awacke1 commited on
Commit
3125dcd
·
1 Parent(s): 236dd8c

Update index.html

Browse files
Files changed (1) hide show
  1. index.html +5 -3
index.html CHANGED
@@ -53,8 +53,7 @@
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  <a-entity id="camera" camera look-controls kinematic-body></a-entity>
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  <a-entity id="zoomIn" class="button" position="-2.5 0 0" rotation="0 0 180" onclick="zoomIn()">+</a-entity>
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  <a-entity id="zoomOut" class="button" position="2.5 0 0" onclick="zoomOut()">-</a-entity>
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- </a-entity>
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-
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  <!-- Define the script to update the video texture -->
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  <script>
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  const video = document.querySelector('#video');
@@ -95,6 +94,10 @@
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  physics.debug = true;
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  physics.debugInterval = 500;
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  physics.debugTiming = 'interval';
 
 
 
 
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  player.setAttribute('physics', physics);
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  player.body.linearDamping = 0.9;
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  player.body.angularDamping = 0.9;
@@ -102,7 +105,6 @@
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  player.body.mass = 80;
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  });
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  </script>
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-
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  </a-scene>
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  </body>
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  </html>
 
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  <a-entity id="camera" camera look-controls kinematic-body></a-entity>
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  <a-entity id="zoomIn" class="button" position="-2.5 0 0" rotation="0 0 180" onclick="zoomIn()">+</a-entity>
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  <a-entity id="zoomOut" class="button" position="2.5 0 0" onclick="zoomOut()">-</a-entity>
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+ </a-entity>
 
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  <!-- Define the script to update the video texture -->
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  <script>
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  const video = document.querySelector('#video');
 
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  physics.debug = true;
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  physics.debugInterval = 500;
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  physics.debugTiming = 'interval';
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+ physics.falling = true;
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+ physics.fallingAcceleration = 30;
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+ physics.gliding = true;
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+ physics.glidingFactor = 0.2;
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  player.setAttribute('physics', physics);
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  player.body.linearDamping = 0.9;
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  player.body.angularDamping = 0.9;
 
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  player.body.mass = 80;
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  });
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  </script>
 
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  </a-scene>
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  </body>
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  </html>