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import streamlit as st
import asyncio
import websockets
import uuid
import argparse
from datetime import datetime
import os
import random
import time

# Fun usernames with emojis - the VIP list of quirky characters! πŸŽ‰πŸ˜œ
FUN_USERNAMES = [
    "CosmicJester 🌌", "PixelPanda 🐼", "QuantumQuack πŸ¦†", "StellarSquirrel 🐿️",
    "GizmoGuru βš™οΈ", "NebulaNinja 🌠", "ByteBuster πŸ’Ύ", "GalacticGopher 🌍",
    "RocketRaccoon πŸš€", "EchoElf 🧝", "PhantomFox 🦊", "WittyWizard πŸ§™",
    "LunarLlama πŸŒ™", "SolarSloth β˜€οΈ", "AstroAlpaca πŸ¦™", "CyberCoyote 🐺",
    "MysticMoose 🦌", "GlitchGnome 🧚", "VortexViper 🐍", "ChronoChimp πŸ’"
]

# Directory for chat logs - the secret vault where tales are stashed! πŸ—„οΈπŸ”’
CHAT_DIR = "chat_logs"
os.makedirs(CHAT_DIR, exist_ok=True)

# Persistent chat file - the grand tome of all chatter! πŸ“–βœ¨
CHAT_FILE = os.path.join(CHAT_DIR, "global_chat.md")

# Node name - the app’s codename generator, sneaky and slick! πŸ•΅οΈβ€β™‚οΈπŸ’Ύ
def get_node_name():
    """🎲 Spins the wheel of fate to name our node - a random alias or user pick! 🏷️"""
    parser = argparse.ArgumentParser(description='Start a chat node with a specific name')
    parser.add_argument('--node-name', type=str, default=None, help='Name for this chat node')
    parser.add_argument('--port', type=int, default=8501, help='Port to run the Streamlit interface on')  # Default Streamlit port
    args = parser.parse_args()
    return args.node_name or f"node-{uuid.uuid4().hex[:8]}", args.port

# Chat saver - the scribe etching epic messages into the eternal scroll! πŸ–‹οΈπŸ“œ
def save_chat_entry(username, message):
    """πŸ–ŒοΈ Carves a chat line into the grand Markdown tome - history in the making! πŸ›οΈ"""
    timestamp = datetime.now().strftime("%Y-%m-%d %H:%M:%S")
    entry = f"[{timestamp}] {username}: {message}"
    try:
        with open(CHAT_FILE, 'a') as f:
            f.write(f"{entry}\n")
        return True
    except Exception as e:
        print(f"Oops! Failed to save chat: {e}")
        return False

# Chat loader - the archaeologist unearthing the chat saga! β›οΈπŸ“š
def load_chat():
    """πŸ” Digs up the chat treasure from the filesystem - tales of old and new! πŸ’°"""
    if not os.path.exists(CHAT_FILE):
        with open(CHAT_FILE, 'w') as f:
            f.write("# Global Chat\n\nNo messages yet - start chatting! 🎀\n")
    try:
        with open(CHAT_FILE, 'r') as f:
            content = f.read()
        lines = content.strip().split('\n')
        numbered_content = "\n".join(f"{i+1}. {line}" for i, line in enumerate(lines) if line.strip())
        return numbered_content
    except Exception as e:
        print(f"Chat load hiccup: {e}")
        return "# Error loading chat\nSomething went wonky! 😡"

# User list grabber - the social butterfly spotting all the chatters! πŸ¦‹πŸ‘₯
def get_user_list(chat_content):
    """πŸ‘€ Peeks at the chat to spot all the cool cats talking - who’s in the club? 🎸"""
    users = set()
    for line in chat_content.split('\n'):
        if line.strip() and ': ' in line:
            user = line.split(': ')[1].split(' ')[0]
            users.add(user)
    return sorted(list(users))

active_connections = {}

# WebSocket handler - the bouncer at the chat rave, keeping it hopping! πŸŽ‰πŸšͺ
async def websocket_handler(websocket, path):
    """🎧 Guards the chat gate, letting messages fly and booting crashers! 🚨"""
    try:
        client_id = str(uuid.uuid4())
        room_id = "chat"
        active_connections.setdefault(room_id, {})[client_id] = websocket
        print(f"Client {client_id} joined the chat party!")

        async for message in websocket:
            try:
                parts = message.split('|', 1)
                if len(parts) == 2:
                    username, content = parts
                    save_chat_entry(username, content)
                    await broadcast_message(f"{username}|{content}", room_id)
            except Exception as e:
                print(f"Message mishap: {e}")
                await websocket.send(f"ERROR|Oops, bad message format! 😬")
    except websockets.ConnectionClosed:
        print(f"Client {client_id} bailed from the chat!")
    finally:
        if room_id in active_connections and client_id in active_connections[room_id]:
            del active_connections[room_id][client_id]
            if not active_connections[room_id]:
                del active_connections[room_id]

# Broadcaster - the megaphone blasting chat vibes to all! πŸ“£πŸŽΆ
async def broadcast_message(message, room_id):
    """πŸ“’ Shouts the latest chat beat to every dancer in the room - hear it loud! 🎡"""
    if room_id in active_connections:
        disconnected = []
        for client_id, ws in active_connections[room_id].items():
            try:
                await ws.send(message)
            except websockets.ConnectionClosed:
                disconnected.append(client_id)
        for client_id in disconnected:
            del active_connections[room_id][client_id]

# WebSocket starter - the DJ spinning up the chat tunes! 🎧πŸ”₯
async def start_websocket_server(host='0.0.0.0', port=8765):
    """🌐 Cranks up the WebSocket jukebox, ready to rock the chat scene! 🎸"""
    server = await websockets.serve(websocket_handler, host, port)
    print(f"WebSocket server jamming on ws://{host}:{port}")
    return server

# Chat interface maker - the stage builder for our chat extravaganza! 🎭🏟️
def create_streamlit_interface(initial_username):
    """πŸ–ŒοΈ Sets up the chat stage with live updates and name-switching flair! 🌟"""
    # Custom CSS for a sleek chat box
    st.markdown("""
        <style>
        .chat-box {
            font-family: monospace;
            background: #1e1e1e;
            color: #d4d4d4;
            padding: 10px;
            border-radius: 5px;
            height: 400px;
            overflow-y: auto;
        }
        </style>
    """, unsafe_allow_html=True)

    # Title and intro
    st.title(f"Chat Node: {NODE_NAME}")
    st.markdown("Chat live, switch names, and keep the party going! πŸŽ‰")

    # Session state to persist username
    if 'username' not in st.session_state:
        st.session_state.username = initial_username

    # Chat display
    chat_content = load_chat()
    st.markdown(f"<div class='chat-box'>{chat_content}</div>", unsafe_allow_html=True)

    # User switcher
    user_list = get_user_list(chat_content)
    new_username = st.selectbox("Switch User", user_list + [st.session_state.username], index=len(user_list))
    if new_username != st.session_state.username:
        st.session_state.username = new_username

    # Message input and send
    message = st.text_input("Message", placeholder="Type your epic line here! ✍️")
    if st.button("Send πŸš€") and message.strip():
        save_chat_entry(st.session_state.username, message)
        st.rerun()  # Trigger a rerun to refresh the chat

    # Auto-refresh every second for live updates
    st.markdown("<script>window.setTimeout(() => window.location.reload(), 1000);</script>", unsafe_allow_html=True)

# Main event - the ringmaster kicking off the chat circus! πŸŽͺ🀑
async def main():
    """🎀 Drops the mic and starts the chat party - it’s showtime, folks! πŸŽ‰"""
    global NODE_NAME
    NODE_NAME, port = get_node_name()
    await start_websocket_server()

    # Grab username from URL or roll the dice! 🎲
    query_params = st.query_params if hasattr(st, 'query_params') else {}  # Streamlit 1.20+ syntax
    initial_username = query_params.get("username", random.choice(FUN_USERNAMES)) if query_params else random.choice(FUN_USERNAMES)
    print(f"Welcoming {initial_username} to the chat bash!")

    create_streamlit_interface(initial_username)

if __name__ == "__main__":
    asyncio.run(main())