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| /** | |
| * @author meatbags / xavierburrow.com, github/meatbags | |
| * | |
| * RGB Halftone pass for three.js effects composer. Requires THREE.HalftoneShader. | |
| * | |
| */ | |
| THREE.HalftonePass = function ( width, height, params ) { | |
| THREE.Pass.call( this ); | |
| if ( THREE.HalftoneShader === undefined ) { | |
| console.error( 'THREE.HalftonePass requires THREE.HalftoneShader' ); | |
| } | |
| this.uniforms = THREE.UniformsUtils.clone( THREE.HalftoneShader.uniforms ); | |
| this.material = new THREE.ShaderMaterial( { | |
| uniforms: this.uniforms, | |
| fragmentShader: THREE.HalftoneShader.fragmentShader, | |
| vertexShader: THREE.HalftoneShader.vertexShader | |
| } ); | |
| // set params | |
| this.uniforms.width.value = width; | |
| this.uniforms.height.value = height; | |
| for ( var key in params ) { | |
| if ( params.hasOwnProperty( key ) && this.uniforms.hasOwnProperty( key ) ) { | |
| this.uniforms[ key ].value = params[ key ]; | |
| } | |
| } | |
| this.fsQuad = new THREE.Pass.FullScreenQuad( this.material ); | |
| }; | |
| THREE.HalftonePass.prototype = Object.assign( Object.create( THREE.Pass.prototype ), { | |
| constructor: THREE.HalftonePass, | |
| render: function ( renderer, writeBuffer, readBuffer, deltaTime, maskActive ) { | |
| this.material.uniforms[ "tDiffuse" ].value = readBuffer.texture; | |
| if ( this.renderToScreen ) { | |
| renderer.setRenderTarget( null ); | |
| this.fsQuad.render( renderer ); | |
| } else { | |
| renderer.setRenderTarget( writeBuffer ); | |
| if ( this.clear ) renderer.clear(); | |
| this.fsQuad.render( renderer ); | |
| } | |
| }, | |
| setSize: function ( width, height ) { | |
| this.uniforms.width.value = width; | |
| this.uniforms.height.value = height; | |
| } | |
| } ); | |