Update index.html
Browse files- index.html +121 -7
index.html
CHANGED
@@ -10,7 +10,36 @@
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overflow: hidden;
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}
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/*
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.waterfall-container {
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position: absolute;
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left: 400px;
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@@ -34,7 +63,28 @@
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filter: blur(2px);
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}
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/*
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.river {
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position: absolute;
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width: 200%;
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@@ -53,7 +103,6 @@
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transform-origin: bottom;
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}
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/* Simple mist effect */
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.mist {
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position: absolute;
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width: 120px;
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@@ -87,7 +136,7 @@
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</head>
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<body>
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<div class="scene-container">
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<!--
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<svg width="100%" height="100%" viewBox="0 0 1200 800">
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<defs>
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<linearGradient id="rockGradient" x1="0%" y1="0%" x2="0%" y2="100%">
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@@ -97,17 +146,82 @@
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</linearGradient>
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</defs>
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<!--
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<path d="M0,
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fill="url(#rockGradient)"/>
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</svg>
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-
<!--
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<div class="waterfall-container">
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<div class="waterfall-stream"></div>
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</div>
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<div class="mist"></div>
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<div class="river"></div>
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</div>
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</body>
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</html>
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overflow: hidden;
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}
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/* Climber animations */
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.climber {
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position: absolute;
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width: 40px;
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height: 60px;
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filter: drop-shadow(2px 2px 2px rgba(0,0,0,0.3));
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}
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@keyframes bounce {
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0%, 100% { transform: translateY(0) scaleY(1); }
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50% { transform: translateY(-20px) scaleY(0.9); }
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}
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.climber1 {
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left: 300px;
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top: 200px;
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animation: bounce 1.2s infinite ease-in-out;
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}
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.climber2 {
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left: 500px;
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top: 180px;
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animation: bounce 1.5s infinite ease-in-out;
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}
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.climber3 {
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left: 700px;
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top: 220px;
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animation: bounce 0.9s infinite ease-in-out;
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}
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/* Enhanced waterfall */
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.waterfall-container {
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position: absolute;
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left: 400px;
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filter: blur(2px);
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}
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/* Whitewater spheres */
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.whitewater-sphere {
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position: absolute;
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border-radius: 50%;
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animation: float var(--float-duration, 4s) linear infinite;
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opacity: 0.6;
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}
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@keyframes float {
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0% {
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transform: translate(-100%, var(--start-y, 0)) scale(1);
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opacity: 0;
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}
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10% { opacity: var(--max-opacity, 0.6); }
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90% { opacity: var(--max-opacity, 0.6); }
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100% {
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transform: translate(300%, var(--end-y, 0)) scale(var(--end-scale, 1.2));
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opacity: 0;
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}
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}
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/* River with perspective */
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.river {
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position: absolute;
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width: 200%;
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transform-origin: bottom;
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}
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.mist {
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position: absolute;
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width: 120px;
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</head>
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<body>
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<div class="scene-container">
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<!-- Background with peaks -->
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<svg width="100%" height="100%" viewBox="0 0 1200 800">
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<defs>
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<linearGradient id="rockGradient" x1="0%" y1="0%" x2="0%" y2="100%">
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</linearGradient>
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</defs>
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<!-- Mountains with peaks -->
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<path d="M0,300 L200,100 L300,250 L400,80 L500,220 L600,100 L700,240 L800,120 L1000,280 L1200,150 L1200,800 L0,800 Z"
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fill="url(#rockGradient)"/>
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</svg>
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<!-- Animated climbers -->
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<svg class="climber climber1" viewBox="0 0 40 60">
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<path d="M20,10 L20,35 M15,20 L25,20 M20,35 L15,50 M20,35 L25,50"
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stroke="#333" stroke-width="3" stroke-linecap="round"/>
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<circle cx="20" cy="8" r="6" fill="#ff4444"/>
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<path d="M18,32 Q20,30 22,32" stroke="#888" stroke-width="2" fill="none"/>
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</svg>
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<svg class="climber climber2" viewBox="0 0 40 60">
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<path d="M20,10 L20,35 M15,20 L25,20 M20,35 L15,50 M20,35 L25,50"
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stroke="#333" stroke-width="3" stroke-linecap="round"/>
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<circle cx="20" cy="8" r="6" fill="#4444ff"/>
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<path d="M18,32 Q20,30 22,32" stroke="#888" stroke-width="2" fill="none"/>
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</svg>
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<svg class="climber climber3" viewBox="0 0 40 60">
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<path d="M20,10 L20,35 M15,20 L25,20 M20,35 L15,50 M20,35 L25,50"
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stroke="#333" stroke-width="3" stroke-linecap="round"/>
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<circle cx="20" cy="8" r="6" fill="#44ff44"/>
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<path d="M18,32 Q20,30 22,32" stroke="#888" stroke-width="2" fill="none"/>
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</svg>
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<!-- Water effects -->
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<div class="waterfall-container">
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<div class="waterfall-stream"></div>
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</div>
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<div class="mist"></div>
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<div class="river"></div>
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<!-- Dynamic whitewater spheres -->
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<script>
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function createWhitewaterSpheres() {
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const container = document.querySelector('.river');
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const colors = [
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'rgba(255, 255, 255, 0.6)',
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'rgba(173, 216, 230, 0.5)',
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'rgba(135, 206, 235, 0.4)',
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'rgba(240, 248, 255, 0.7)'
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];
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function createSphere() {
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const sphere = document.createElement('div');
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sphere.className = 'whitewater-sphere';
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const size = 5 + Math.random() * 15;
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sphere.style.cssText = `
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width: ${size}px;
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height: ${size}px;
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background: ${colors[Math.floor(Math.random() * colors.length)]};
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--float-duration: ${3 + Math.random() * 4}s;
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--start-y: ${-20 + Math.random() * 40}px;
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--end-y: ${-10 + Math.random() * 20}px;
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--end-scale: ${0.8 + Math.random() * 0.8};
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--max-opacity: ${0.4 + Math.random() * 0.3};
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`;
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container.appendChild(sphere);
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sphere.addEventListener('animationend', () => {
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sphere.remove();
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createSphere();
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});
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}
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// Create initial spheres
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for (let i = 0; i < 30; i++) {
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setTimeout(() => createSphere(), Math.random() * 3000);
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}
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}
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// Initialize whitewater
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createWhitewaterSpheres();
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</script>
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</div>
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</body>
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</html>
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