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import gradio as gr
import asyncio
import websockets
import json
import uuid
import argparse
import urllib.parse
from datetime import datetime
import logging
import sys
# Configure logging
logging.basicConfig(
level=logging.INFO,
format='%(asctime)s - %(name)s - %(levelname)s - %(message)s',
handlers=[logging.StreamHandler(sys.stdout)]
)
logger = logging.getLogger("chat-node")
# Dictionary to store active connections
active_connections = {}
# Dictionary to store message history for each chat room (in-memory cache)
chat_history = {}
# Dictionary to track file modification times
file_modification_times = {}
# Dictionary to track users in each room/sector
sector_users = {}
# Grid dimensions for 2D sector map
GRID_WIDTH = 10
GRID_HEIGHT = 10
# Directory to store persistent chat history
HISTORY_DIR = "chat_history"
import os
import shutil
from pathlib import Path
import time
# Create history directory if it doesn't exist
os.makedirs(HISTORY_DIR, exist_ok=True)
# README.md file that won't be listed or deleted
README_PATH = os.path.join(HISTORY_DIR, "README.md")
if not os.path.exists(README_PATH):
with open(README_PATH, "w") as f:
f.write("# Chat History\n\nThis directory contains persistent chat history files.\n")
# Get node name from URL or command line
def get_node_name():
parser = argparse.ArgumentParser(description='Start a chat node with a specific name')
parser.add_argument('--node-name', type=str, default=None, help='Name for this chat node')
parser.add_argument('--port', type=int, default=7860, help='Port to run the Gradio interface on')
args = parser.parse_args()
node_name = args.node_name
port = args.port
# If no node name specified, generate a random one
if not node_name:
node_name = f"node-{uuid.uuid4().hex[:8]}"
return node_name, port
def get_room_history_file(room_id):
"""Get the filename for a room's history."""
# Create timestamp-based log files
timestamp = datetime.now().strftime("%Y%m%d_%H%M%S")
return os.path.join(HISTORY_DIR, f"{room_id}_{timestamp}.jsonl")
def get_all_room_history_files(room_id):
"""Get all history files for a specific room."""
files = []
for file in os.listdir(HISTORY_DIR):
if file.startswith(f"{room_id}_") and file.endswith(".jsonl"):
files.append(os.path.join(HISTORY_DIR, file))
# Sort by modification time (newest first)
files.sort(key=lambda x: os.path.getmtime(x), reverse=True)
return files
def load_room_history(room_id):
"""Load chat history for a room from all persistent storage files."""
if room_id not in chat_history:
chat_history[room_id] = []
# Get all history files for this room
history_files = get_all_room_history_files(room_id)
# Track file modification times
for file in history_files:
if file not in file_modification_times:
file_modification_times[file] = os.path.getmtime(file)
# Load messages from all files
messages = []
for history_file in history_files:
try:
with open(history_file, 'r') as f:
for line in f:
line = line.strip()
if line: # Skip empty lines
try:
data = json.loads(line)
messages.append(data)
except json.JSONDecodeError:
logger.error(f"Error parsing JSON line in {history_file}")
except Exception as e:
logger.error(f"Error loading history from {history_file}: {e}")
# Sort by timestamp
messages.sort(key=lambda x: x.get("timestamp", ""), reverse=False)
chat_history[room_id] = messages
logger.info(f"Loaded {len(messages)} messages from {len(history_files)} files for room {room_id}")
# Track users in this sector
if room_id not in sector_users:
sector_users[room_id] = set()
return chat_history[room_id]
def save_message_to_history(room_id, message):
"""Save a single message to the newest history file for a room."""
# Get the newest history file or create a new one
history_files = get_all_room_history_files(room_id)
if not history_files:
# Create a new file
history_file = get_room_history_file(room_id)
else:
# Use the newest file if it's less than 1 MB, otherwise create a new one
newest_file = history_files[0]
if os.path.getsize(newest_file) > 1024 * 1024: # 1 MB
history_file = get_room_history_file(room_id)
else:
history_file = newest_file
try:
# Append the message as a single line of JSON
with open(history_file, 'a') as f:
f.write(json.dumps(message) + '\n')
# Update modification time
file_modification_times[history_file] = os.path.getmtime(history_file)
logger.debug(f"Saved message to {history_file}")
except Exception as e:
logger.error(f"Error saving message to {history_file}: {e}")
def check_for_new_messages():
"""Check for new messages in all history files."""
updated_rooms = set()
# Check all files in the history directory
for file in os.listdir(HISTORY_DIR):
if file.endswith(".jsonl"):
file_path = os.path.join(HISTORY_DIR, file)
current_mtime = os.path.getmtime(file_path)
# Check if this file is new or has been modified
if file_path not in file_modification_times or current_mtime > file_modification_times[file_path]:
# Extract room_id from filename
parts = file.split('_', 1)
if len(parts) > 0:
room_id = parts[0]
updated_rooms.add(room_id)
# Update tracked modification time
file_modification_times[file_path] = current_mtime
# Reload history for updated rooms
for room_id in updated_rooms:
if room_id in chat_history:
# Remember we had this room loaded
old_history_len = len(chat_history[room_id])
# Clear and reload
chat_history[room_id] = []
load_room_history(room_id)
new_history_len = len(chat_history[room_id])
if new_history_len > old_history_len:
logger.info(f"Found {new_history_len - old_history_len} new messages for room {room_id}")
return updated_rooms
def get_sector_coordinates(room_id):
"""Convert a room ID to grid coordinates, or assign new ones."""
try:
# Try to parse room ID as "x,y"
if ',' in room_id:
x, y = map(int, room_id.split(','))
return max(0, min(x, GRID_WIDTH-1)), max(0, min(y, GRID_HEIGHT-1))
except:
pass
# Hash the room_id string to get stable coordinates
hash_val = hash(room_id)
x = abs(hash_val) % GRID_WIDTH
y = abs(hash_val >> 8) % GRID_HEIGHT
return x, y
def generate_sector_map():
"""Generate an ASCII representation of the sector map."""
# Initialize empty grid
grid = [[' ' for _ in range(GRID_WIDTH)] for _ in range(GRID_HEIGHT)]
# Place active rooms with user counts
for room_id, users in sector_users.items():
if users: # Only show rooms with users
x, y = get_sector_coordinates(room_id)
user_count = len(users)
grid[y][x] = str(min(user_count, 9)) if user_count < 10 else '+'
# Create ASCII representation
header = ' ' + ''.join([str(i % 10) for i in range(GRID_WIDTH)])
map_str = header + '\n'
for y in range(GRID_HEIGHT):
row = f"{y % 10}|"
for x in range(GRID_WIDTH):
row += grid[y][x]
row += '|'
map_str += row + '\n'
footer = ' ' + ''.join([str(i % 10) for i in range(GRID_WIDTH)])
map_str += footer
return f"```\n{map_str}\n```\n\nLegend: Number indicates users in sector. '+' means 10+ users."
async def clear_all_history():
"""Clear all chat history for all rooms."""
global chat_history
# Clear in-memory history
chat_history = {}
# Delete all history files except README.md
for file in os.listdir(HISTORY_DIR):
if file.endswith(".md") and file != "README.md":
os.remove(os.path.join(HISTORY_DIR, file))
# Broadcast clear message to all rooms
clear_msg = {
"type": "system",
"content": "🧹 All chat history has been cleared by a user",
"timestamp": datetime.now().isoformat(),
"sender": "system"
}
for room_id in list(active_connections.keys()):
clear_msg["room_id"] = room_id
await broadcast_message(clear_msg, room_id)
logger.info("All chat history cleared")
return "All chat history cleared"
async def websocket_handler(websocket, path):
"""Handle WebSocket connections."""
try:
# Extract room_id from path if present
path_parts = path.strip('/').split('/')
room_id = path_parts[0] if path_parts else "default"
# Register the new client
client_id = str(uuid.uuid4())
if room_id not in active_connections:
active_connections[room_id] = {}
active_connections[room_id][client_id] = websocket
# Add user to sector map
if room_id not in sector_users:
sector_users[room_id] = set()
sector_users[room_id].add(client_id)
# Get sector coordinates
x, y = get_sector_coordinates(room_id)
# Load or initialize chat history
room_history = load_room_history(room_id)
# Send welcome message
welcome_msg = {
"type": "system",
"content": f"Welcome to room '{room_id}' (Sector {x},{y})! Connected from node '{NODE_NAME}'",
"timestamp": datetime.now().isoformat(),
"sender": "system",
"room_id": room_id
}
await websocket.send(json.dumps(welcome_msg))
# Send sector map
map_msg = {
"type": "system",
"content": f"Sector Map:\n{generate_sector_map()}",
"timestamp": datetime.now().isoformat(),
"sender": "system",
"room_id": room_id
}
await websocket.send(json.dumps(map_msg))
# Send chat history
for msg in room_history:
await websocket.send(json.dumps(msg))
# Broadcast join notification
join_msg = {
"type": "system",
"content": f"User joined the room (Sector {x},{y}) - {len(sector_users[room_id])} users now present",
"timestamp": datetime.now().isoformat(),
"sender": "system",
"room_id": room_id
}
await broadcast_message(join_msg, room_id)
save_message_to_history(room_id, join_msg)
logger.info(f"New client {client_id} connected to room {room_id} (Sector {x},{y})")
# Handle messages from this client
async for message in websocket:
try:
data = json.loads(message)
# Check for clear command
if data.get("type") == "command" and data.get("command") == "clear_history":
result = await clear_all_history()
continue
# Check for map request
if data.get("type") == "command" and data.get("command") == "show_map":
map_msg = {
"type": "system",
"content": f"Sector Map:\n{generate_sector_map()}",
"timestamp": datetime.now().isoformat(),
"sender": "system",
"room_id": room_id
}
await websocket.send(json.dumps(map_msg))
continue
# Add metadata to the message
data["timestamp"] = datetime.now().isoformat()
data["sender_node"] = NODE_NAME
data["room_id"] = room_id
# Store in history
chat_history[room_id].append(data)
if len(chat_history[room_id]) > 500: # Increased limit to 500 messages
chat_history[room_id] = chat_history[room_id][-500:]
# Save to persistent storage
save_message_to_history(room_id, data)
# Broadcast to all clients in the room
await broadcast_message(data, room_id)
except json.JSONDecodeError:
error_msg = {
"type": "error",
"content": "Invalid JSON format",
"timestamp": datetime.now().isoformat(),
"sender": "system",
"room_id": room_id
}
await websocket.send(json.dumps(error_msg))
except websockets.exceptions.ConnectionClosed:
logger.info(f"Client {client_id} disconnected from room {room_id}")
finally:
# Remove the client when disconnected
if room_id in active_connections and client_id in active_connections[room_id]:
del active_connections[room_id][client_id]
# Remove user from sector map
if room_id in sector_users and client_id in sector_users[room_id]:
sector_users[room_id].remove(client_id)
# Get sector coordinates
x, y = get_sector_coordinates(room_id)
# Broadcast leave notification
leave_msg = {
"type": "system",
"content": f"User left the room (Sector {x},{y}) - {len(sector_users.get(room_id, set()))} users remaining",
"timestamp": datetime.now().isoformat(),
"sender": "system",
"room_id": room_id
}
await broadcast_message(leave_msg, room_id)
save_message_to_history(room_id, leave_msg)
# Clean up empty rooms (but keep history)
if not active_connections[room_id]:
del active_connections[room_id]
async def broadcast_message(message, room_id):
"""Broadcast a message to all clients in a room."""
if room_id in active_connections:
disconnected_clients = []
for client_id, websocket in active_connections[room_id].items():
try:
await websocket.send(json.dumps(message))
except websockets.exceptions.ConnectionClosed:
disconnected_clients.append(client_id)
# Clean up disconnected clients
for client_id in disconnected_clients:
del active_connections[room_id][client_id]
async def start_websocket_server(host='0.0.0.0', port=8765):
"""Start the WebSocket server."""
server = await websockets.serve(websocket_handler, host, port)
logger.info(f"WebSocket server started on ws://{host}:{port}")
return server
# Global variables for event loop and queue
main_event_loop = None
message_queue = []
def send_message(message, username, room_id):
"""Function to send a message from the Gradio interface."""
if not message.strip():
return None
global message_queue
msg_data = {
"type": "chat",
"content": message,
"username": username,
"room_id": room_id
}
# Add to queue for processing by the main loop
message_queue.append(msg_data)
# Format the message for display in the UI
formatted_msg = f"{username}: {message}"
return formatted_msg
def join_room(room_id, chat_history_output):
"""Join a specific chat room."""
if not room_id.strip():
return "Please enter a valid room ID", chat_history_output
# Sanitize the room ID
room_id = urllib.parse.quote(room_id.strip())
# Load room history from persistent storage
history = load_room_history(room_id)
# Format existing messages
formatted_history = []
for msg in history:
if msg.get("type") == "chat":
sender_node = f" [{msg.get('sender_node', 'unknown')}]" if "sender_node" in msg else ""
time_str = ""
if "timestamp" in msg:
try:
dt = datetime.fromisoformat(msg["timestamp"])
time_str = f"[{dt.strftime('%H:%M:%S')}] "
except:
pass
formatted_history.append(f"{time_str}{msg.get('username', 'Anonymous')}{sender_node}: {msg.get('content', '')}")
elif msg.get("type") == "system":
formatted_history.append(f"System: {msg.get('content', '')}")
return f"Joined room: {room_id}", formatted_history
def send_clear_command():
"""Send a command to clear all chat history."""
global message_queue
msg_data = {
"type": "command",
"command": "clear_history",
"username": "System"
}
# Add to queue for processing by the main loop
message_queue.append(msg_data)
return "🧹 Clearing all chat history..."
def list_available_rooms():
"""List all available chat rooms with their last activity time."""
history_files = get_all_history_files()
if not history_files:
return "No chat rooms available yet. Create one by joining a room!"
room_list = "### Available Chat Rooms\n\n"
for room_id, file_path, mod_time in history_files:
last_activity = datetime.fromtimestamp(mod_time).strftime("%Y-%m-%d %H:%M:%S")
room_list += f"- **{room_id}**: Last activity {last_activity}\n"
return room_list
def create_gradio_interface():
"""Create and return the Gradio interface."""
with gr.Blocks(title=f"Chat Node: {NODE_NAME}") as interface:
gr.Markdown(f"# Chat Node: {NODE_NAME}")
gr.Markdown("Join a room by entering a room ID below or create a new one.")
# Room list and management
with gr.Row():
with gr.Column(scale=3):
room_list = gr.Markdown(value="Loading available rooms...")
refresh_button = gr.Button("🔄 Refresh Room List")
with gr.Column(scale=1):
clear_button = gr.Button("🧹 Clear All Chat History", variant="stop")
# Join room controls with 2D grid input
with gr.Row():
with gr.Column(scale=2):
room_id_input = gr.Textbox(label="Room ID", placeholder="Enter room ID or use x,y coordinates")
join_button = gr.Button("Join Room")
with gr.Column(scale=1):
with gr.Row():
x_coord = gr.Number(label="X", value=0, minimum=0, maximum=GRID_WIDTH-1, step=1)
y_coord = gr.Number(label="Y", value=0, minimum=0, maximum=GRID_HEIGHT-1, step=1)
grid_join_button = gr.Button("Join by Coordinates")
# Chat area with multiline support
chat_history_output = gr.Textbox(label="Chat History", lines=20, max_lines=20)
# Message controls with multiline support
with gr.Row():
username_input = gr.Textbox(label="Username", placeholder="Enter your username", value="User")
with gr.Column(scale=3):
message_input = gr.Textbox(
label="Message",
placeholder="Type your message here. Press Shift+Enter for new line, Enter to send.",
lines=3
)
with gr.Column(scale=1):
send_button = gr.Button("Send")
map_button = gr.Button("🗺️ Show Map")
# Current room display
current_room_display = gr.Textbox(label="Current Room", value="Not joined any room yet")
# Event handlers
refresh_button.click(
list_available_rooms,
inputs=[],
outputs=[room_list]
)
clear_button.click(
send_clear_command,
inputs=[],
outputs=[room_list]
)
def join_by_coordinates(x, y):
"""Join a room using grid coordinates."""
room_id = f"{int(x)},{int(y)}"
return room_id
# Link grid coordinates to room ID
grid_join_button.click(
join_by_coordinates,
inputs=[x_coord, y_coord],
outputs=[room_id_input]
).then(
join_room,
inputs=[room_id_input, chat_history_output],
outputs=[current_room_display, chat_history_output]
)
join_button.click(
join_room,
inputs=[room_id_input, chat_history_output],
outputs=[current_room_display, chat_history_output]
)
def send_and_clear(message, username, room_id):
if not room_id.startswith("Joined room:"):
return "Please join a room first", message
actual_room_id = room_id.replace("Joined room: ", "").strip()
# Support for multi-line messages
message_lines = message.strip().split("\n")
formatted_msg = ""
for line in message_lines:
if line.strip(): # Skip empty lines
sent_msg = send_message(line.strip(), username, actual_room_id)
if sent_msg:
formatted_msg += sent_msg + "\n"
if formatted_msg:
return "", formatted_msg
return message, None
send_button.click(
send_and_clear,
inputs=[message_input, username_input, current_room_display],
outputs=[message_input, chat_history_output]
)
def show_sector_map(room_id):
if not room_id.startswith("Joined room:"):
return "Please join a room first to view the map"
return generate_sector_map()
map_button.click(
show_sector_map,
inputs=[current_room_display],
outputs=[chat_history_output]
)
# Handle Enter key for sending, Shift+Enter for new line
def on_message_submit(message, username, room_id):
# Simply call send_and_clear
return send_and_clear(message, username, room_id)
message_input.submit(
on_message_submit,
inputs=[message_input, username_input, current_room_display],
outputs=[message_input, chat_history_output]
)
# On load, populate room list
interface.load(
list_available_rooms,
inputs=[],
outputs=[room_list]
)
return interface
async def process_message_queue():
"""Process messages in the queue and broadcast them."""
global message_queue
while True:
# Check if there are messages to process
if message_queue:
# Get the oldest message
msg_data = message_queue.pop(0)
# Broadcast it
await broadcast_message(msg_data, msg_data["room_id"])
# Sleep to avoid busy-waiting
await asyncio.sleep(0.1)
async def main():
"""Main function to start the application."""
global NODE_NAME, main_event_loop
NODE_NAME, port = get_node_name()
# Store the main event loop for later use
main_event_loop = asyncio.get_running_loop()
# Start WebSocket server
server = await start_websocket_server()
# Start message queue processor
asyncio.create_task(process_message_queue())
# Create and launch Gradio interface
interface = create_gradio_interface()
# Custom middleware to extract node name from URL query parameters
from starlette.middleware.base import BaseHTTPMiddleware
class NodeNameMiddleware(BaseHTTPMiddleware):
async def dispatch(self, request, call_next):
global NODE_NAME
query_params = dict(request.query_params)
if "node_name" in query_params:
NODE_NAME = query_params["node_name"]
logger.info(f"Node name set to {NODE_NAME} from URL parameter")
response = await call_next(request)
return response
# Apply middleware
app = gr.routes.App.create_app(interface)
app.add_middleware(NodeNameMiddleware)
# Launch with the modified app
gr.routes.mount_gradio_app(app, interface, path="/")
# Run the FastAPI app with uvicorn
import uvicorn
config = uvicorn.Config(app, host="0.0.0.0", port=port)
server = uvicorn.Server(config)
logger.info(f"Starting Gradio interface on http://0.0.0.0:{port} with node name '{NODE_NAME}'")
# Start message processor
logger.info("Starting message queue processor")
# Run the server and keep it running
await server.serve()
if __name__ == "__main__":
asyncio.run(main())