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Create app.py
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app.py
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# This streamlit demonstration is meant to simulate two types of memory within cognitive architecture:
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# Each time we remember a moment, we construct it anew.
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# We use the building blocks of Episodic Memory which is recall of feelings of being somewhere.
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# We also use Semantic Memory which is concrete knowledge about our world and about our personal history.
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# With Episodic Memory, its purpose is to provide us with coherence connecting events. In Episodic Memory, accuracy is less important than consistency.
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# In order to have a strong sense of self, it is important that our memories fit with our beliefs and feelings about ourselves.
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# Initialization
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if 'key' not in st.session_state:
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st.session_state['key'] = 'value'
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# Session State also supports attribute based syntax
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if 'key' not in st.session_state:
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st.session_state.key = 'value'
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# Read
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st.write(st.session_state.key)
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# Outputs: value
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st.session_state.key = 'value2' # Attribute API
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st.session_state['key'] = 'value2' # Dictionary like API
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st.write(st.session_state)
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# With magic:
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st.session_state
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st.write(st.session_state['value'])
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# Throws an exception!
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# Delete a single key-value pair
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del st.session_state[key]
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# Delete all the items in Session state
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for key in st.session_state.keys():
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del st.session_state[key]
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st.text_input("Your name", key="name")
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# This exists now:
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st.session_state.name
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def form_callback():
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st.write(st.session_state.my_slider)
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st.write(st.session_state.my_checkbox)
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with st.form(key='my_form'):
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slider_input = st.slider('My slider', 0, 10, 5, key='my_slider')
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checkbox_input = st.checkbox('Yes or No', key='my_checkbox')
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submit_button = st.form_submit_button(label='Submit', on_click=form_callback)
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slider = st.slider(
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label='My Slider', min_value=1,
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max_value=10, value=5, key='my_slider')
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st.session_state.my_slider = 7
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# Throws an exception!
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st.session_state.my_slider = 7
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slider = st.slider(
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label='Choose a Value', min_value=1,
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max_value=10, value=5, key='my_slider')
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if 'my_button' not in st.session_state:
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st.session_state.my_button = True
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st.button('My button', key='my_button')
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# Throws an exception!
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