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Create app.py
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app.py
ADDED
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import streamlit as st
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import chess
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import chess.svg
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def main():
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st.set_page_config(page_title="Streamlit Chess", layout="wide")
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st.title("Streamlit Chess")
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# Initialize the chess board
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if 'board' not in st.session_state:
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st.session_state.board = chess.Board()
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st.session_state.selected_square = None
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# Create two columns
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col1, col2 = st.columns([3, 1])
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with col1:
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# Display the chess board
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svg = chess.svg.board(st.session_state.board, size=700)
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st.image(svg)
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# Handle clicks on the board
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clicked = st.button("Click to select/move")
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if clicked:
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handle_click()
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with col2:
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# Display game status
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st.subheader("Game Status")
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st.write(f"Turn: {'White' if st.session_state.board.turn else 'Black'}")
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st.write(f"Check: {'Yes' if st.session_state.board.is_check() else 'No'}")
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st.write(f"Game Over: {'Yes' if st.session_state.board.is_game_over() else 'No'}")
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if st.session_state.board.is_game_over():
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st.write(f"Result: {st.session_state.board.result()}")
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# Reset button
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if st.button("Reset Game"):
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st.session_state.board = chess.Board()
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st.session_state.selected_square = None
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st.experimental_rerun()
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def handle_click():
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# Get the mouse position
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pos = st.experimental_get_query_params().get("pos", [""])[0]
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if not pos:
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return
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# Convert mouse position to chess square
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x, y = map(int, pos.split(","))
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file = int(x * 8 / 700)
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rank = 7 - int(y * 8 / 700)
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square = chess.square(file, rank)
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if st.session_state.selected_square is None:
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# Select the piece
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if st.session_state.board.piece_at(square):
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st.session_state.selected_square = square
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else:
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# Try to move the piece
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move = chess.Move(st.session_state.selected_square, square)
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if move in st.session_state.board.legal_moves:
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st.session_state.board.push(move)
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st.session_state.selected_square = None
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# Force a rerun to update the board
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st.experimental_rerun()
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if __name__ == "__main__":
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main()
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