Create index.html
Browse files- index.html +229 -0
index.html
ADDED
@@ -0,0 +1,229 @@
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1 |
+
<!DOCTYPE html>
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<html>
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<head>
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<style>
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.scene-container {
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width: 100%;
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height: 800px;
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background: linear-gradient(#1B4B8A, #3A6FB0 40%, #87CEEB 70%);
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position: relative;
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overflow: hidden;
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}
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:root {
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--water-blue-1: rgba(173, 216, 230, 0.7);
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--water-blue-2: rgba(135, 206, 235, 0.6);
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--water-white-1: rgba(255, 255, 255, 0.5);
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--water-white-2: rgba(240, 248, 255, 0.4);
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}
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.waterfall-container {
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position: absolute;
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left: 350px;
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top: 50px; /* Start higher */
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width: 200px; /* Wider waterfall */
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height: 450px; /* Taller to reach river */
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overflow: visible;
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}
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.river-container {
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position: absolute;
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bottom: 0; /* Extend to bottom */
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left: -20%; /* Start before screen */
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width: 140%; /* Extend beyond screen */
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height: 200px; /* Taller river */
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transform: perspective(1000px) rotateX(30deg);
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transform-origin: bottom;
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overflow: visible;
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}
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.impact-zone {
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position: absolute;
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left: 330px;
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bottom: 180px;
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width: 240px; /* Wider impact */
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height: 120px;
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overflow: visible;
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}
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.water-shape {
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position: absolute;
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border-radius: 50%;
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opacity: 0;
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}
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.waterfall-drop {
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animation: waterfall-fall var(--fall-duration, 2.5s) linear infinite;
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}
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.impact-splash {
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animation: splash var(--splash-duration, 1.5s) ease-out infinite;
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}
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.river-swirl {
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animation: river-flow var(--flow-duration, 8s) linear infinite;
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}
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@keyframes waterfall-fall {
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0% {
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transform: translate(var(--start-x, 0), -20%) scale(1);
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opacity: 0;
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}
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5% { opacity: var(--opacity, 0.6); }
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95% { opacity: var(--opacity, 0.6); }
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100% {
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transform: translate(var(--end-x, 0), 120%) scale(var(--end-scale, 0.8));
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opacity: 0;
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}
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}
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@keyframes splash {
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0% {
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transform: translate(var(--start-x, 0), 0) scale(0.2);
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opacity: 0;
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}
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20% {
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opacity: var(--opacity, 0.6);
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transform: translate(var(--end-x, 0), var(--y-offset, 0)) scale(1);
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}
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100% {
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transform: translate(var(--final-x, 0), var(--final-y, 0)) scale(2);
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opacity: 0;
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}
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}
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@keyframes river-flow {
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0% {
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transform: translate(-20%, var(--y-pos, 0)) rotate(0deg);
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opacity: 0;
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}
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5% { opacity: var(--opacity, 0.6); }
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95% { opacity: var(--opacity, 0.6); }
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100% {
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transform: translate(120%, var(--y-pos, 0)) rotate(360deg);
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opacity: 0;
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}
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}
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/* Climbers remain the same */
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.climber {
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position: absolute;
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width: 40px;
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height: 60px;
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animation: bounce 1.2s infinite ease-in-out;
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}
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@keyframes bounce {
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0%, 100% { transform: translateY(0); }
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50% { transform: translateY(-20px); }
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}
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.climber1 { left: 300px; top: 200px; animation-delay: -0.2s; }
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.climber2 { left: 500px; top: 180px; animation-delay: -0.5s; }
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.climber3 { left: 700px; top: 220px; animation-delay: -0.8s; }
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</style>
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</head>
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<body>
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<div class="scene-container">
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<!-- Background cliffs -->
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<svg width="100%" height="100%" viewBox="0 0 1200 800">
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<path d="M0,300 L200,100 L300,250 L400,80 L500,220 L600,100 L700,240 L800,120 L1000,280 L1200,150 L1200,800 L0,800 Z"
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fill="#8B4513"/>
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</svg>
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<!-- Climbers remain the same -->
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<svg class="climber climber1" viewBox="0 0 40 60">
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<path d="M20,10 L20,35 M15,20 L25,20 M20,35 L15,50 M20,35 L25,50"
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stroke="#333" stroke-width="3" stroke-linecap="round"/>
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<circle cx="20" cy="8" r="6" fill="#ff4444"/>
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</svg>
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<svg class="climber climber2" viewBox="0 0 40 60">
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<path d="M20,10 L20,35 M15,20 L25,20 M20,35 L15,50 M20,35 L25,50"
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stroke="#333" stroke-width="3" stroke-linecap="round"/>
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<circle cx="20" cy="8" r="6" fill="#4444ff"/>
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</svg>
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<svg class="climber climber3" viewBox="0 0 40 60">
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<path d="M20,10 L20,35 M15,20 L25,20 M20,35 L15,50 M20,35 L25,50"
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stroke="#333" stroke-width="3" stroke-linecap="round"/>
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<circle cx="20" cy="8" r="6" fill="#44ff44"/>
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</svg>
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<div class="waterfall-container"></div>
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<div class="impact-zone"></div>
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<div class="river-container"></div>
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<script>
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function createWaterSystem() {
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const waterfall = document.querySelector('.waterfall-container');
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const impactZone = document.querySelector('.impact-zone');
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const river = document.querySelector('.river-container');
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function createWaterfallDrop() {
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const drop = document.createElement('div');
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drop.className = 'water-shape waterfall-drop';
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const size = 20 + Math.random() * 60; // Larger drops
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drop.style.cssText = `
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width: ${size}px;
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height: ${size}px;
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background: var(--water-${Math.random() > 0.5 ? 'blue' : 'white'}-${Math.random() > 0.5 ? '1' : '2'});
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left: ${Math.random() * 100}%;
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--fall-duration: ${2 + Math.random()}s;
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--opacity: ${0.4 + Math.random() * 0.3};
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--start-x: ${-20 + Math.random() * 40}px;
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--end-x: ${-40 + Math.random() * 80}px;
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--end-scale: ${0.8 + Math.random() * 0.4};
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filter: blur(${2 + Math.random() * 3}px);
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`;
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waterfall.appendChild(drop);
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setTimeout(() => drop.remove(), 3000);
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}
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function createSplash() {
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const splash = document.createElement('div');
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splash.className = 'water-shape impact-splash';
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const size = 30 + Math.random() * 80; // Larger splashes
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splash.style.cssText = `
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width: ${size}px;
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height: ${size}px;
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background: var(--water-${Math.random() > 0.5 ? 'blue' : 'white'}-${Math.random() > 0.5 ? '1' : '2'});
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left: ${Math.random() * 100}%;
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--splash-duration: ${1.2 + Math.random() * 0.6}s;
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--opacity: ${0.3 + Math.random() * 0.4};
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--y-offset: ${-20 - Math.random() * 40}px;
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--final-y: ${-40 - Math.random() * 60}px;
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--final-x: ${-60 + Math.random() * 120}px;
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filter: blur(${3 + Math.random() * 3}px);
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`;
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impactZone.appendChild(splash);
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setTimeout(() => splash.remove(), 2000);
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}
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function createRiverSwirl() {
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const swirl = document.createElement('div');
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swirl.className = 'water-shape river-swirl';
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const size = 40 + Math.random() * 100; // Larger swirls
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swirl.style.cssText = `
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width: ${size}px;
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height: ${size}px;
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background: var(--water-${Math.random() > 0.5 ? 'blue' : 'white'}-${Math.random() > 0.5 ? '1' : '2'});
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top: ${Math.random() * 100}%;
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--flow-duration: ${6 + Math.random() * 4}s;
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--opacity: ${0.3 + Math.random() * 0.4};
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--y-pos: ${-40 + Math.random() * 80}px;
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filter: blur(${2 + Math.random() * 4}px);
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`;
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river.appendChild(swirl);
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setTimeout(() => swirl.remove(), 8000);
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}
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// Generate more frequent water elements
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setInterval(createWaterfallDrop, 50); // More frequent drops
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setInterval(createSplash, 100); // More frequent splashes
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setInterval(createRiverSwirl, 100); // More frequent swirls
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}
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createWaterSystem();
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</script>
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</div>
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</body>
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</html>
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