awacke1 commited on
Commit
699f4c3
·
verified ·
1 Parent(s): 54c6c2a

Update README.md

Browse files
Files changed (1) hide show
  1. README.md +98 -1
README.md CHANGED
@@ -8,5 +8,102 @@ pinned: false
8
  license: mit
9
  short_description: Galaga'88-3D
10
  ---
 
 
11
 
12
- Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
8
  license: mit
9
  short_description: Galaga'88-3D
10
  ---
11
+ "Need You Tonight" - INXS
12
+ "Sweet Child o' Mine" - Guns N' Roses
13
 
14
+ Galaga '88: Rules and History
15
+ History:
16
+ Galaga '88 is a fixed shooter arcade game developed and published by Namco in Japan (1987) and by Atari Games in North America and Europe (1988). It's the third sequel to the classic Galaxian, following Galaga (1981) and Gaplus (1984). It aimed to update the classic formula with enhanced graphics, layered stage designs, and deeper mechanics, while still retaining the core appeal of the original. It was generally well-received for its fresh take on the series.
17
+
18
+ Rules and Gameplay:
19
+
20
+ Objective: The player controls a starship called the "Blast Fighter" at the bottom of the screen. The goal is to destroy waves of hostile Galaga aliens that fly into formation from the top and sides of the playfield.
21
+
22
+ Movement and Shooting: You can move your ship left and right and fire projectiles upwards.
23
+
24
+ Enemies:
25
+
26
+ Aliens will dive down towards your ship, attempting to hit you with their bodies or projectiles. Colliding with either results in a lost life.
27
+
28
+ Boss Galaga: These are larger enemies at the top of each formation that require two hits to destroy. They have a unique ability: a tractor beam.
29
+
30
+ Dual and Triple Fighters (Power-ups): This is a key mechanic in Galaga '88.
31
+
32
+ Dual Fighter: If a Boss Galaga captures your ship with its tractor beam (you lose a life but your ship is then held by the Boss Galaga at the top of the screen), you get a chance to rescue it. When the Boss Galaga holding your captured ship divebombs, shoot only the Boss Galaga. If successful, your captured fighter will join your current ship, creating a "dual fighter" with increased firepower (shooting two projectiles at once) and a wider hitbox.
33
+ Triple Fighter: This is an even more powerful upgrade! If a Boss Galaga captures your dual fighter, and you successfully rescue it in the same manner, you'll form a "triple fighter" with even greater firepower and a very wide shot spread.
34
+ Stages and Worlds:
35
+
36
+ The game consists of five "worlds," each with several stages, including bonus stages.
37
+
38
+ Warp Capsules/Dimensions: By destroying specific enemies or obstacles, you can acquire "blue warp capsules." If you collect two of these and complete a bonus stage, you can "warp" to a new, more difficult "dimension" with different enemy patterns and formations. There are four different endings based on which dimension you complete the game in.
39
+ Challenging Stages (Bonus Stages): Every few levels, you'll encounter a bonus stage where aliens fly in preset, non-attacking formations. The goal here is to shoot down as many as possible for bonus points. These stages are known for their unique musical themes, often incorporating genres like waltz, tango, or jazz, hence the "Galactic Dancin'" name.
40
+
41
+ New Enemies: Galaga '88 introduces new types of enemies beyond the original Boss, Goei, and Zako, each with unique behaviors and attacks. Some inflate when hit, some combine, and others explode into smaller creatures.
42
+ Vertical Scrolling Stages: The game also features occasional vertical-scrolling stages with boss battles, a departure from the fixed-screen format.
43
+
44
+ Top Ten Songs of 1988 (Billboard Year-End Hot 100)
45
+ Here are the top 10 songs from the Billboard Year-End Hot 100 chart for 1988:
46
+
47
+
48
+
49
+ Public Enemy
50
+ "Bring The Noise"
51
+ "Don't Believe the Hype"
52
+
53
+ Tracy Chapman
54
+ "Talkin' 'bout a Revolution"
55
+ "Fast Car"
56
+
57
+ Living Colour
58
+ "Cult of Personality"
59
+ "Glamour Boys"
60
+
61
+ Jane's Addiction
62
+ "Ocean Size"
63
+ "Mountain Song"
64
+
65
+ Pixies
66
+ "Where Is My Mind?"
67
+
68
+ Sonic Youth
69
+ "Teen Age Riot"
70
+
71
+ The Waterboys
72
+ "Fisherman's Blues"
73
+
74
+ N.W.A.
75
+ "Straight Outta Compton"
76
+ "Express Yourself"
77
+
78
+ Metallica
79
+ "One"
80
+
81
+ Traveling Wilburys
82
+ "Handle with Care"
83
+
84
+
85
+
86
+ "Faith" - George Michael
87
+ "Need You Tonight" - INXS
88
+ "Got My Mind Set on You" - George Harrison
89
+ "Never Gonna Give You Up" - Rick Astley
90
+ "Sweet Child o' Mine" - Guns N' Roses
91
+ "So Emotional" - Whitney Houston
92
+ "Heaven Is a Place on Earth" - Belinda Carlisle
93
+ "Could've Been" - Tiffany
94
+ "Hands to Heaven" - Breathe
95
+ "Roll with It" - Steve Winwood
96
+ Top Albums from Rolling Stone Magazine (1988)
97
+ Rolling Stone, like many music publications, often produces "best of" lists. While they might not always have a strict "top 10" published at the end of each year in the same way Billboard does for singles, they do recognize significant albums. Based on common lists and critical acclaim from Rolling Stone around that time, here are some of the most highly regarded albums of 1988:
98
+
99
+ Public Enemy - It Takes a Nation of Millions to Hold Us Back (Often cited as one of the most important hip-hop albums of all time)
100
+ Tracy Chapman - Tracy Chapman
101
+ Living Colour - Vivid
102
+ Jane's Addiction - Nothing's Shocking
103
+ Pixies - Surfer Rosa
104
+ Sonic Youth - Daydream Nation
105
+ The Waterboys - Fisherman's Blues
106
+ N.W.A. - Straight Outta Compton
107
+ Metallica - ...And Justice for All
108
+ Traveling Wilburys - Traveling Wilburys Vol. 1
109
+ It's worth noting that "top albums" lists can be subjective and vary slightly depending on the specific ranking criteria and retrospective views.