Create app.py
Browse files
app.py
ADDED
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import streamlit as st
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def move_tank():
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return "Tank moved."
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def shoot_cannon():
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return "Cannon fired."
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def avoid_obstacle():
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return "Obstacle avoided."
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controls = {"m": move_tank, "s": shoot_cannon, "a": avoid_obstacle}
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def get_best_mission(player1_switches, player2_switches):
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# Implement your code to calculate the best mission here
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# Based on the theory of Atari Combat
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# Return the best mission as a string
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return "Mission 3"
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def main():
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st.title("Atari Combat Adventure Game")
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st.write("Welcome to the Atari Combat Adventure Game!")
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st.write("You are about to embark on a journey that will test your tank combat skills and strategic thinking.")
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# Take input from the user for Player 1
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st.subheader("Player 1")
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p1_s1 = st.selectbox("Switch 1", [0, 1])
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p1_s2 = st.selectbox("Switch 2", [0, 1])
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p1_s3 = st.selectbox("Switch 3", [0, 1])
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p1_s4 = st.selectbox("Switch 4", [0, 1])
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# Take input from the user for Player 2
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st.subheader("Player 2")
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p2_s1 = st.selectbox("Switch 1", [0, 1])
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p2_s2 = st.selectbox("Switch 2", [0, 1])
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p2_s3 = st.selectbox("Switch 3", [0, 1])
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p2_s4 = st.selectbox("Switch 4", [0, 1])
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# Calculate the best mission based on the inputs
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best_mission = get_best_mission([p1_s1, p1_s2, p1_s3, p1_s4], [p2_s1, p2_s2, p2_s3, p2_s4])
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# Output the best mission to the user
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st.subheader("Best Mission")
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st.write(best_mission)
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# Start the game
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st.write("Let's start the game!")
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st.write("You are in a tank and your opponent is on the other side of the battlefield.")
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st.write("Use the following keys to control your tank:")
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st.write("'m' to move, 's' to shoot, 'a' to avoid obstacles.")
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while True:
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# Get input from the user
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key_pressed = st.text_input("Press a key to continue...")
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# Get the corresponding control function using the key pressed
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control_function = controls.get(key_pressed.lower())
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# Call the control function and print the output
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if control_function:
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st.write(control_function())
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else:
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st.write("Invalid input. Please try again.")
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if __name__ == "__main__":
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main()
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