Update app.py
Browse filesimport streamlit as st
import numpy as np
import time
# Helper functions for number theory-based emoji placement
def is_prime(n):
if n <= 1:
return False
for i in range(2, int(n**0.5) + 1):
if n % i == 0:
return False
return True
def fib_sequence(n):
fib_seq = [0, 1]
while fib_seq[-1] + fib_seq[-2] <= n:
fib_seq.append(fib_seq[-1] + fib_seq[-2])
return fib_seq[2:] # Exclude first two numbers for this use case
# Expanded set of emojis for landscape elements
emoji_set = ["π²", "π³", "π", "π²", "πΏ", "π", "π ", "π°", "πΌ", "π€οΈ", "π", "ποΈ", "π", "πΎ", "ποΈ", "ποΈ", "π", "π€οΈ", "π£οΈ", "ποΈ", "π", "β°οΈ", "π§±", "π΅", "π", "πΌ", "π»", "πΊ", "π‘", "πΊοΈ", "βΊ", "π
", "π", "π ", "π", "π", "π΄", "π", "π΅", "π", "β", "π€οΈ", "πͺ"]
# Initialize locations with more varied and staggered emojis
def initialize_locations(size):
np.random.seed(42) # For reproducibility
locations = {
'forest edge': np.random.choice(emoji_set, (size, size)),
'deep forest': np.random.choice(emoji_set, (size, size)),
# Add other locations with corresponding maps as needed
}
return locations
# Directions for movement
directions = {"North": (-1, 0), "South": (1, 0), "West": (0, -1), "East": (0, 1)}
# Shift emojis based on direction with wrap-around
def move_emojis(locations, current_location, direction):
dx, dy = directions[direction]
locations[current_location] = np.roll(locations[current_location], shift=(dx, dy), axis=(0, 1))
return locations
# WASD movement interface
def wasd_interface():
direction = None
with st.form("wasd_form", clear_on_submit=True):
direction_input = st.text_input("Enter direction (WASD):", "")
submitted = st.form_submit_button("Move")
if submitted and direction_input.upper() in ['W', 'A', 'S', 'D']:
direction = {'W': 'North', 'A': 'West', 'S': 'South', 'D': 'East'}[direction_input.upper()]
return direction
# Main application
def main():
st.title("Explore the Emoji World")
size = st.sidebar.slider("Grid Size", 5, 40, 10)
delay = st.sidebar.slider("Movement Delay (seconds)", 0.0, 1.0, 0.1)
if 'locations' not in st.session_state:
st.session_state.locations = initialize_locations(size)
current_location = st.sidebar.selectbox("Select location", options=list(st.session_state.locations.keys()))
emoji_map = st.session_state.locations[current_location]
map_str = "\n".join(["".join(row) for row in emoji_map])
st.text(map_str)
direction = wasd_interface()
if direction:
st.session_state.locations = move_emojis(st.session_state.locations, current_location, direction)
time.sleep(delay) # Delay to adjust the speed of movement
st.experimental_rerun()
if __name__ == "__main__":
main()
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import streamlit as st
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import numpy as np
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# Helper functions for number theory-based emoji placement
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def is_prime(n):
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return fib_seq[2:] # Exclude first two numbers for this use case
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# Expanded set of emojis for landscape elements
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emoji_set = ["π²", "π³", "π", "π²", "πΏ", "π", "π ", "π°", "πΌ", "π€οΈ", "π", "ποΈ", "π", "πΎ", "ποΈ", "ποΈ", "π", "π€οΈ", "π£οΈ", "ποΈ", "π", "β°οΈ", "π§±", "π΅", "π", "πΌ", "π»", "πΊ", "π‘", "πΊοΈ"]
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#
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def initialize_locations(size):
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# Placeholder for location initialization logic
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# Randomly fill grids with emojis from emoji_set for each location
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np.random.seed(42) # Optional: for reproducible emoji distributions
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locations = {
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'forest edge': np.random.choice(emoji_set, (size, size)),
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'deep forest': np.random.choice(emoji_set, (size, size)),
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#
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}
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return locations
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# Directions for movement
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directions = {"North": (-1, 0), "South": (1, 0), "West": (0, -1), "East": (0, 1)}
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#
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def move_emojis(locations, current_location, direction):
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"""Shift emojis in the specified direction with wrap-around for the current location."""
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dx, dy = directions[direction]
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locations[current_location] = np.roll(locations[current_location], shift=(dx, dy), axis=(0, 1))
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return locations
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#
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def main():
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st.title("Explore the Emoji World")
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size = st.sidebar.slider("Grid Size", 5, 40, 10)
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if 'locations' not in st.session_state:
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st.session_state.locations = initialize_locations(size)
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map_str = "\n".join(["".join(row) for row in emoji_map])
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st.text(map_str)
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direction =
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if direction
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st.session_state.locations = move_emojis(st.session_state.locations, current_location, direction)
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st.experimental_rerun()
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if __name__ == "__main__":
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import streamlit as st
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import numpy as np
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import time
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# Helper functions for number theory-based emoji placement
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def is_prime(n):
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return fib_seq[2:] # Exclude first two numbers for this use case
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# Expanded set of emojis for landscape elements
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emoji_set = ["π²", "π³", "π", "π²", "πΏ", "π", "π ", "π°", "πΌ", "π€οΈ", "π", "ποΈ", "π", "πΎ", "ποΈ", "ποΈ", "π", "π€οΈ", "π£οΈ", "ποΈ", "π", "β°οΈ", "π§±", "π΅", "π", "πΌ", "π»", "πΊ", "π‘", "πΊοΈ", "βΊ", "π
", "π", "π ", "π", "π", "π΄", "π", "π΅", "π", "β", "π€οΈ", "πͺ"]
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# Initialize locations with more varied and staggered emojis
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def initialize_locations(size):
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np.random.seed(42) # For reproducibility
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locations = {
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'forest edge': np.random.choice(emoji_set, (size, size)),
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'deep forest': np.random.choice(emoji_set, (size, size)),
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# Add other locations with corresponding maps as needed
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}
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return locations
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# Directions for movement
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directions = {"North": (-1, 0), "South": (1, 0), "West": (0, -1), "East": (0, 1)}
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# Shift emojis based on direction with wrap-around
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def move_emojis(locations, current_location, direction):
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dx, dy = directions[direction]
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locations[current_location] = np.roll(locations[current_location], shift=(dx, dy), axis=(0, 1))
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return locations
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# WASD movement interface
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def wasd_interface():
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direction = None
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with st.form("wasd_form", clear_on_submit=True):
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direction_input = st.text_input("Enter direction (WASD):", "")
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submitted = st.form_submit_button("Move")
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if submitted and direction_input.upper() in ['W', 'A', 'S', 'D']:
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direction = {'W': 'North', 'A': 'West', 'S': 'South', 'D': 'East'}[direction_input.upper()]
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return direction
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# Main application
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def main():
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st.title("Explore the Emoji World")
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size = st.sidebar.slider("Grid Size", 5, 40, 10)
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delay = st.sidebar.slider("Movement Delay (seconds)", 0.0, 1.0, 0.1)
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if 'locations' not in st.session_state:
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st.session_state.locations = initialize_locations(size)
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map_str = "\n".join(["".join(row) for row in emoji_map])
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st.text(map_str)
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direction = wasd_interface()
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if direction:
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st.session_state.locations = move_emojis(st.session_state.locations, current_location, direction)
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time.sleep(delay) # Delay to adjust the speed of movement
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st.experimental_rerun()
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if __name__ == "__main__":
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