import streamlit as st def move_tank(): return "Tank moved." def shoot_cannon(): return "Cannon fired." def avoid_obstacle(): return "Obstacle avoided." controls = {"m": move_tank, "s": shoot_cannon, "a": avoid_obstacle} def get_best_mission(player1_switches, player2_switches): # Implement your code to calculate the best mission here # Based on the theory of Atari Combat # Return the best mission as a string return "Mission 3" def main(): st.title("Atari Combat Adventure Game") st.write("Welcome to the Atari Combat Adventure Game!") st.write("You are about to embark on a journey that will test your tank combat skills and strategic thinking.") # Take input from the user for Player 1 st.subheader("Player 1") p1_s1 = st.selectbox("Switch 1", [0, 1]) p1_s2 = st.selectbox("Switch 2", [0, 1]) p1_s3 = st.selectbox("Switch 3", [0, 1]) p1_s4 = st.selectbox("Switch 4", [0, 1]) # Take input from the user for Player 2 st.subheader("Player 2") p2_s1 = st.selectbox("Switch 1", [0, 1], key="p2_s1") p2_s2 = st.selectbox("Switch 2", [0, 1], key="p2_s2") p2_s3 = st.selectbox("Switch 3", [0, 1], key="p2_s3") p2_s4 = st.selectbox("Switch 4", [0, 1], key="p2_s4") # Calculate the best mission based on the inputs best_mission = get_best_mission([p1_s1, p1_s2, p1_s3, p1_s4], [p2_s1, p2_s2, p2_s3, p2_s4]) # Output the best mission to the user st.subheader("Best Mission") st.write(best_mission) # Start the game st.write("Let's start the game!") st.write("You are in a tank and your opponent is on the other side of the battlefield.") st.write("Use the following keys to control your tank:") st.write("'m' to move, 's' to shoot, 'a' to avoid obstacles.") while True: # Get input from the user key_pressed = st.text_input("Press a key to continue...") # Get the corresponding control function using the key pressed control_function = controls.get(key_pressed.lower()) # Call the control function and print the output if control_function: st.write(control_function()) else: st.write("Invalid input. Please try again.") if __name__ == "__main__": main()