Spaces:
Sleeping
Sleeping
Create app.py
Browse files
app.py
ADDED
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| 1 |
+
import streamlit as st
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| 2 |
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import streamlit.components.v1 as components
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| 3 |
+
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| 4 |
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# Configure the Streamlit page
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| 5 |
+
st.set_page_config(
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| 6 |
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page_title="Slot Machine Game",
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| 7 |
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page_icon="π°",
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| 8 |
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layout="wide",
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| 9 |
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initial_sidebar_state="collapsed"
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| 10 |
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)
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| 11 |
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| 12 |
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# Custom CSS to modify Streamlit's default styling
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st.markdown("""
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<style>
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| 15 |
+
.main > div {
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| 16 |
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padding-top: 1rem;
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| 17 |
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}
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| 18 |
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#root > div:nth-child(1) > div > div > div > div > section > div {
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| 19 |
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padding-top: 0rem;
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| 20 |
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}
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| 21 |
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</style>
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| 22 |
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""", unsafe_allow_html=True)
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| 23 |
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| 24 |
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# Title
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| 25 |
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st.title("π° Slot Machine")
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| 26 |
+
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| 27 |
+
# HTML/JavaScript slot machine game
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| 28 |
+
slot_machine_html = """
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| 29 |
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<!DOCTYPE html>
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| 30 |
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<html>
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| 31 |
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<head>
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| 32 |
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<title>40-Card Slot Machine</title>
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| 33 |
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<style>
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| 34 |
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body { margin: 0; background: #1a1a1a; color: #fff; font-family: Arial, sans-serif; }
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| 35 |
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.game-container {
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| 36 |
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width: 1024px;
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| 37 |
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height: 768px;
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| 38 |
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margin: 0 auto;
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position: relative;
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| 40 |
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background: #2a2a2a;
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| 41 |
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padding: 20px;
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| 42 |
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border-radius: 10px;
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| 43 |
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border: 2px solid gold;
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| 44 |
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box-sizing: border-box;
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| 45 |
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}
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| 46 |
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.grid-container {
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| 47 |
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display: grid;
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| 48 |
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grid-template-columns: repeat(5, 1fr);
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| 49 |
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gap: 5px;
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| 50 |
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margin: 20px 0;
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| 51 |
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height: calc(100% - 120px);
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| 52 |
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}
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| 53 |
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.reel {
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| 54 |
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aspect-ratio: 1;
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| 55 |
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background: #333;
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| 56 |
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border: 2px solid gold;
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| 57 |
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display: flex;
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| 58 |
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justify-content: center;
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| 59 |
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align-items: center;
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| 60 |
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font-size: 32px;
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| 61 |
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position: relative;
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| 62 |
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transition: transform 0.3s;
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| 63 |
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}
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| 64 |
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.controls {
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| 65 |
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text-align: center;
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| 66 |
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margin-top: 20px;
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| 67 |
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position: absolute;
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| 68 |
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bottom: 20px;
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| 69 |
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width: calc(100% - 40px);
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| 70 |
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}
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| 71 |
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.button {
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| 72 |
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background: linear-gradient(45deg, #FFD700, #FFA500);
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| 73 |
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color: #000;
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| 74 |
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padding: 15px 30px;
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| 75 |
+
border: none;
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| 76 |
+
border-radius: 25px;
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| 77 |
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cursor: pointer;
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| 78 |
+
font-size: 18px;
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| 79 |
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font-weight: bold;
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| 80 |
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transition: all 0.3s ease;
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| 81 |
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}
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| 82 |
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.button:hover { transform: scale(1.1); }
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| 83 |
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.button:disabled {
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| 84 |
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background: #666;
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| 85 |
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cursor: not-allowed;
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| 86 |
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}
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| 87 |
+
#balance, #timer {
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| 88 |
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position: absolute;
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| 89 |
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top: 10px;
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| 90 |
+
font-size: 24px;
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| 91 |
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background: #FFD700;
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| 92 |
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color: #000;
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| 93 |
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padding: 10px;
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| 94 |
+
border-radius: 5px;
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| 95 |
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z-index: 10;
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| 96 |
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}
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| 97 |
+
#balance { left: 10px; }
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| 98 |
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#timer { right: 10px; }
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| 99 |
+
@keyframes spin {
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| 100 |
+
0% { transform: rotateY(0deg); }
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| 101 |
+
100% { transform: rotateY(360deg); }
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| 102 |
+
}
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| 103 |
+
.spinning {
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| 104 |
+
animation: spin 0.5s linear infinite;
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| 105 |
+
}
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| 106 |
+
.win-line {
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| 107 |
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position: absolute;
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| 108 |
+
background: rgba(255, 215, 0, 0.5);
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| 109 |
+
z-index: 1;
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| 110 |
+
pointer-events: none;
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| 111 |
+
}
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| 112 |
+
</style>
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| 113 |
+
</head>
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| 114 |
+
<body>
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| 115 |
+
<div class="game-container">
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| 116 |
+
<div id="balance">$100.00</div>
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| 117 |
+
<div id="timer">10</div>
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| 118 |
+
<div class="grid-container">
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| 119 |
+
<!-- 40 reels will be created by JavaScript -->
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| 120 |
+
</div>
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| 121 |
+
<div class="controls">
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| 122 |
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<button class="button" onclick="spin()">SPIN ($1)</button>
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| 123 |
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</div>
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| 124 |
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</div>
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| 125 |
+
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| 126 |
+
<script>
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| 127 |
+
// Previous JavaScript code remains exactly the same
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| 128 |
+
let balance = 100;
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| 129 |
+
let timer = 10;
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| 130 |
+
let timerInterval;
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| 131 |
+
let spinning = false;
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| 132 |
+
let spinTimeouts = [];
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| 133 |
+
const symbols = ['π°', 'π', '7οΈβ£', 'π²', 'π', 'π', 'π', 'π'];
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| 134 |
+
let currentState = Array(40).fill('');
|
| 135 |
+
const ROWS = 8;
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| 136 |
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const COLS = 5;
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| 137 |
+
|
| 138 |
+
// Initialize grid
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| 139 |
+
function initializeGrid() {
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| 140 |
+
const grid = document.querySelector('.grid-container');
|
| 141 |
+
grid.innerHTML = '';
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| 142 |
+
for (let i = 0; i < ROWS * COLS; i++) {
|
| 143 |
+
const reel = document.createElement('div');
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| 144 |
+
reel.className = 'reel';
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| 145 |
+
reel.id = `reel-${i}`;
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| 146 |
+
reel.textContent = symbols[Math.floor(Math.random() * symbols.length)];
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| 147 |
+
grid.appendChild(reel);
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| 148 |
+
}
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| 149 |
+
}
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| 150 |
+
|
| 151 |
+
function updateBalance(amount) {
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| 152 |
+
balance += amount;
|
| 153 |
+
document.getElementById('balance').textContent = `$${balance.toFixed(2)}`;
|
| 154 |
+
}
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| 155 |
+
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| 156 |
+
function spin() {
|
| 157 |
+
if (spinning || balance < 1) return;
|
| 158 |
+
|
| 159 |
+
updateBalance(-1);
|
| 160 |
+
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| 161 |
+
spinning = true;
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| 162 |
+
resetTimer();
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| 163 |
+
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| 164 |
+
document.querySelectorAll('.win-line').forEach(line => line.remove());
|
| 165 |
+
|
| 166 |
+
for (let i = 0; i < ROWS * COLS; i++) {
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| 167 |
+
const reel = document.getElementById(`reel-${i}`);
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| 168 |
+
reel.classList.add('spinning');
|
| 169 |
+
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| 170 |
+
const delay = 2000 + Math.random() * 2000;
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| 171 |
+
spinTimeouts.push(setTimeout(() => stopReel(i), delay));
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| 172 |
+
}
|
| 173 |
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}
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| 174 |
+
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| 175 |
+
function stopReel(index) {
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| 176 |
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const reel = document.getElementById(`reel-${index}`);
|
| 177 |
+
const symbol = symbols[Math.floor(Math.random() * symbols.length)];
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| 178 |
+
reel.textContent = symbol;
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| 179 |
+
reel.classList.remove('spinning');
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| 180 |
+
currentState[index] = symbol;
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| 181 |
+
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| 182 |
+
const stillSpinning = document.querySelectorAll('.spinning').length;
|
| 183 |
+
if (stillSpinning === 0) {
|
| 184 |
+
spinning = false;
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| 185 |
+
checkWins();
|
| 186 |
+
}
|
| 187 |
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}
|
| 188 |
+
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| 189 |
+
function checkWins() {
|
| 190 |
+
let winningLines = [];
|
| 191 |
+
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| 192 |
+
for (let row = 0; row < ROWS; row++) {
|
| 193 |
+
let startIdx = row * COLS;
|
| 194 |
+
let currentSymbol = currentState[startIdx];
|
| 195 |
+
let count = 1;
|
| 196 |
+
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| 197 |
+
for (let col = 1; col < COLS; col++) {
|
| 198 |
+
if (currentState[startIdx + col] === currentSymbol) {
|
| 199 |
+
count++;
|
| 200 |
+
} else {
|
| 201 |
+
if (count >= 3) {
|
| 202 |
+
winningLines.push({
|
| 203 |
+
start: startIdx + col - count,
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| 204 |
+
count: count,
|
| 205 |
+
direction: 'horizontal',
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| 206 |
+
row: row
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| 207 |
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});
|
| 208 |
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}
|
| 209 |
+
currentSymbol = currentState[startIdx + col];
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| 210 |
+
count = 1;
|
| 211 |
+
}
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| 212 |
+
}
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| 213 |
+
if (count >= 3) {
|
| 214 |
+
winningLines.push({
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| 215 |
+
start: startIdx + COLS - count,
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| 216 |
+
count: count,
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| 217 |
+
direction: 'horizontal',
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| 218 |
+
row: row
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| 219 |
+
});
|
| 220 |
+
}
|
| 221 |
+
}
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| 222 |
+
|
| 223 |
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let totalWin = 0;
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| 224 |
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winningLines.forEach(line => {
|
| 225 |
+
const multiplier = line.count - 2;
|
| 226 |
+
const baseWin = Math.min(multiplier * 10, 100);
|
| 227 |
+
totalWin += baseWin;
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| 228 |
+
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| 229 |
+
showWinLine(line);
|
| 230 |
+
});
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| 231 |
+
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| 232 |
+
if (totalWin > 0) {
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| 233 |
+
updateBalance(totalWin);
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| 234 |
+
setTimeout(() => {
|
| 235 |
+
document.querySelectorAll('.win-line').forEach(line => line.remove());
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| 236 |
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}, 3000);
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| 237 |
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}
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| 238 |
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}
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| 239 |
+
|
| 240 |
+
function showWinLine(line) {
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| 241 |
+
const winLine = document.createElement('div');
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| 242 |
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winLine.className = 'win-line';
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| 243 |
+
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| 244 |
+
const firstReel = document.getElementById(`reel-${line.start}`);
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| 245 |
+
const reelWidth = firstReel.offsetWidth;
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| 246 |
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const reelHeight = firstReel.offsetHeight;
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| 247 |
+
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| 248 |
+
winLine.style.width = `${reelWidth * line.count}px`;
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| 249 |
+
winLine.style.height = '4px';
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| 250 |
+
winLine.style.top = `${(line.row * reelHeight) + (reelHeight / 2)}px`;
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| 251 |
+
winLine.style.left = `${(line.start % COLS) * reelWidth}px`;
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| 252 |
+
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| 253 |
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document.querySelector('.grid-container').appendChild(winLine);
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| 254 |
+
}
|
| 255 |
+
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| 256 |
+
function resetTimer() {
|
| 257 |
+
clearInterval(timerInterval);
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| 258 |
+
timer = 10;
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| 259 |
+
document.getElementById('timer').textContent = timer;
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| 260 |
+
timerInterval = setInterval(() => {
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| 261 |
+
timer--;
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| 262 |
+
document.getElementById('timer').textContent = timer;
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| 263 |
+
if (timer <= 0) {
|
| 264 |
+
resetGame();
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| 265 |
+
}
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| 266 |
+
}, 1000);
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| 267 |
+
}
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| 268 |
+
|
| 269 |
+
function resetGame() {
|
| 270 |
+
spinning = false;
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| 271 |
+
clearInterval(timerInterval);
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| 272 |
+
spinTimeouts.forEach(timeout => clearTimeout(timeout));
|
| 273 |
+
spinTimeouts = [];
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| 274 |
+
document.querySelectorAll('.spinning').forEach(reel => reel.classList.remove('spinning'));
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| 275 |
+
document.querySelectorAll('.win-line').forEach(line => line.remove());
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| 276 |
+
resetTimer();
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| 277 |
+
}
|
| 278 |
+
|
| 279 |
+
// Initialize the game
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| 280 |
+
initializeGrid();
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| 281 |
+
resetTimer();
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| 282 |
+
</script>
|
| 283 |
+
</body>
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| 284 |
+
</html>
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| 285 |
+
"""
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| 286 |
+
|
| 287 |
+
# Create the Streamlit component
|
| 288 |
+
components.html(
|
| 289 |
+
slot_machine_html,
|
| 290 |
+
height=800, # Slightly taller than game height to account for padding
|
| 291 |
+
width=1050, # Slightly wider than game width to account for padding
|
| 292 |
+
)
|