |
+
try: # Tell JS to clear its unsaved state
|
232 |
+
streamlit_js_eval(js_code="resetNewlyPlacedObjects();", key="reset_js_state")
|
233 |
+
except Exception as js_e:
|
234 |
+
st.warning(f"Could not reset JS state after save: {js_e}")
|
235 |
+
|
236 |
+
if is_new_plot_file:
|
237 |
+
st.success(f"New plot created and saved: {target_filename}")
|
238 |
+
else:
|
239 |
+
st.success(f"Updated existing plot: {target_filename}")
|
240 |
+
save_processed_successfully = True
|
241 |
+
else:
|
242 |
+
st.error(f"Failed to save plot data to file: {target_filename}")
|
243 |
+
else:
|
244 |
+
st.error("Invalid 'objectsToSave' format received (expected list).")
|
245 |
+
else:
|
246 |
+
st.error("Invalid save payload structure received from client.")
|
247 |
+
print("Received payload:", payload) # Log for debugging
|
248 |
+
|
249 |
+
except json.JSONDecodeError:
|
250 |
+
st.error("Failed to decode save data from client.")
|
251 |
+
print("Received raw data:", save_data_from_js)
|
252 |
+
except Exception as e:
|
253 |
+
st.error(f"Error processing save: {e}")
|
254 |
+
st.exception(e)
|
255 |
+
|
256 |
+
# Clear the trigger data from session state
|
257 |
st.session_state.js_save_processor = None
|
258 |
+
# Rerun after processing to reflect changes
|
259 |
if save_processed_successfully:
|
260 |
st.rerun()
|
261 |
|
262 |
|
263 |
# --- Main Area ---
|
264 |
+
st.header("Infinite Shared 3D World")
|
265 |
+
st.caption("Move to empty areas to expand the world. Use sidebar 'Save' to save work to current plot.")
|
266 |
|
267 |
# --- Load and Prepare HTML ---
|
268 |
html_file_path = 'index.html'
|
|
|
272 |
with open(html_file_path, 'r', encoding='utf-8') as f:
|
273 |
html_template = f.read()
|
274 |
|
275 |
+
# --- Inject Python state into JavaScript ---
|
276 |
js_injection_script = f"""
|
277 |
<script>
|
278 |
window.ALL_INITIAL_OBJECTS = {json.dumps(all_initial_objects)};
|
279 |
+
window.PLOTS_METADATA = {json.dumps(plots_metadata)}; // Send plot info to JS
|
280 |
window.SELECTED_OBJECT_TYPE = {json.dumps(st.session_state.selected_object)};
|
281 |
window.PLOT_WIDTH = {json.dumps(PLOT_WIDTH)};
|
282 |
window.PLOT_DEPTH = {json.dumps(PLOT_DEPTH)};
|
283 |
+
console.log("Streamlit State Injected:", {{
|
284 |
+
selectedObject: window.SELECTED_OBJECT_TYPE,
|
285 |
+
initialObjectsCount: window.ALL_INITIAL_OBJECTS ? window.ALL_INITIAL_OBJECTS.length : 0,
|
286 |
+
plotCount: window.PLOTS_METADATA ? window.PLOTS_METADATA.length : 0,
|
287 |
+
plotWidth: window.PLOT_WIDTH,
|
288 |
+
plotDepth: window.PLOT_DEPTH
|
289 |
+
}});
|
290 |
</script>
|
291 |
"""
|
292 |
html_content_with_state = html_template.replace('</head>', js_injection_script + '\n</head>', 1)
|
293 |
|
294 |
+
# --- Embed HTML Component ---
|
295 |
+
components.html(
|
296 |
+
html_content_with_state,
|
297 |
+
height=750,
|
298 |
+
scrolling=False
|
299 |
+
)
|
300 |
+
|
301 |
+
except FileNotFoundError:
|
302 |
+
st.error(f"CRITICAL ERROR: Could not find the file '{html_file_path}'.")
|
303 |
+
st.warning(f"Make sure `{html_file_path}` is in the same directory as `app.py` and `{SAVE_DIR}` exists.")
|
304 |
+
except Exception as e:
|
305 |
+
st.error(f"An critical error occurred during HTML preparation or component rendering: {e}")
|
306 |
+
st.exception(e)
|