Spaces:
Running
Running
File size: 225 Bytes
263e0f2 |
1 2 3 4 5 6 7 8 |
export default /* glsl */`
#ifdef USE_LIGHTMAP
reflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity; // factor of PI should not be present; included here to prevent breakage
#endif
`;
|